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+.\" DO NOT MODIFY THIS FILE! It was generated by help2man 1.44.1.
+.TH LOOKUP "1" "September 2014" "xicclu" "User Commands"
+.SH NAME
+Lookup \- Translate colors through an xicc.
+.SH DESCRIPTION
+Lookup ICC or CAL colors, Version 1.6.3
+.SH SYNOPSIS
+.B xicclu
+.RB [\-options]\ profile_or_cal
+.TP
+\fB\-v\fR level
+Verbosity level 0 \- 2 (default = 1)
+.TP
+\fB\-g\fR
+Plot slice instead of looking colors up. (Default white to black)
+.TP
+\fB\-G\fR s:L:a:b
+Override plot slice start with Lab or Jab co\-ordinate
+.TP
+\fB\-G\fR e:L:a:b
+Override plot slice end with Lab or Jab co\-ordinate
+.TP
+\fB\-f\fR function
+f = forward, b = backwards, g = gamut, p = preview
+if = inverted forward, ib = inverted backwards
+.TP
+\fB\-i\fR intent
+a = absolute, r = relative colorimetric
+p = perceptual, s = saturation
+.TP
+\fB\-o\fR order
+n = normal (priority: lut > matrix > monochrome)
+r = reverse (priority: monochrome > matrix > lut)
+.TP
+\fB\-p\fR oride
+x = XYZ_PCS, X = XYZ * 100, l = Lab_PCS, L = LCh, y = Yxy
+j = CIECAM02 Appearance Jab, J = CIECAM02 Appearance JCh
+.TP
+\fB\-s\fR scale
+Scale device range 0.0 \- scale rather than 0.0 \- 1.0
+.TP
+\fB\-e\fR flag
+Video encode device input as:
+.TP
+\fB\-E\fR flag
+Video decode device output as:
+.TP
+n
+normal 0..1 full range RGB levels (default)
+.TP
+t
+(16\-235)/255 "TV" RGB levels
+.TP
+6
+Rec601 YCbCr SD (16\-235,240)/255 "TV" levels
+.TP
+7
+Rec709 1125/60Hz YCbCr HD (16\-235,240)/255 "TV" levels
+.TP
+5
+Rec709 1250/50Hz YCbCr HD (16\-235,240)/255 "TV" levels
+.TP
+2
+Rec2020 YCbCr UHD (16\-235,240)/255 "TV" levels
+.TP
+C
+Rec2020 Constant Luminance YCbCr UHD (16\-235,240)/255 "TV" levels
+.TP
+\fB\-k\fR [zhxrlv]
+Black value target: z = zero K,
+h = 0.5 K, x = max K, r = ramp K (def.)
+l = extra PCS input is portion of K locus
+v = extra PCS input is K target value
+.HP
+\fB\-k\fR p stle stpo enpo enle shape
+.IP
+stle: K level at White 0.0 \- 1.0
+stpo: start point of transition Wh 0.0 \- Bk 1.0
+enpo: End point of transition Wh 0.0 \- Bk 1.0
+enle: K level at Black 0.0 \- 1.0
+shape: 1.0 = straight, 0.0\-1.0 concave, 1.0\-2.0 convex
+.HP
+\fB\-k\fR q stle0 stpo0 enpo0 enle0 shape0 stle2 stpo2 enpo2 enle2 shape2
+.IP
+Transfer extra PCS input to dual curve limits
+.TP
+\fB\-K\fR parameters
+Same as \fB\-k\fR, but target is K locus rather than K value itself
+.TP
+\fB\-l\fR tlimit
+set total ink limit, 0 \- 400% (estimate by default)
+.TP
+\fB\-L\fR klimit
+set black ink limit, 0 \- 100% (estimate by default)
+.TP
+\fB\-a\fR
+show actual target values if clipped
+.TP
+\fB\-u\fR
+warn if output PCS is outside the spectrum locus
+.TP
+\fB\-m\fR
+merge output processing into clut
+.TP
+\fB\-b\fR
+use CAM Jab for clipping
+.TP
+\fB\-c\fR viewcond
+set viewing conditions for CIECAM97s,
+either an enumerated choice, or a parameter:value changes
+.IP
+pp \- Practical Reflection Print (ISO\-3664 P2)
+pe \- Print evaluation environment (CIE 116\-1995)
+pc \- Critical print evaluation environment (ISO\-3664 P1)
+mt \- Monitor in typical work environment
+mb \- Bright monitor in bright work environment
+md \- Monitor in darkened work environment
+jm \- Projector in dim environment
+jd \- Projector in dark environment
+tv \- Television/Film Studio
+.IP
+pcd \- Photo CD \- original scene outdoors
+.IP
+ob \- Original scene \- Bright Outdoors
+cx \- Cut Sheet Transparencies on a viewing box
+.TP
+s:surround
+n = auto, a = average, m = dim, d = dark,
+c = transparency (default average)
+.TP
+w:X:Y:Z
+Adapted white point as XYZ (default media white, Abs: D50)
+.TP
+w:x:y
+Adapted white point as x, y
+.TP
+a:adaptation
+Adaptation luminance in cd.m^2 (default 50.0)
+.TP
+b:background
+Background % of image luminance (default 20)
+.TP
+l:imagewhite
+Image white in cd.m^2 if surround = auto (default 250)
+.TP
+f:flare
+Flare light % of image luminance (default 0)
+.TP
+g:glare
+Flare light % of ambient (default 1)
+.TP
+g:X:Y:Z
+Flare color as XYZ (default media white, Abs: D50)
+.TP
+g:x:y
+Flare color as x, y
+.IP
+The colors to be translated should be fed into standard in,
+one input color per line, white space separated.
+A line starting with a # will be ignored.
+A line not starting with a number will terminate the program.
+Use \fB\-v0\fR for just output colors.