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path: root/doc/collink.html
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Diffstat (limited to 'doc/collink.html')
-rwxr-xr-xdoc/collink.html130
1 files changed, 121 insertions, 9 deletions
diff --git a/doc/collink.html b/doc/collink.html
index b746c5d..fbb1aaa 100755
--- a/doc/collink.html
+++ b/doc/collink.html
@@ -18,6 +18,9 @@
inverting the forward profile,  to allow black ink regeneration
or to retain the source black characteristic from the source
profile.<br>
+ <br>
+ <small>The <a href="#O">-O</a> option allows creation of a device
+ link that contains just per channel calibration curves.</small>
<h3>Usage Summary</h3>
<span style="font-family: monospace;">collink [-options] <span
style="font-style: italic;">srcprofile dstprofile linkedprofile</span></span><br
@@ -66,6 +69,7 @@
+
Verbose<br>
</span><span style="font-family: monospace;">&nbsp;</span><a
style="font-family: monospace;" href="#A">-A "manufacturer"</a><span
@@ -134,6 +138,7 @@ existing
+
profile, rather than link (Debug option)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -187,6 +192,7 @@ clut
+
res. set by -q</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
style="font-family: monospace;" href="#n">-n</a><span
@@ -234,6 +240,7 @@ preserve
+
device curves in result</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
style="font-family: monospace;" href="#f">-f</a><span
@@ -305,13 +312,14 @@ Include
+
abstract profile in link</span><br>
<span style="font-family: monospace;"><span style="font-family:
monospace;">&nbsp;</span><a style="font-family: monospace;"
href="#a">-a file.cal</a><span style="font-family: monospace;">
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Apply calibration curves</span>
to link output and append linear<br>
- &nbsp;<a href="H">-H file.cal</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ &nbsp;<a href="#H">-H file.cal</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -329,8 +337,11 @@ Include
- Append calibration curves to 3dlut<br style="font-family:
- monospace;">
+
+ Append calibration curves to 3dlut<br>
+ &nbsp;<a href="#O">-O file.cal</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ Use just calibration curves as link and append linear<br
+ style="font-family: monospace;">
</span> <span style="font-family: monospace;">&nbsp;</span><a
style="font-family: monospace;" href="#s">-s</a><span
style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -377,6 +388,7 @@ Mode
+
(default)</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
style="font-family: monospace;" href="#g">-g [src.gam]</a><span
@@ -428,6 +440,7 @@ Gamut
+
Mapping Mode using inverse outprofile A2B [optional source gamut]</span><br
style="font-family: monospace;">
<br style="font-family: monospace;">
@@ -483,6 +496,7 @@ s
+
= saturation, a = absolute colorimetric</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -535,6 +549,7 @@ s
+
= saturation, a = absolute colorimetric</span><br
style="font-family: monospace;">
<br style="font-family: monospace;">
@@ -590,6 +605,7 @@ a
+
Absolute Colorimetric (in Jab) [ICC Absolute Colorimetric]<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
aw
@@ -635,6 +651,7 @@ aw
+
Absolute Colorimetric (in Jab) with scaling to fit white point<br
style="font-family: monospace;">
</span><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -681,6 +698,7 @@ aa
+
Absolute Appearance</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
r
@@ -726,6 +744,7 @@ r
+
White Point Matched Appearance [ICC Relative Colorimetric]</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -772,6 +791,7 @@ la
+
Luminance matched Appearance</span><br style="font-family:
monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -818,6 +838,7 @@ p
+
Perceptual (Preferred) [ICC Perceptual]<br>
</span><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
pa
@@ -862,11 +883,13 @@ pa
+
- Perceptual Appearance</span><br>
<tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
lp - Luminance Preserving Perceptual</tt><br style="font-family:
monospace;">
<span style="font-family: monospace;"></span><span
@@ -914,6 +937,7 @@ ms
+
Saturation</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
s
@@ -959,6 +983,7 @@ s
+
Enhanced Saturation [ICC Saturation]</span><br style="font-family:
monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1005,6 +1030,7 @@ al
+
Absolute Colorimetric (Lab)<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1043,6 +1069,7 @@ al
+
rl - White Point Matched Colorimetric (Lab)</span><span
style="font-family: monospace;"></span><br style="font-family:
monospace;">
@@ -1063,6 +1090,7 @@ al
+
Use RGB-&gt;RGB forced black point hack<br style="font-family:
monospace;">
</span> <span style="font-family: monospace;">&nbsp;</span><a
@@ -1113,6 +1141,7 @@ either
+
an enumerated choice, or a parameter</span><br style="font-family:
monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -1164,14 +1193,17 @@ either
+
an enumerated choice, or a parameter:value change<br>
&nbsp;</span><tt>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; </tt><tt><tt>pc
+
- Critical print evaluation environment (ISO-3664 P1)</tt><tt><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
</tt>pp - Practical Reflection Print (ISO-3664 P2)<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;
&nbsp; pe - Print evaluation environment (CIE 116-1995)<br>
@@ -1225,6 +1257,7 @@ either
+
mb - Monitor in bright work environment</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
@@ -1289,6 +1322,7 @@ n
+
= auto, a = average, m = dim, d = dark,</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1335,6 +1369,7 @@ n
+
c = transparency (default average)</span><br style="font-family:
monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1381,6 +1416,7 @@ Adapted
+
white point as XYZ (default media white)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1427,6 +1463,7 @@ Adapted
+
white point as x, y</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
a:adaptation&nbsp;
@@ -1472,6 +1509,7 @@ Adaptatation
+
luminance in cd.m^2 (default 50.0)</span><br style="font-family:
monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1519,6 +1557,7 @@ Background
+
of image luminance (default 20)<br>
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; l:imagewhite&nbsp;
Image white in cd.m^2 if surround = auto (default 250)</span><br
@@ -1569,9 +1608,11 @@ light
+
% of image luminance (default 0)<br>
</span>&nbsp;</span><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
g:glare&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare light % of
ambient (default 5)</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1605,6 +1646,7 @@ light
+
g:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare color as XYZ
(default media white)</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1638,6 +1680,7 @@ light
+
g:x:y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare color
as x, y</span><br style="font-family: monospace;">
<tt><span style="font-family: monospace;"><tt><span
@@ -1649,11 +1692,13 @@ light
+
m:mtaf&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Mid-tone
partial adaptation factor (default 0.0)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
m:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Mid-tone
Adaptation white as XYZ (default D50)</span><br
style="font-family: monospace;">
@@ -1707,6 +1752,7 @@ source
+
total ink limit, 0 - 400% (estimate by default)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -1755,6 +1801,7 @@ source
+
total ink limit, 0 - 100% (estimate by default)</span><br
style="font-family: monospace;">
<br style="font-family: monospace;">
@@ -1810,6 +1857,7 @@ t
+
= transfer K from source to destination, e = retain K of
destination B2A table</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -1856,6 +1904,7 @@ z
+
= zero K, h = 0.5 K, x = maximum K, r = ramp K (default)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -1905,6 +1954,7 @@ p
+
= black level generation curve parameters</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -1955,6 +2005,7 @@ q
+
= transfer source K to dual curve limits</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -2008,6 +2059,7 @@ destination
+
total ink limit, 0 - 400% (estimate by default)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;</span><a
@@ -2056,6 +2108,7 @@ destination
+
total ink limit, 0 - 100% (estimate by default)<br>
&nbsp;<a href="#3">-3 flag</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2093,6 +2146,7 @@ destination
+
Create "3DLut" output file as well as devlink<br>
&nbsp;&nbsp;&nbsp;&nbsp;
e&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2131,6 +2185,7 @@ destination
+
eeColor .txt file</span><br>
<tt>&nbsp;&nbsp;&nbsp;&nbsp;
m&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2157,11 +2212,13 @@ destination
+
MadVR .3dlut&nbsp;&nbsp; file<br>
&nbsp;&nbsp;&nbsp;&nbsp;
c&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
IRIDAS .cube file<br>
</tt> <tt>&nbsp;<a href="#Ib">-I B</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2177,6 +2234,7 @@ destination
+
Use BT.1886 source EOTF with technical gamma 2.4</tt><tt><br>
</tt><tt>&nbsp;<a href="#Ib">-I b:g.g</a>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Use
@@ -2227,6 +2285,7 @@ destination
+
Video encode input as:<br>
&nbsp;<a href="#E">-E flag</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2264,6 +2323,7 @@ destination
+
Video encode output as:</span><span style="font-family:
monospace;"><span style="font-family: monospace;"><br>
&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2292,6 +2352,7 @@ destination
+
normal RGB 0..1 levels (default)<br>
&nbsp;&nbsp;&nbsp;&nbsp;
t&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2319,6 +2380,7 @@ destination
+
RGB (16-235)/255 "TV" levels</span></span><br>
<span style="font-family: monospace;"><span style="font-family:
monospace;"><span style="font-family: monospace;"><span
@@ -2348,6 +2410,7 @@ destination
+
RGB (16-235)/255 "TV" levels, clip WTW [Input Only]</span></span><br>
&nbsp;&nbsp;&nbsp;&nbsp;
6&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2375,6 +2438,7 @@ destination
+
Rec601 YCbCr SD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
7&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2402,6 +2466,7 @@ destination
+
Rec709 1125/60Hz YCbCr HD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
5&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2429,6 +2494,7 @@ destination
+
Rec709 1250/50Hz YCbCr HD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2456,6 +2522,7 @@ destination
+
Rec2020 YCbCr UHD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
C&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2483,6 +2550,7 @@ destination
+
Rec2020 Constant Luminance YCbCr UHD (16-235,240)/255 "TV"
levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2511,6 +2579,7 @@ destination
+
xvYCC Rec601 YCbCr Rec709 Prims. SD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
X&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -2538,6 +2607,7 @@ destination
+
xvYCC Rec709 YCbCr Rec709 Prims. HD (16-235,240)/255 "TV" levels<br>
</span>&nbsp;</span>&nbsp; <span style="font-family: monospace;"><a
href="#P">-P</a>
@@ -2585,6 +2655,7 @@ gamut
+
gammap_p.x3d.html and gammap_s.x3d.html diagostics</span><br>
<span style="font-family: monospace;"></span><span
style="font-family: monospace;">&nbsp;<span
@@ -2635,6 +2706,7 @@ ICC
+
profile. A </span><span style="font-family: monospace;">TIFF or
JPEG file with embedded profile may be used here.</span><br
style="font-family: monospace;">
@@ -2686,6 +2758,7 @@ ICC
+
profile. </span><span style="font-family: monospace;">A </span><span
style="font-family: monospace;">TIFF or JPEG file with embedded
profile may be used here.</span><br style="font-family:
@@ -2797,6 +2870,7 @@ ICC
+
&nbsp;Override clut res. set by <b>-q</b><br>
<br>
This sets the basic quality of the resulting link, by choosing the
@@ -2895,6 +2969,13 @@ ICC
3dLut is used by MadVR v0.86.9 or latter. By default no calibration
curves are appended to a MadVR 3dLut.<br>
<br>
+ <a name="O"></a> The <b>-O</b> parameter causes calibration curves
+ in the supplied file to be use to creat the link. ICC profiles are
+ not expectedt or used. This option allows a device link to be used
+ to apply just per channel calibraion curves. Note that many normal
+ options will be ignored or may cause unexpected results when used
+ with this option.<br>
+ <br>
The basic linking style is chosen by using the <b>-s</b> (default),
<b>-g</b> or <b>-G</b> flags. The three behaviors are:<br>
<br>
@@ -2996,6 +3077,7 @@ ICC
+
&nbsp;<b>p</b> = perceptual, <b>r</b> = relative colorimetric,<br>
&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp;
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <b>s</b>
@@ -3270,6 +3352,7 @@ ICC
+
&nbsp; &nbsp;_______&nbsp; enle<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3315,6 +3398,7 @@ ICC
+
&nbsp; &nbsp;/<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
|&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3360,6 +3444,7 @@ ICC
+
&nbsp; /<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3405,6 +3490,7 @@ ICC
+
&nbsp;/<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3450,6 +3536,7 @@ ICC
+
/<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
stle&nbsp; | ------/<br>
@@ -3501,6 +3588,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
Black<br>
<br>
</tt>For minimum sensitivity of printed output to the lighting
@@ -3704,6 +3792,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
</b>Full output offset with effective gamma of 2.2<b><br>
</b><b></b><b>-I B</b><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3719,6 +3808,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
</b>Full input offset (BT.1886 like) with technical gamma of 2.4.
This exactly implements the BT.1886 specification.<b><br>
</b><b>-I G</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3735,6 +3825,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
Full output offset with technical gamma of 2.2<br>
<br>
<b>-I b</b><b>:2.3</b><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3751,6 +3842,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
</b>Full input offset (BT.1886 like) with effective gamma of 2.3<b>
<br>
</b><b> -I g:2.3</b><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3767,6 +3859,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
</b>Full output offset with effective gamma of 2.3<b><br>
</b><b> -I B:2.35</b><b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3782,6 +3875,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
</b>Full input offset (BT.1886 like) with technical gamma of 2.35<br>
<b> -I G:2.35</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3797,6 +3891,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
Full output offset with technical gamma of 2.35<br>
<br>
<b>-I b</b><b>:0.4:2.3</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3815,6 +3910,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
Same as above.<b><br>
</b><b> -I B:0.4:2.35</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 60% input
offset, 40% output offset with technical gamma of 2.35 <b><br>
@@ -3838,6 +3934,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
T
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3864,6 +3961,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
RGB (16-235)/255 "TV" levels, clip WTW
[Input Only]<br>
</span></small></span></small></span></small></span></small>&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3874,6 +3972,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
x&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3899,6 +3998,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
xvYCC Rec601 YCbCr Rec709 Prims. SD (16-235,240)/255 "TV"
levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
@@ -3927,6 +4027,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
xvYCC Rec709 YCbCr Rec709 Prims. HD (16-235,240)/255 "TV"
levels</span></small></span></small><br>
<br>
@@ -3977,6 +4078,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
normal RGB 0..1 full range levels (default)<br>
&nbsp;&nbsp;&nbsp;&nbsp;
t&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -4004,6 +4106,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
RGB (16-235)/255 "TV" levels</span></small></span></small><small><span
style="font-family: monospace;"><small><span style="font-family:
monospace;"></span></small></span></small><br>
@@ -4017,6 +4120,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
6&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -4042,6 +4146,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
Rec601 YCbCr SD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
7&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -4069,6 +4174,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
Rec709 1125/60Hz YCbCr HD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
5&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -4096,6 +4202,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
Rec709 1250/50Hz YCbCr HD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
2&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -4123,6 +4230,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
Rec2020 YCbCr UHD (16-235,240)/255 "TV" levels<br>
&nbsp;&nbsp;&nbsp;&nbsp;
C&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -4150,6 +4258,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
Rec2020 Constant Luminance YCbCr UHD (16-235,240)/255 "TV"
levels</span></small></span></small><br>
<small><span style="font-family: monospace;"><small><span
@@ -4165,15 +4274,17 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
<a href="File_Formats.html#X3DOM">X3DOM</a> plots to be created that
illustrate the gamut mapping generated.<br>
<br>
- <a name="p1"></a>The <i><b>inprofile</b></i> argument specifies the
- source profile. This is the color space/device we are attempting to
- emulate in the overall conversion. A <small>TIFF or JPEG file with
- embedded profile may be used here.</small><br>
+ <a name="p1"></a>The <i><b>srcprofile</b></i> argument specifies
+ the source profile. This is the color space/device we are attempting
+ to emulate in the overall conversion. A <small>TIFF or JPEG file
+ with embedded profile may be used here. This argument must be
+ omitted if the <a href="#O">-O</a> option is used.</small><br>
<br>
- <a name="p2"></a>The<i><b> outprofile</b></i> argument specifies the
+ <a name="p2"></a>The<i><b> dstprofile</b></i> argument specifies the
destination profile. This is the device we are actually displaying
on or printing to. A <small>TIFF or JPEG file with embedded profile
- may be used here.</small><br>
+ may be used here. </small><small>This argument must be omitted if
+ the <a href="#O">-O</a> option is used.</small><br>
<br>
<a name="p3"></a>The <i><b>linkedprofile</b></i> argument specifies
the resulting device link profile. This profile will contain the
@@ -4221,6 +4332,7 @@ White&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb
+
Usage Scenarios</a> page.<br>
<h3>Discussion</h3>
The viewing condition parameter <b>m:</b> is a hack, intended to