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-rw-r--r--doc/iccgamut.html33
1 files changed, 31 insertions, 2 deletions
diff --git a/doc/iccgamut.html b/doc/iccgamut.html
index ead8f7c..e6fb097 100644
--- a/doc/iccgamut.html
+++ b/doc/iccgamut.html
@@ -16,8 +16,8 @@
in Lab or CIECAM02 Jab colorspace, and can also representing the
gamut as a X3DOM file.<br>
<br>
- See <a href="3dformat.html">3D Viewing
- Format</a> for switching to VRML or X3D output format.<br>
+ See <a href="3dformat.html">3D Viewing Format</a> for switching to
+ VRML or X3D output format.<br>
<h3>Usage<br>
</h3>
<small><span style="font-family: monospace;">iccgamut [-options] </span><i
@@ -29,6 +29,7 @@
+
Verbose</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;-d
sres&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Surface resolution
@@ -36,6 +37,7 @@
<span style="font-family: monospace;">&nbsp;-w&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
emit
+
X3DOM .x3d.html file as well as CGATS .gam file</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;-n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -45,11 +47,13 @@ Don't
+
add X3DOM axes or white/black point</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;-k&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
Add
+
X3DOM markers for prim. &amp; sec. "cusp" points</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;-f
@@ -66,6 +70,7 @@ s
+
= saturation, a = absolute (default), d = profile default</span></small><small><span
style="font-family: monospace;"></span></small><br
style="font-family: monospace;">
@@ -81,6 +86,7 @@ r
+
= reverse (priority: monochrome &gt; matrix &gt; lut)<br>
</span></small><small><span style="font-family: monospace;">&nbsp;</span><span
style="font-family: monospace;">-p oride</span><span
@@ -104,6 +110,7 @@ either
+
an enumerated choice, or a series of parameters:value changes</span><br
style="font-family: monospace;">
<span style="font-family: monospace;"></span></small><small><span
@@ -117,6 +124,7 @@ either
+
&nbsp; pe - Print evaluation environment (CIE 116-1995)<br>
</span></small><small><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
&nbsp;
@@ -125,6 +133,7 @@ either
+
&nbsp; pc - Critical print evaluation environment (ISO-3664 P1)</span></small><small><span
style="font-family: monospace;"></span><span style="font-family:
monospace;"></span><br style="font-family: monospace;">
@@ -135,6 +144,7 @@ either
+
&nbsp; &nbsp; mt - Monitor in typical work environment</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -144,6 +154,7 @@ either
+
&nbsp; mb - Monitor in bright work environment</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
@@ -173,6 +184,7 @@ s:surround&nbsp;&nbsp;
+
n = auto, a = average, m = dim, d = dark,</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -182,6 +194,7 @@ s:surround&nbsp;&nbsp;
+
&nbsp; &nbsp;&nbsp; c = transparency (default average)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -191,6 +204,7 @@ w:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
Adapted white point as XYZ (default media white)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -200,6 +214,7 @@ w:x:y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
Adapted white point as x, y</span><br style="font-family:
monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -209,6 +224,7 @@ a:adaptation
+
Adaptation luminance in cd.m^2 (default 50.0)</span><br
style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -219,6 +235,7 @@ Background
+
% of image luminance (default 20)<br>
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp; l:imagewhite Image
white in cd.m^2 if surround = auto (default 250)</span></small><br
@@ -231,6 +248,7 @@ f:flare&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
Flare light % of image luminance (default 0)<br>
</span></small>&nbsp;</span><span style="font-family:
monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -241,6 +259,7 @@ f:flare&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
g:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare color as XYZ
(default media white)</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
@@ -248,8 +267,11 @@ f:flare&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+
g:x:y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Glare color as
x, y<br>
+ &nbsp;-x pcent&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ Expand/compress gamut cylindrically by percent<br>
&nbsp;-s&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
Create
@@ -257,6 +279,7 @@ Create
+
special cube surface topology plot<br style="font-family:
monospace;">
</span><i style="font-family: monospace;">profile</i><span
@@ -356,6 +379,12 @@ Create
conditions, either by choosing a typical viewing environment, or
controlling particular viewing condition parameters.<br>
<br>
+ The <b>-x</b> parameter allows expanding or compressing the
+ resulting gamut in a cylindrical direction by the given percentage
+ :- i.e "-x 120" will expand by 20%. This may be useful for creating
+ a general compression gamut mapping by using such an expanded device
+ gamut as input to <a href="collink.html#g">collink -g or -G</a>.<br>
+ <br>
The <span style="font-weight: bold;">-s</span> flag creates a
special hyper-cube surface plot that is artificially colored. This
can be useful for identifying the topology of the black ink color