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author | Jörg Frings-Fürst <debian@jff-webhosting.net> | 2017-12-03 20:38:41 +0100 |
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committer | Jörg Frings-Fürst <debian@jff-webhosting.net> | 2017-12-03 20:38:41 +0100 |
commit | ba627dd9ecb578e9852c7b9cce67ec63199d1acf (patch) | |
tree | 27c4258311ca8c8ed7ff67a8a0bc7280e8fcae79 /icc/icc.h | |
parent | 69aec3b712232e93600ecd741269fed1f90b412a (diff) | |
parent | 3abb40d43649adb3807180692d8579c405524675 (diff) |
Merge branch 'release/2.0.0+repack-1'2.0.0+repack-1
Diffstat (limited to 'icc/icc.h')
-rwxr-xr-x[-rw-r--r--] | icc/icc.h | 141 |
1 files changed, 133 insertions, 8 deletions
diff --git a/icc/icc.h b/icc/icc.h index e0bf88e..1e2caf8 100644..100755 --- a/icc/icc.h +++ b/icc/icc.h @@ -33,7 +33,7 @@ #define ICCLIB_VERSION 0x020021 #define ICCLIB_VERSION_STR "2.21" -#undef ENABLE_V4 /* V4 is not fully implemented */ +#undef ENABLE_V4 /* [und] V4 is not fully implemented, but enables parsing */ /* * Note XYZ scaling to 1.0, not 100.0 @@ -360,6 +360,9 @@ typedef int icmSig; /* Otherwise un-enumerated 4 byte signature */ /* A monochrome CIE Y space */ #define icmSigYData ((icColorSpaceSignature) icmMakeTag('Y',' ',' ',' ')) +/* A modern take on Lab */ +#define icmSigLptData ((icColorSpaceSignature) icmMakeTag('L','p','t',' ')) + /* Pseudo Color Space Signatures - just used within icclib */ @@ -1778,13 +1781,23 @@ extern ICCLIB_API unsigned int icmCSSig2chanNames( icColorSpaceSignature sig, ch #define icmSet3(d_ary, s_val) ((d_ary)[0] = (s_val), (d_ary)[1] = (s_val), \ (d_ary)[2] = (s_val)) +/* Copy a 2 vector */ +#define icmCpy2(d_ary, s_ary) ((d_ary)[0] = (s_ary)[0], (d_ary)[1] = (s_ary)[1]) + /* Copy a 3 vector */ #define icmCpy3(d_ary, s_ary) ((d_ary)[0] = (s_ary)[0], (d_ary)[1] = (s_ary)[1], \ (d_ary)[2] = (s_ary)[2]) +/* Copy a 4 vector */ +#define icmCpy4(d_ary, s_ary) ((d_ary)[0] = (s_ary)[0], (d_ary)[1] = (s_ary)[1], \ + (d_ary)[2] = (s_ary)[2], (d_ary)[3] = (s_ary)[3]) + /* Clamp a 3 vector to be +ve */ void icmClamp3(double out[3], double in[3]); +/* Invert a 3 vector */ +void icmInv3(double out[3], double in[3]); + /* Add two 3 vectors */ void icmAdd3(double out[3], double in1[3], double in2[3]); @@ -1805,6 +1818,9 @@ void icmMul3(double out[3], double in1[3], double in2[3]); #define ICMMUL3(o, i, j) ((o)[0] = (i)[0] * (j)[0], (o)[1] = (i)[1] * (j)[1], (o)[2] = (i)[2] * (j)[2]) +/* Take values to power */ +void icmPow3(double out[3], double in[3], double p); + /* Take absolute of a 3 vector */ void icmAbs3(double out[3], double in[3]); @@ -1816,6 +1832,8 @@ double icmDot3(double in1[3], double in2[3]); /* Compute the cross product of two 3D vectors, out = in1 x in2 */ void icmCross3(double out[3], double in1[3], double in2[3]); +#define icmNorm2(i) sqrt((i)[0] * (i)[0] + (i)[1] * (i)[1]) + /* Compute the norm squared (length squared) of a 3 vector */ double icmNorm3sq(double in[3]); @@ -1831,15 +1849,29 @@ void icmScale3(double out[3], double in[3], double rat); #define ICMSCALE3(o, i, j) ((o)[0] = (i)[0] * (j), (o)[1] = (i)[1] * (j), (o)[2] = (i)[2] * (j)) +/* Scale a 3 vector by the given ratio and add it */ +void icmScaleAdd3(double out[3], double in2[3], double in1[3], double rat); + /* Compute a blend between in0 and in1 */ void icmBlend3(double out[3], double in0[3], double in1[3], double bf); /* Clip a vector to the range 0.0 .. 1.0 */ void icmClip3(double out[3], double in[3]); +/* Clip a vector to the range 0.0 .. 1.0 */ +/* and return nz if clipping occured */ +int icmClip3sig(double out[3], double in[3]); + +/* Clip a vector to the range 0.0 .. 1.0 */ +/* and return any clipping margine */ +double icmClip3marg(double out[3], double in[3]); + /* Normalise a 3 vector to the given length. Return nz if not normalisable */ int icmNormalize3(double out[3], double in[3], double len); +/* Compute the norm (length) of of a vector defined by two points */ +double icmNorm22(double in1[2], double in0[2]); + /* Compute the norm squared (length squared) of a vector defined by two points */ double icmNorm33sq(double in1[3], double in0[3]); @@ -1854,6 +1886,8 @@ void icmScale33(double out[3], double in1[3], double in0[3], double rat); /* Return nz if not normalisable */ int icmNormalize33(double out[3], double in1[3], double in0[3], double len); +/* Set a 3x3 matrix to a value */ +void icmSetVal3x3(double mat[3][3], double val); /* Set a 3x3 matrix to unity */ void icmSetUnity3x3(double mat[3][3]); @@ -1861,6 +1895,9 @@ void icmSetUnity3x3(double mat[3][3]); /* Copy a 3x3 transform matrix */ void icmCpy3x3(double out[3][3], double mat[3][3]); +/* Add a 3x3 transform matrix to another */ +void icmAdd3x3(double dst[3][3], double src1[3][3], double src2[3][3]); + /* Scale each element of a 3x3 transform matrix */ void icmScale3x3(double dst[3][3], double src[3][3], double scale); @@ -1868,10 +1905,6 @@ void icmScale3x3(double dst[3][3], double src[3][3], double scale); /* Organization is mat[out][in] */ void icmMulBy3x3(double out[3], double mat[3][3], double in[3]); -/* Add one 3x3 to another */ -/* dst = src1 + src2 */ -void icmAdd3x3(double dst[3][3], double src1[3][3], double src2[3][3]); - /* Tensor product. Multiply two 3 vectors to form a 3x3 matrix */ /* src1[] forms the colums, and src2[] forms the rows in the result */ void icmTensMul3(double dst[3][3], double src1[3], double src2[3]); @@ -1937,6 +1970,44 @@ double icmPlaneDist3(double eq[4], double p[3]); /* - - - - - - - - - - - - - - - - - - - - - - - */ +/* Multiply 4 vector by 4x4 transform matrix */ +/* Organization is mat[out][in] */ +void icmMulBy4x4(double out[4], double mat[4][4], double in[4]); + +/* Transpose a 4x4 matrix */ +void icmTranspose4x4(double out[4][4], double in[4][4]); + +/* Clip a vector to the range 0.0 .. 1.0 */ +/* and return any clipping margine */ +double icmClip4marg(double out[4], double in[4]); + +/* - - - - - - - - - - - - - - - - - - - - - - - */ + +/* Multiply 5 vector by 5x5 transform matrix */ +/* Organization is mat[out][in] */ +void icmMulBy5x5(double out[5], double mat[5][5], double in[5]); + +/* Transpose a 5x5 matrix */ +void icmTranspose5x5(double out[5][5], double in[5][5]); + +/* Clip a vector to the range 0.0 .. 1.0 */ +/* and return any clipping margine */ +double icmClip5marg(double out[5], double in[5]); + + +/* Multiply 6 vector by 6x6 transform matrix */ +/* Organization is mat[out][in] */ +void icmMulBy6x6(double out[6], double mat[6][6], double in[6]); + +/* Transpose a 6x6 matrix */ +void icmTranspose6x6(double out[6][6], double in[6][6]); + +/* Clip a vector to the range 0.0 .. 1.0 */ +/* and return any clipping margine */ +double icmClip6marg(double out[6], double in[6]); + +/* - - - - - - - - - - - - - - - - - - - - - - - */ + /* Given 2 2D points, compute a plane equation. */ /* The normal will be right handed given the order of the points */ /* The plane equation will be the 2 normal components and the constant. */ @@ -1947,10 +2018,30 @@ int icmPlaneEqn2(double eq[3], double p0[2], double p1[2]); /* distance from the plane */ double icmPlaneDist2(double eq[3], double p[2]); +/* Return the closest point on an implicit line to a point. */ +/* Also return the absolute distance */ +double icmImpLinePointClosest2(double cp[2], double eq[3], double pp[2]); + +/* Return the point of intersection of two implicit lines . */ +/* Return nz if there is no intersection (lines are parallel) */ +int icmImpLineIntersect2(double res[2], double eq1[3], double eq2[3]); + + +/* Compute the closest point on a line to a point. */ +/* Return closest point and parameter value if not NULL. */ +/* Return nz if the line length is zero */ +int icmLinePointClosest2(double cp[2], double *pa, + double la0[2], double la1[2], double pp[2]); + /* Given two infinite 2D lines define by two pairs of points, compute the intersection. */ /* Return nz if there is no intersection (lines are parallel) */ int icmLineIntersect2(double res[2], double p1[2], double p2[2], double p3[2], double p4[2]); +/* Given two finite 2D lines define by 4 points, compute their paramaterized intersection. */ +/* aprm may be NULL */ +/* Return nz if there is no intersection (lines are parallel or do not cross in length) */ +int icmParmLineIntersect2(double ares[2], double aprm[2], double p1[2], double p2[2], double p3[2], double p4[2]); + /* Multiply 2 array by 2x2 transform matrix */ void icmMulBy2x2(double out[2], double mat[2][2], double in[2]); @@ -1983,18 +2074,32 @@ extern ICCLIB_API void icmXYZ2Lab(icmXYZNumber *w, double *out, double *in); /* Perceptual Lab to CIE XYZ */ extern ICCLIB_API void icmLab2XYZ(icmXYZNumber *w, double *out, double *in); -/* LCh to Lab */ +/* CIE XYZ to perceptual Lpt */ +extern ICCLIB_API void icmXYZ2Lpt(icmXYZNumber *w, double *out, double *in); + +/* Perceptual Lpt to CIE XYZ */ +extern ICCLIB_API void icmLpt2XYZ(icmXYZNumber *w, double *out, double *in); + +/* LCh to Lab (general) */ extern ICCLIB_API void icmLCh2Lab(double *out, double *in); -/* Lab to LCh */ +/* Lab to LCh (general) */ extern ICCLIB_API void icmLab2LCh(double *out, double *in); + /* XYZ to Yxy */ extern ICCLIB_API void icmXYZ2Yxy(double *out, double *in); /* Yxy to XYZ */ extern ICCLIB_API void icmYxy2XYZ(double *out, double *in); +/* XYZ to xy */ +extern ICCLIB_API void icmXYZ2xy(double *out, double *in); + +/* Y & xy to XYZ */ +extern ICCLIB_API void icmY_xy2XYZ(double *out, double *xy, double Y); + + /* CIE XYZ to perceptual Luv */ extern ICCLIB_API void icmXYZ2Luv(icmXYZNumber *w, double *out, double *in); @@ -2003,12 +2108,16 @@ extern ICCLIB_API void icmLuv2XYZ(icmXYZNumber *w, double *out, double *in); /* CIE XYZ to perceptual CIE 1976 UCS diagram Yu'v'*/ -/* (Yu'v' is a better chromaticity space than Yxy) */ +/* (Yu'v' is a better linear chromaticity space than Yxy) */ extern ICCLIB_API void icmXYZ21976UCS(double *out, double *in); /* Perceptual CIE 1976 UCS diagram Yu'v' to CIE XYZ */ extern ICCLIB_API void icm1976UCS2XYZ(double *out, double *in); +/* CIE XYZ to perceptual CIE 1976 UCS diagram u'v'*/ +/* (u'v' is a better linear chromaticity space than xy) */ +extern ICCLIB_API void icmXYZ21976UCSuv(double *out, double *in); + /* CIE XYZ to perceptual CIE 1960 UCS */ /* (This was obsoleted by the 1976UCS, but is still used */ @@ -2072,9 +2181,18 @@ extern ICCLIB_API double icmLabDE(double *in0, double *in1); /* Return the normal Delta E squared, given two Lab values */ extern ICCLIB_API double icmLabDEsq(double *in0, double *in1); +/* Return the normal Delta E squared given two XYZ values */ +extern ICCLIB_API double icmXYZLabDEsq(icmXYZNumber *w, double *in0, double *in1); + /* Return the normal Delta E given two XYZ values */ extern ICCLIB_API double icmXYZLabDE(icmXYZNumber *w, double *in0, double *in1); +/* Return the normal Delta E squared given two XYZ values */ +extern ICCLIB_API double icmXYZLptDEsq(icmXYZNumber *w, double *in0, double *in1); + +/* Return the normal Delta E given two XYZ values */ +extern ICCLIB_API double icmXYZLptDE(icmXYZNumber *w, double *in0, double *in1); + /* Return the CIE94 Delta E color difference measure for two Lab values */ extern ICCLIB_API double icmCIE94(double *in0, double *in1); @@ -2249,6 +2367,13 @@ double icmDICOM_bwd(double L); /* ---------------------------------------------------------- */ +/* Some utility functions */ + +/* Convert an angle in radians into chromatic RGB values */ +/* in a simple geometric fashion with 0 = Red */ +void icmRad2RGB(double rgb[3], double ang); + +/* ---------------------------------------------------------- */ /* Print an int vector to a string. */ /* Returned static buffer is re-used every 5 calls. */ char *icmPiv(int di, int *p); |