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authorJörg Frings-Fürst <debian@jff-webhosting.net>2017-12-01 10:32:14 +0100
committerJörg Frings-Fürst <debian@jff-webhosting.net>2017-12-01 10:32:14 +0100
commit4097e27114d227692d53c5d28487e12a3833cd24 (patch)
treed5c2a62c4db97de94f92150340612c64d3997669 /doc/iccgamut.html
parentf8a0a4e1c775a90c313cb83201eec4cea4e9a7da (diff)
parent5514d94483c98e3320b202b1bb882023a7d12027 (diff)
Merge branch 'feature/upstream' into develop
Diffstat (limited to 'doc/iccgamut.html')
-rwxr-xr-x[-rw-r--r--]doc/iccgamut.html313
1 files changed, 163 insertions, 150 deletions
diff --git a/doc/iccgamut.html b/doc/iccgamut.html
index e6fb097..48dedd5 100644..100755
--- a/doc/iccgamut.html
+++ b/doc/iccgamut.html
@@ -20,27 +20,29 @@
VRML or X3D output format.<br>
<h3>Usage<br>
</h3>
- <small><span style="font-family: monospace;">iccgamut [-options] </span><i
- style="font-family: monospace;">profile</i><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;-v&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ <span style="font-family: monospace;">iccgamut [-options] </span><i
+ style="font-family: monospace;">profile</i><br style="font-family:
+ monospace;">
+ <span style="font-family: monospace;">&nbsp;-v&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- Verbose</span><br style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;-d
- sres&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Surface resolution
- details 1.0 - 50.0</span><br style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;-w&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
+ Verbose</span><br style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;-d
+ sres&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Surface resolution
+ details 1.0 - 50.0</span><br style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;-w&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
emit
- X3DOM .x3d.html file as well as CGATS .gam file</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;-n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
+ X3DOM .x3d.html file as well as CGATS .gam file</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;-n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
Don't
@@ -48,22 +50,24 @@ Don't
- add X3DOM axes or white/black point</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;-k&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
+ add X3DOM axes or white/black point</span><br style="font-family:
+ monospace;">
+ <span style="font-family: monospace;">&nbsp;-k&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
Add
- X3DOM markers for prim. &amp; sec. "cusp" points</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;-f
- function&nbsp;&nbsp; f = forward*, b = backwards</span><br
- style="font-family: monospace;">
- &nbsp; <span style="font-family: monospace;"></span></small><small><span
- style="font-family: monospace;">-i
- intent&nbsp;&nbsp;&nbsp;&nbsp; p = perceptual, r = relative
- colorimetric,</span><br style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
+ X3DOM markers for prim. &amp; sec. "cusp" points</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;-f function&nbsp;&nbsp;
+ f = forward*, b = backwards</span><br style="font-family:
+ monospace;">
+ &nbsp; <span style="font-family: monospace;"></span><span
+ style="font-family: monospace;">-i intent&nbsp;&nbsp;&nbsp;&nbsp;
+ p = perceptual, r = relative colorimetric,</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
s
@@ -71,15 +75,15 @@ s
- = saturation, a = absolute (default), d = profile default</span></small><small><span
- style="font-family: monospace;"></span></small><br
- style="font-family: monospace;">
- <small><span style="font-family: monospace;"></span><span
- style="font-family: monospace;">&nbsp;-o
- order&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; n = normal (priority: lut
- &gt; matrix &gt; monochrome)</span><br style="font-family:
- monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
+ = saturation, a = absolute (default), d = profile default</span><span
+ style="font-family: monospace;"></span><br style="font-family:
+ monospace;">
+ <span style="font-family: monospace;"></span><span
+ style="font-family: monospace;">&nbsp;-o
+ order&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; n = normal (priority: lut &gt;
+ matrix &gt; monochrome)</span><br style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
r
@@ -87,23 +91,24 @@ r
- = reverse (priority: monochrome &gt; matrix &gt; lut)<br>
- </span></small><small><span style="font-family: monospace;">&nbsp;</span><span
- style="font-family: monospace;">-p oride</span><span
- style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; l
- = Lab_PCS (default), j = CIECAM02 Appearance Jab</span></small><small><span
- style="font-family: monospace;"></span><span style="font-family:
- monospace;"></span><br style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;-l
- tlimit&nbsp;&nbsp;&nbsp;&nbsp; set total ink limit, 0 - 400%
- (estimate by default)</span><br style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;-L
- klimit&nbsp;&nbsp;&nbsp;&nbsp; set black ink limit, 0 - 100%
- (estimate by default)</span><br style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;-c
- viewcond&nbsp;&nbsp; set viewing conditions for CIECAM02,</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
+ = reverse (priority: monochrome &gt; matrix &gt; lut)<br>
+ </span><span style="font-family: monospace;">&nbsp;</span><span
+ style="font-family: monospace;">-p oride</span><span
+ style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; l =
+ Lab_PCS (default), j = CIECAM02 Appearance Jab</span><span
+ style="font-family: monospace;"></span><span style="font-family:
+ monospace;"></span><br style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;-l
+ tlimit&nbsp;&nbsp;&nbsp;&nbsp; set total ink limit, 0 - 400%
+ (estimate by default)</span><br style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;-L
+ klimit&nbsp;&nbsp;&nbsp;&nbsp; set black ink limit, 0 - 100%
+ (estimate by default)</span><br style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;-c viewcond&nbsp;&nbsp;
+ set viewing conditions for CIECAM02,</span><br style="font-family:
+ monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
either
@@ -111,22 +116,26 @@ either
- an enumerated choice, or a series of parameters:value changes</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;"></span></small><small><span
- style="font-family: monospace;">&nbsp; &nbsp; &nbsp; &nbsp;
- &nbsp; &nbsp; pp - Practical Reflection Print (ISO-3664 P2)</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-&nbsp;
+ an enumerated choice, or a series of parameters:value changes</span><br>
+ <tt>&nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; </tt><tt><tt>pc
+ - Critical print evaluation environment (ISO-3664 P1)</tt><tt><br>
+ &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- &nbsp; pe - Print evaluation environment (CIE 116-1995)<br>
- </span></small><small><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ </tt>pp - Practical Reflection Print (ISO-3664 P2)<br>
+ &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; pe - Print
+ evaluation environment (CIE 116-1995)<br>
+ </tt><tt>&nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; pm - Print
+ evaluation with partial Mid-tone adaptation</tt><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ &nbsp; &nbsp; &nbsp; mt - Monitor in typical work environment</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
&nbsp;
@@ -134,145 +143,150 @@ either
- &nbsp; pc - Critical print evaluation environment (ISO-3664 P1)</span></small><small><span
- style="font-family: monospace;"></span><span style="font-family:
- monospace;"></span><br style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-&nbsp;
-
+ &nbsp; mb - Monitor in bright work environment</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
+ &nbsp; &nbsp;&nbsp;&nbsp; md - Monitor in darkened work
+ environment</span><br style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
+ &nbsp; &nbsp;&nbsp;&nbsp; jm - Projector in dim environment</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
+ &nbsp; &nbsp;&nbsp;&nbsp; jd - Projector in dark environment</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;
+ &nbsp; &nbsp;&nbsp;&nbsp; pcd - Photo CD - original scene outdoors</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
+ &nbsp; &nbsp;&nbsp;&nbsp; ob - Original scene - Bright Outdoors</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
+ &nbsp; &nbsp;&nbsp;&nbsp; cx - Cut Sheet Transparencies on a
+ viewing box</span><span style="font-family: monospace;"></span><span
+ style="font-family: monospace;"></span><br style="font-family:
+ monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+s:surround&nbsp;&nbsp;
- &nbsp; &nbsp; mt - Monitor in typical work environment</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-&nbsp;
+ n = auto, a = average, m = dim, d = dark,</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+&nbsp;
- &nbsp; mb - Monitor in bright work environment</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
- &nbsp; &nbsp;&nbsp;&nbsp; md - Monitor in darkened work
- environment</span><br style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
- &nbsp; &nbsp;&nbsp;&nbsp; jm - Projector in dim environment</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
- &nbsp; &nbsp;&nbsp;&nbsp; jd - Projector in dark environment</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;
- &nbsp; &nbsp;&nbsp;&nbsp; pcd - Photo CD - original scene
- outdoors</span><br style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
- &nbsp; &nbsp;&nbsp;&nbsp; ob - Original scene - Bright Outdoors</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
- &nbsp; &nbsp;&nbsp;&nbsp; cx - Cut Sheet Transparencies on a
- viewing box</span></small><small><span style="font-family:
- monospace;"></span><span style="font-family: monospace;"></span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-s:surround&nbsp;&nbsp;
+ &nbsp; &nbsp;&nbsp; c = transparency (default average)</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+w:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- n = auto, a = average, m = dim, d = dark,</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-&nbsp;
+ Adapted white point as XYZ (default media white)</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+w:x:y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- &nbsp; &nbsp;&nbsp; c = transparency (default average)</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-w:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- Adapted white point as XYZ (default media white)</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-w:x:y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ Adapted white point as x, y</span><br style="font-family:
+ monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+a:adaptation
- Adapted white point as x, y</span><br style="font-family:
- monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-a:adaptation
+ Adaptation luminance in cd.m^2 (default 50.0)</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+b:background
+Background
- Adaptation luminance in cd.m^2 (default 50.0)</span><br
- style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-b:background
-Background
+ % of image luminance (default 20)<br>
+ &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp; l:imagewhite Image
+ white in cd.m^2 if surround = auto (default 250)</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;"><span style="font-family:
+ monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ f:flare&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Flare light % of image
+ luminance (default 0)<br>
+ </span>&nbsp;</span><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ g:glare&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare light % of ambient
+ (default 5)</span><br style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- % of image luminance (default 20)<br>
- &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp; l:imagewhite Image
- white in cd.m^2 if surround = auto (default 250)</span></small><br
- style="font-family: monospace;">
- <small><span style="font-family: monospace;"><small><span
- style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-f:flare&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ g:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare color as XYZ (default
+ media white)</span><br style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- Flare light % of image luminance (default 0)<br>
- </span></small>&nbsp;</span><span style="font-family:
- monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- g:glare&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare light % of ambient
- (default 5)</span><br style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ g:x:y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare color as x,
+ y</span><br>
+ <span style="font-family: monospace;"><tt><span style="font-family:
+ monospace;"><tt><span style="font-family: monospace;"><span
+ style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ h:hkscale&nbsp;&nbsp;&nbsp; Helmholtz-Kohlrausch effect
+ scale factor (default 1.0)<br>
+ </span></span><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- g:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare color as XYZ
- (default media white)</span><br style="font-family: monospace;">
- <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ m:mtaf&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Mid-tone
+ partial adaptation factor (default 0.0)</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ m:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Mid-tone Adaptation
+ white as XYZ (default D50)</span><br style="font-family:
+ monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- g:x:y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare color as
- x, y<br>
- &nbsp;-x pcent&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- Expand/compress gamut cylindrically by percent<br>
- &nbsp;-s&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ m:x:y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Mid-tone
+ Adaptation white as x, y</span></tt></span></tt><br>
+ &nbsp;-x pcent&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Expand/compress
+ gamut cylindrically by percent<br>
+ &nbsp;-s&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
Create
@@ -280,19 +294,18 @@ Create
- special cube surface topology plot<br style="font-family:
- monospace;">
- </span><i style="font-family: monospace;">profile</i><span
- style="font-family: monospace;"> &nbsp; &nbsp; &nbsp;
- &nbsp;&nbsp; The name of the </span><a style="font-family:
- monospace;" href="File_Formats.html#ICC">ICC</a><span
- style="font-family: monospace;"> profile, as well as the
- basename of the </span><a style="font-family: monospace;"
- href="File_Formats.html#.gam">gamut</a><span style="font-family:
- monospace;"> [.gam] and/or </span><a style="font-family:
- monospace;" href="File_Formats.html#X3DOM">X3DOM</a><span
- style="font-family: monospace;"> [.x3d.html] file.</span></small>
- <br>
+
+ special cube surface topology plot<br style="font-family:
+ monospace;">
+ </span><i style="font-family: monospace;">profile</i><span
+ style="font-family: monospace;"> &nbsp; &nbsp; &nbsp; &nbsp;&nbsp;
+ The name of the </span><a style="font-family: monospace;"
+ href="File_Formats.html#ICC">ICC</a><span style="font-family:
+ monospace;"> profile, as well as the basename of the </span><a
+ style="font-family: monospace;" href="File_Formats.html#.gam">gamut</a><span
+ style="font-family: monospace;"> [.gam] and/or </span><a
+ style="font-family: monospace;" href="File_Formats.html#X3DOM">X3DOM</a><span
+ style="font-family: monospace;"> [.x3d.html] file.</span> <br>
<h3>Comments</h3>
The parameters are all those that control which table in the ICC
profile to use, as well as what color space to convert it to. <br>