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-.\" DO NOT MODIFY THIS FILE! It was generated by help2man 1.43.3.
-.TH TRANSLATE "1" "August 2013" "Translate colors through an MPP profile, V1.00" "User Commands"
-.SH NAME
-Translate \- Translate colors through an MPP profile.
-.SH DESCRIPTION
-Translate colors through an MPP profile, V1.00
-Author: Graeme W. Gill
-usage: mpplu [\-v] [\-f func] [\-i intent] [\-o order] profile
-.TP
-\fB\-v\fR
-Verbose
-.TP
-\fB\-f\fR function
-f = forward, b = backwards
-.TP
-\fB\-p\fR oride
-x = XYZ_PCS, l = Lab_PCS, y = Yxy, s = spectral,
-.TP
-\fB\-l\fR limit
-override default ink limit, 1 \- N00%
-.TP
-\fB\-i\fR illum
-Choose illuminant for print/transparency spectral data:
-A, C, D50 (def.), D50M2, D65, F5, F8, F10 or file.sp
-.TP
-\fB\-o\fR observ
-Choose CIE Observer for spectral data:
-1931_2 (def), 1964_10, S&B 1955_2, shaw, J&V 1978_2
-.TP
-\fB\-u\fR
-Use Fluorescent Whitening Agent compensation
-.TP
-\fB\-g\fR
-Create gamut output
-.TP
-\fB\-w\fR
-Create gamut VRML as well
-.TP
-\fB\-n\fR
-Don't add VRML axes
-.TP
-\fB\-a\fR n
-Gamut transparency level
-.TP
-\fB\-d\fR n
-Gamut surface detail level
-.TP
-\fB\-t\fR num
-Invoke debugging test code "num" 1..n
-1 \- check partial derivative for device input
-2 \- create overlap diagnostic VRML gamut surface
-.IP
-The colors to be translated should be fed into stdin,
-one input color per line, white space separated.
-A line starting with a # will be ignored.
-A line not starting with a number will terminate the program.
-.PP
-Author: Graeme W. Gill
-usage: mpplu [\-v] [\-f func] [\-i intent] [\-o order] profile
-.TP
-\fB\-v\fR
-Verbose
-.TP
-\fB\-f\fR function
-f = forward, b = backwards
-.TP
-\fB\-p\fR oride
-x = XYZ_PCS, l = Lab_PCS, y = Yxy, s = spectral,
-.TP
-\fB\-l\fR limit
-override default ink limit, 1 \- N00%
-.TP
-\fB\-i\fR illum
-Choose illuminant for print/transparency spectral data:
-A, C, D50 (def.), D50M2, D65, F5, F8, F10 or file.sp
-.TP
-\fB\-o\fR observ
-Choose CIE Observer for spectral data:
-1931_2 (def), 1964_10, S&B 1955_2, shaw, J&V 1978_2
-.TP
-\fB\-u\fR
-Use Fluorescent Whitening Agent compensation
-.TP
-\fB\-g\fR
-Create gamut output
-.TP
-\fB\-w\fR
-Create gamut VRML as well
-.TP
-\fB\-n\fR
-Don't add VRML axes
-.TP
-\fB\-a\fR n
-Gamut transparency level
-.TP
-\fB\-d\fR n
-Gamut surface detail level
-.TP
-\fB\-t\fR num
-Invoke debugging test code "num" 1..n
-1 \- check partial derivative for device input
-2 \- create overlap diagnostic VRML gamut surface
-.IP
-The colors to be translated should be fed into stdin,
-one input color per line, white space separated.
-A line starting with a # will be ignored.
-A line not starting with a number will terminate the program.