summaryrefslogtreecommitdiff
path: root/doc/tiffgamut.html
diff options
context:
space:
mode:
authorJörg Frings-Fürst <debian@jff-webhosting.net>2015-11-06 05:38:49 +0100
committerJörg Frings-Fürst <debian@jff-webhosting.net>2015-11-06 05:38:49 +0100
commit9491825ddff7a294d1f49061bae7044e426aeb2e (patch)
tree06e651099f87140ec534ae47fb8ce1ac6ec7976d /doc/tiffgamut.html
parentfa756339d4204bff7f2820067f58214d32780d17 (diff)
Imported Upstream version 1.8.3
Diffstat (limited to 'doc/tiffgamut.html')
-rwxr-xr-x[-rw-r--r--]doc/tiffgamut.html26
1 files changed, 23 insertions, 3 deletions
diff --git a/doc/tiffgamut.html b/doc/tiffgamut.html
index 6aea52d..9534717 100644..100755
--- a/doc/tiffgamut.html
+++ b/doc/tiffgamut.html
@@ -19,7 +19,9 @@
This can be used for visualizing and comparing the gamut of an image
to the colorspace it is in, or a colorspace it might get transformed
into, and can also be used to create an image source gamut for use
- with <a href="collink.html"> collink</a>.<br>
+ with <a href="collink.html"> collink</a>, something that can be of
+ particular importance if your images are encoded in a large gamut
+ space such as L*a*b*, ProPhoto, scRGB etc.<br>
<br>
<span style="font-weight: bold;">NOTE</span> that if you are
creating an image gamut suitable for use with the <a
@@ -33,7 +35,7 @@
href="Scenarios.html#LP3">Image dependent gamut mapping using
device links</a> for an example workflow.<br>
<br>
- See <a href="file:///D:/src/argyll/doc/3Df.htmlormat">3D Viewing
+ See <a href="3dformat.html">3D Viewing
Format</a> for switching to VRML or X3D output format.<br>
<h3>Usage Summary</h3>
<small><span style="font-family: monospace;">tiffgamut [-v level]
@@ -44,6 +46,7 @@
+
Verbose</span><br style="font-family: monospace;">
&nbsp; <span style="font-family: monospace;">-d
sres&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Surface resolution
@@ -54,6 +57,7 @@ emit
+
X3DOM .x3d.html file as well as CGATS .gam file</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;-n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -62,6 +66,7 @@ Don't
+
add X3DOM axes or white/black point</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;-k&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -70,6 +75,7 @@ Add
+
markers for prim. &amp; sec. "cusp" points<br>
&nbsp;-f perc&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Filter by
popularity, perc = percent to use<br style="font-family:
@@ -83,6 +89,7 @@ s
+
= saturation, a = absolute (default), d = profile default</span></small><small><span
style="font-family: monospace;"></span></small><br
style="font-family: monospace;">
@@ -97,6 +104,7 @@ r
+
= reverse (priority: monochrome &gt; matrix &gt; lut)<br>
</span></small><small><span style="font-family: monospace;">&nbsp;</span><span
style="font-family: monospace;">-p oride</span><span
@@ -115,6 +123,7 @@ either
+
an enumerated choice, or a parameter:value change</span><span
style="font-family: monospace;"></span><br style="font-family:
monospace;">
@@ -128,6 +137,7 @@ either
+
pe - Print evaluation environment (CIE 116-1995)<br>
</span></small><small><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
&nbsp;&nbsp;
@@ -135,6 +145,7 @@ either
+
pc - Critical print evaluation environment (ISO-3664 P1)</span></small><small><span
style="font-family: monospace;"></span><span style="font-family:
monospace;"></span><br style="font-family: monospace;">
@@ -147,6 +158,7 @@ either
+
&nbsp; mb - Monitor in bright work environment</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;
@@ -173,6 +185,7 @@ s:surround&nbsp;&nbsp;
+
n = auto, a = average, m = dim, d = dark,</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -181,6 +194,7 @@ s:surround&nbsp;&nbsp;
+
&nbsp; &nbsp;&nbsp; c = transparency (default average)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -189,6 +203,7 @@ w:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
Adapted white point as XYZ (default media white)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -197,6 +212,7 @@ w:x:y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
Adapted white point as x, y</span><br style="font-family:
monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -205,6 +221,7 @@ a:adaptation
+
Adaptation luminance in cd.m^2 (default 50.0)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -213,6 +230,7 @@ b:background
+
Background % of image luminance (default 20)<br>
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp; l:imagewhite Image
white in cd.m^2 if surround = auto (default 250)</span></small><br
@@ -224,11 +242,12 @@ f:flare&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
Flare light % of image luminance (default 1)<br>
</span></small>&nbsp;</span><span style="font-family:
monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
g:glare&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare light % of ambient
- (default 1)</span><br style="font-family: monospace;">
+ (default 5)</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
&nbsp;&nbsp; g:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare color
as XYZ (default media white)</span><br style="font-family:
@@ -237,6 +256,7 @@ f:flare&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
g:x:y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare color as
x, y<br>
&nbsp;-O outputfile Override the default output filename &amp;