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path: root/doc/collink.html
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Diffstat (limited to 'doc/collink.html')
-rw-r--r--doc/collink.html208
1 files changed, 205 insertions, 3 deletions
diff --git a/doc/collink.html b/doc/collink.html
index 0bb3e77..dc67463 100644
--- a/doc/collink.html
+++ b/doc/collink.html
@@ -61,6 +61,8 @@
+
+
Verbose<br>
</span></small><small><span style="font-family: monospace;">&nbsp;</span><a
style="font-family: monospace;" href="#A">-A "manufacturer"</a><span
@@ -125,6 +127,8 @@ existing
+
+
profile, rather than link (Debug option)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -173,6 +177,8 @@ clut
+
+
res. set by -q</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
style="font-family: monospace;" href="#n">-n</a><span
@@ -215,6 +221,8 @@ preserve
+
+
device curves in result</span><br style="font-family:
monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -282,6 +290,8 @@ Include
+
+
abstract profile in link</span></small><br>
<small><span style="font-family: monospace;"><small><span
style="font-family: monospace;">&nbsp;</span><a
@@ -302,6 +312,8 @@ Include
+
+
Append calibration curves to 3dlut<br style="font-family:
monospace;">
</span> <span style="font-family: monospace;">&nbsp;</span><a
@@ -345,6 +357,8 @@ Mode
+
+
(default)</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
style="font-family: monospace;" href="#g">-g [src.gam]</a><span
@@ -391,6 +405,8 @@ Gamut
+
+
Mapping Mode using inverse outprofile A2B [optional source
gamut]</span><br style="font-family: monospace;">
<br style="font-family: monospace;">
@@ -441,6 +457,8 @@ s
+
+
= saturation, a = absolute colorimetric</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -488,6 +506,8 @@ s
+
+
= saturation, a = absolute colorimetric</span><br
style="font-family: monospace;">
<br style="font-family: monospace;">
@@ -538,6 +558,8 @@ a
+
+
Absolute Colorimetric (in Jab) [ICC Absolute Colorimetric]<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
aw
@@ -578,6 +600,8 @@ aw
+
+
Absolute Colorimetric (in Jab) with scaling to fit white point<br
style="font-family: monospace;">
</span><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -619,6 +643,8 @@ aa
+
+
Absolute Appearance</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
r
@@ -659,6 +685,8 @@ r
+
+
White Point Matched Appearance [ICC Relative Colorimetric]</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -700,6 +728,8 @@ la
+
+
Luminance matched Appearance</span><br style="font-family:
monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -741,6 +771,8 @@ p
+
+
Perceptual (Preferred) [ICC Perceptual]<br>
</span></small><small><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
pa
@@ -780,7 +812,11 @@ pa
- - Perceptual Appearance</span></small><br style="font-family:
+
+
+ - Perceptual Appearance</span></small><br>
+ <tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ lp - Luminance Preserving Perceptual</tt><br style="font-family:
monospace;">
<small><span style="font-family: monospace;"></span><span
style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -822,6 +858,8 @@ ms
+
+
Saturation</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
s
@@ -862,6 +900,8 @@ s
+
+
Enhanced Saturation [ICC Saturation]</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -903,6 +943,8 @@ al
+
+
Absolute Colorimetric (Lab)<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -936,6 +978,8 @@ al
+
+
rl - White Point Matched Colorimetric (Lab)</span><span
style="font-family: monospace;"></span><br style="font-family:
monospace;">
@@ -951,6 +995,8 @@ al
+
+
Use RGB-&gt;RGB forced black point hack<br style="font-family:
monospace;">
</span> <span style="font-family: monospace;">&nbsp;</span><a
@@ -997,6 +1043,8 @@ either
+
+
an enumerated choice, or a parameter</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -1043,6 +1091,8 @@ either
+
+
an enumerated choice, or a parameter:value change<br>
</span></small><small><span style="font-family: monospace;">&nbsp;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; pp - Practical
@@ -1087,6 +1137,8 @@ either
+
+
&nbsp; pe - Print evaluation environment (CIE 116-1995)<br>
</span></small><small><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
&nbsp;
@@ -1127,6 +1179,8 @@ either
+
+
&nbsp; pc - Critical print evaluation environment (ISO-3664 P1)</span></small><small><span
style="font-family: monospace;"></span><span style="font-family:
monospace;"></span><span style="font-family: monospace;"></span><span
@@ -1175,6 +1229,8 @@ either
+
+
mb - Monitor in bright work environment</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
@@ -1234,6 +1290,8 @@ n
+
+
= auto, a = average, m = dim, d = dark,</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1275,6 +1333,8 @@ n
+
+
c = transparency (default average)</span><br style="font-family:
monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1316,6 +1376,8 @@ Adapted
+
+
white point as XYZ (default media white)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1357,6 +1419,8 @@ Adapted
+
+
white point as x, y</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
a:adaptation&nbsp;
@@ -1397,6 +1461,8 @@ Adaptatation
+
+
luminance in cd.m^2 (default 50.0)</span><br style="font-family:
monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1439,6 +1505,8 @@ Background
+
+
of image luminance (default 20)<br>
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; l:imagewhite&nbsp;
Image white in cd.m^2 if surround = auto (default 250)</span></small><br
@@ -1484,11 +1552,13 @@ light
+
+
% of image luminance (default 0)<br>
</span></small>&nbsp;</span><span style="font-family:
monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
g:glare&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare light % of
- ambient (default 1)</span><br style="font-family: monospace;">
+ ambient (default 5)</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1515,6 +1585,8 @@ light
+
+
g:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare color as XYZ
(default media white)</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1543,6 +1615,8 @@ light
+
+
g:x:y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare
color as x, y</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -1586,6 +1660,8 @@ source
+
+
total ink limit, 0 - 400% (estimate by default)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -1629,6 +1705,8 @@ source
+
+
total ink limit, 0 - 100% (estimate by default)</span><br
style="font-family: monospace;">
<br style="font-family: monospace;">
@@ -1679,6 +1757,8 @@ t
+
+
= transfer K from source to destination, e = retain K of
destination B2A table</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1720,6 +1800,8 @@ z
+
+
= zero K, h = 0.5 K, x = maximum K, r = ramp K (default)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -1764,6 +1846,8 @@ p
+
+
= black level generation curve parameters</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -1809,6 +1893,8 @@ q
+
+
= transfer source K to dual curve limits</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -1857,6 +1943,8 @@ destination
+
+
total ink limit, 0 - 400% (estimate by default)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -1900,6 +1988,8 @@ destination
+
+
total ink limit, 0 - 100% (estimate by default)<br>
&nbsp;<a href="#3">-3 flag</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1932,6 +2022,8 @@ destination
+
+
Create "3DLut" output file as well as devlink<br>
&nbsp;&nbsp;&nbsp;&nbsp;
e&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1965,6 +2057,8 @@ destination
+
+
eeColor .txt file</span></small><br>
<tt>&nbsp;&nbsp;&nbsp;&nbsp;
m&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1986,6 +2080,8 @@ destination
+
+
MadVR .3dlut&nbsp;&nbsp; file</tt><br>
<tt>&nbsp;<a href="#Ib">-I B</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1996,6 +2092,8 @@ destination
+
+
Use BT.1886 source EOTF with technical gamma 2.4</tt><tt><br>
</tt><tt>&nbsp;<a href="#Ib">-I b:g.g</a>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Use
@@ -2007,7 +2105,7 @@ destination
monospace;"></span></small></span></small><br>
<small><span style="font-family: monospace;"><small><span
style="font-family: monospace;"><tt>&nbsp;<a
- href="file:///D:/src/argyll/doc/collink.html#Ib">-I
+ href="collink.html#Ib">-I
g:g.g</a>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Use
effective gamma g.g source EOTF with all output black
@@ -2043,6 +2141,8 @@ destination
+
+
Video encode input as:<br>
&nbsp;<a href="#E">-E flag</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2075,6 +2175,8 @@ destination
+
+
Video encode output as:</span></small><small><span
style="font-family: monospace;"><small><span style="font-family:
monospace;"><br>
@@ -2099,6 +2201,8 @@ destination
+
+
normal RGB 0..1 levels (default)<br>
&nbsp;&nbsp;&nbsp;&nbsp;
t&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2121,12 +2225,16 @@ destination
+
+
RGB (16-235)/255 "TV" levels</span></small></span></small><br>
<small><span style="font-family: monospace;"><small><span
style="font-family: monospace;"><small><span
style="font-family: monospace;"><small><span
style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;
+
+
T
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2148,6 +2256,8 @@ destination
+
+
RGB (16-235)/255 "TV" levels, clip WTW [Input Only]</span></small></span></small><br>
&nbsp;&nbsp;&nbsp;&nbsp;
6&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2170,6 +2280,8 @@ destination
+
+
Rec601 YCbCr SD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
7&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2192,6 +2304,8 @@ destination
+
+
Rec709 1125/60Hz YCbCr HD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
5&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2214,6 +2328,8 @@ destination
+
+
Rec709 1250/50Hz YCbCr HD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2236,6 +2352,8 @@ destination
+
+
Rec2020 YCbCr UHD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
C&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2258,6 +2376,8 @@ destination
+
+
Rec2020 Constant Luminance YCbCr UHD (16-235,240)/255 "TV"
levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2281,6 +2401,8 @@ destination
+
+
xvYCC Rec601 YCbCr Rec709 Prims. SD (16-235,240)/255 "TV"
levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2304,6 +2426,8 @@ destination
+
+
xvYCC Rec709 YCbCr Rec709 Prims. HD (16-235,240)/255 "TV"
levels<br>
</span></small>&nbsp;</span></small>&nbsp; <small><span
@@ -2347,6 +2471,8 @@ gamut
+
+
gammap_p.x3d.html and gammap_s.x3d.html diagostics</span></small><small><br>
<span style="font-family: monospace;"></span></small><span
style="font-family: monospace;">&nbsp;<span
@@ -2392,6 +2518,8 @@ ICC
+
+
profile. A </span><small><span style="font-family: monospace;">TIFF
@@ -2429,6 +2557,8 @@ ICC
+
+
or JPEG file with embedded profile may be used here.</span></small><br
style="font-family: monospace;">
&nbsp; <span style="font-family: monospace;"><span
@@ -2474,6 +2604,8 @@ ICC
+
+
profile. </span><span style="font-family: monospace;">A </span><small><span
style="font-family: monospace;">TIFF or JPEG file with embedded
profile may be used here.</span></small><br style="font-family:
@@ -2580,6 +2712,8 @@ ICC
+
+
&nbsp;Override clut res. set by <b>-q</b><br>
<br>
This sets the basic quality of the resulting link, by choosing the
@@ -2768,6 +2902,8 @@ ICC
+
+
&nbsp;<b>p</b> = perceptual, <b>r</b> = relative colorimetric,<br>
&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp;
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <b>s</b>
@@ -2858,6 +2994,16 @@ ICC
destination, allowing the apperance parameters to alter the
chromatic mapping.<br>
<br>
+ <a name="ilp"></a>The&nbsp; <span style="font-weight: bold;">lp</span>
+ intent, Luminance Preserving Perceptual Appearance uses
+ compression to make the source gamut fit within the destination
+ gamut, but very heavily weights the preservation of the Luminance
+ value of the source, which will compromise the preservation of
+ saturation. No contrast enhancement is used if the dynamic range
+ is reduced. This intent may be of use where preserving the tonal
+ distinctions in images is more important than maintaining overall
+ colorfulness or contrast.<br>
+ <br>
<a name="ims"></a>The <span style="font-weight: bold;">ms</span>
intent, Saturation, uses 3 Dimensional compression and <span
style="text-decoration: underline;">expansion</span> to try and
@@ -3027,6 +3173,8 @@ ICC
+
+
&nbsp; &nbsp;_______&nbsp; enle<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3067,6 +3215,8 @@ ICC
+
+
&nbsp; &nbsp;/<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
|&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3107,6 +3257,8 @@ ICC
+
+
&nbsp; /<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3147,6 +3299,8 @@ ICC
+
+
&nbsp;/<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3187,6 +3341,8 @@ ICC
+
+
/<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
stle&nbsp; | ------/<br>
@@ -3233,6 +3389,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
Black<br>
<br>
</tt>For minimum sensitivity of printed output to the lighting
@@ -3431,6 +3589,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
</b>Full output offset with effective gamma of 2.2<b><br>
</b><b></b><b>-I B</b><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3441,6 +3601,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
</b>Full input offset (BT.1886 like) with technical gamma of 2.4.
This exactly implements the BT.1886 specification.<b><br>
</b><b>-I G</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3452,6 +3614,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
Full output offset with technical gamma of 2.2<br>
<br>
<b>-I b</b><b>:2.3</b><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3463,6 +3627,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
</b>Full input offset (BT.1886 like) with effective gamma of 2.3<b>
<br>
</b><b> -I g:2.3</b><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3474,6 +3640,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
</b>Full output offset with effective gamma of 2.3<b><br>
</b><b> -I B:2.35</b><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3484,6 +3652,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
</b>Full input offset (BT.1886 like) with technical gamma of 2.35<br>
<b> -I G:2.35</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3494,6 +3664,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
Full output offset with technical gamma of 2.35<br>
<br>
<b>-I b</b><b>:0.4:2.3</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3507,6 +3679,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
Same as above.<b><br>
</b><b> -I B:0.4:2.35</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 60% input
offset, 40% output offset with technical gamma of 2.35 <b><br>
@@ -3525,6 +3699,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
style="font-family: monospace;"><small><span
style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;
+
+
T
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3546,11 +3722,15 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
RGB (16-235)/255 "TV" levels, clip WTW
[Input Only]<br>
</span></small></span></small></span></small></span></small>&nbsp;&nbsp;&nbsp;&nbsp;
+
+
x&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3571,6 +3751,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
xvYCC Rec601 YCbCr Rec709 Prims. SD (16-235,240)/255 "TV"
levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3594,6 +3776,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
xvYCC Rec709 YCbCr Rec709 Prims. HD (16-235,240)/255 "TV"
levels</span></small></span></small><br>
<br>
@@ -3639,6 +3823,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
normal RGB 0..1 full range levels (default)<br>
&nbsp;&nbsp;&nbsp;&nbsp;
t&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3661,6 +3847,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
RGB (16-235)/255 "TV" levels</span></small></span></small><small><span
style="font-family: monospace;"><small><span style="font-family:
monospace;"></span></small></span></small><br>
@@ -3669,6 +3857,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
style="font-family: monospace;"></span></small>&nbsp;&nbsp;&nbsp;&nbsp;
+
+
6&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3689,6 +3879,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
Rec601 YCbCr SD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
7&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3711,6 +3903,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
Rec709 1125/60Hz YCbCr HD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
5&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3733,6 +3927,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
Rec709 1250/50Hz YCbCr HD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3755,6 +3951,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
Rec2020 YCbCr UHD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
C&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3777,6 +3975,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
Rec2020 Constant Luminance YCbCr UHD (16-235,240)/255 "TV"
levels</span></small></span></small><br>
<small><span style="font-family: monospace;"><small><span
@@ -3837,6 +4037,8 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
+
Usage Scenarios</a> page.<br>
<br>
<br>