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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
-<head>
- <title>viewgam</title>
- <meta http-equiv="content-type"
- content="text/html; charset=ISO-8859-1">
- <meta name="author" content="Graeme Gill">
-</head>
-<body>
-<h2><b>gamut/viewgam</b></h2>
-<h3>Summary</h3>
-Convert one or more gamuts into a&nbsp;<a href="File_Formats.html#VRML">VRML</a>
-3D visualization
-file. &nbsp;This allows visual comparison of several gamut surfaces.<br>
-Also allows creating the intersection (overlap) between two gamuts.
-This is useful in measuring and visualizing the coverage of one gamut
-of another.<br>
-<h3>Usage<br>
-</h3>
-<small><span style="font-family: monospace;">viewgam { [-c color] [-t
-trans] [-w|s] </span><span
- style="font-style: italic; font-family: monospace;">infile.gam</span><span
- style="font-family: monospace;"> } ... </span><span
- style="font-style: italic; font-family: monospace;">outfile.wrl</span><br
- style="font-family: monospace;">
-<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-For each input gamut file:</span><br style="font-family: monospace;">
-<span style="font-family: monospace;">&nbsp;-c </span><i
- style="font-family: monospace;">color</i><span
- style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ <head>
+ <title>viewgam</title>
+ <meta http-equiv="content-type" content="text/html;
+ charset=windows-1252">
+ <meta name="author" content="Graeme Gill">
+ </head>
+ <body>
+ <h2><b>gamut/viewgam</b></h2>
+ <h3>Summary</h3>
+ Convert one or more gamuts into a&nbsp;<a
+ href="File_Formats.html#X3DOM">X3DOM</a> 3D visualization file.
+ &nbsp;This allows visual comparison of several gamut surfaces.<br>
+ Also allows creating the intersection (overlap) between two gamuts.
+ This is useful in measuring and visualizing the coverage of one
+ gamut of another.<br>
+ <br>
+ See <a href="3Df.htmlormat">3D Viewing Format</a> for switching to
+ VRML or X3D output format.<br>
+ <h3>Usage<br>
+ </h3>
+ <small><span style="font-family: monospace;">viewgam { [-c color]
+ [-t trans] [-w|s] </span><span style="font-style: italic;
+ font-family: monospace;">infile.gam</span><span
+ style="font-family: monospace;"> } ... </span><span
+ style="font-style: italic; font-family: monospace;">outfile.x3d.html</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+For
+
+
+ each input gamut file:</span><br style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;-c </span><i
+ style="font-family: monospace;">color</i><span
+ style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
Color
to
-make gamut,
-r = red, g = green, b = blue</span><br style="font-family: monospace;">
-<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+make
+
+
+ gamut, r = red, g = green, b = blue</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
&nbsp;&nbsp;
-c = cyan, m = magenta, y = yellow, w = white</span><br
- style="font-family: monospace;">
-<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-n = natural color</span><br style="font-family: monospace;">
-<span style="font-family: monospace;">&nbsp;-t </span><i
- style="font-family: monospace;">trans</i><span
- style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+c
+
+
+ = cyan, m = magenta, y = yellow, w = white</span><br
+ style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+n
+
+
+ = natural color</span><br style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;-t </span><i
+ style="font-family: monospace;">trans</i><span
+ style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
Set
transparency
-from 0.0 (opaque) to 1.0 (invisible)</span><br
- style="font-family: monospace;">
-<span style="font-family: monospace;">&nbsp;-w&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-Show as a wireframe</span><br style="font-family: monospace;">
-<span style="font-family: monospace;">&nbsp;-s&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-Show as a solid surface</span><br style="font-family: monospace;">
-<i style="font-family: monospace;"> &nbsp;infile.gam</i><span
- style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Name
-of </span><i style="font-family: monospace;">infile</i><a
- style="font-family: monospace;" href="File_Formats.html#.gam">.gam</a><span
- style="font-family: monospace;"> file</span><br
- style="font-family: monospace;">
-<br style="font-family: monospace;">
-<span style="font-family: monospace;">&nbsp;-n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
-Don't add Lab axes<br>
-&nbsp;-i &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Compute
-and print intersecting volume of first 2 gamuts<br>
-&nbsp;-I isect.gam&nbsp;&nbsp; Same as -i, but save intersection gamut
-to isect.gam<br style="font-family: monospace;">
-</span><span style="font-family: monospace;">&nbsp;</span><i
- style="font-family: monospace;">outfile.wrl</i><span
- style="font-family: monospace;"> Name of output
-</span><i style="font-family: monospace;">outfile.wrl</i><span
- style="font-family: monospace;"> file</span></small>
-<br>
-<h3>Usage Details and Discussion</h3>
-<b>viewgam</b> creates a VRML file that allows the &nbsp;viewing and
-comparing
-of multiple gamut files by representing them as solid surfaces,
-wireframes,
-etc. It takes as input a list of gamut files, each file preceded by any
-options that are to apply to the display of &nbsp;that particular
-gamut.
-<br>
-<br>
-The options that can be specified for each input gamut are:<br>
-<br>
-<b>-c</b> <i>color</i> allows the color of the surface or wireframe to
-be
-specified. Any of a number of predefined colors (red, green, blue,
-cyan,
-magenta, yellow, white) can be used, as well as allowing the color to
-reflect
-the natural color of that point in the colorspace.<br>
-<br>
-<b>-t</b> <i>trans</i> allows the transparency of the surface&nbsp; to
-be
-specified. A value of 0.2 might be a good place to start. Using
-transparency
-generally leads to a slower display than the default opaque surface
-treatment, but can make it possible to see within a solid gamut surface.<br>
-<br>
-<b>-w</b> forces the gamut surface to be rendered as a wireframe.<br>
-<br>
-<b>-s</b> forces the gamut surface to be rendered as a solid surface.<br>
-<br>
-By default, the first gamut is treated as a solid with natural
-coloring,
-with the second and subsequent gamuts being wireframes with colors of
-white,
-red, cyan, yellow, green and blue, with decreasing visibility.<br>
-<br>
-The <b>-n</b> flag turns off display of the default L*a*b* axes in the
-output.<br>
-<br>
-The <span style="font-weight: bold;">-i</span> flag computes the
-intersecting volume of the first two gamuts (in cubic color units,
-usually L*a*b*), as well as the volumes of the two gamuts and the
-percentage the intersection is of the two gamuts. This is a useful
-measure of the coverage one gamut has of another. If <span
- style="font-weight: bold;">-I</span> is used, then as well as printing
-the volume, the intersecting gamut will be saved to the <span
- style="font-style: italic;">isect.gam</span> file.<br>
-<br>
-The final argument is the name of the VRML file to save the resulting
-composite
-3D visualization file to.<br>
-<br>
-</body>
+from
+
+
+ 0.0 (opaque) to 1.0 (invisible)</span><br style="font-family:
+ monospace;">
+ <span style="font-family: monospace;">&nbsp;-w&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+Show
+
+
+ as a wireframe</span><br style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;-s&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+Show
+
+
+ as a solid surface</span><br style="font-family: monospace;">
+ <i style="font-family: monospace;"> &nbsp;infile.gam</i><span
+ style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+ Name of </span><i style="font-family: monospace;">infile</i><a
+ style="font-family: monospace;" href="File_Formats.html#.gam">.gam</a><span
+ style="font-family: monospace;"> file</span><br
+ style="font-family: monospace;">
+ <br style="font-family: monospace;">
+ <span style="font-family: monospace;">&nbsp;-n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
+Don't
+
+
+ add Lab axes<br>
+ &nbsp;-i &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Compute and
+ print intersecting volume of first 2 gamuts<br>
+ &nbsp;-I isect.gam&nbsp;&nbsp; Same as -i, but save intersection
+ gamut to isect.gam<br style="font-family: monospace;">
+ </span><span style="font-family: monospace;">&nbsp;</span><i
+ style="font-family: monospace;">outfile&nbsp;</i><span
+ style="font-family: monospace;"><i> &nbsp; &nbsp;&nbsp;&nbsp; </i>Base
+
+ name of output </span><i style="font-family: monospace;">outfile.x3d.html</i><span
+ style="font-family: monospace;"> file</span></small> <br>
+ <h3>Usage Details and Discussion</h3>
+ <b>viewgam</b> creates a X3DOM file that allows the &nbsp;viewing
+ and comparing of multiple gamut files by representing them as solid
+ surfaces, wireframes, etc. It takes as input a list of gamut files,
+ each file preceded by any options that are to apply to the display
+ of &nbsp;that particular gamut. <br>
+ <br>
+ The options that can be specified for each input gamut are:<br>
+ <br>
+ <b>-c</b> <i>color</i> allows the color of the surface or wireframe
+ to be specified. Any of a number of predefined colors (red, green,
+ blue, cyan, magenta, yellow, white) can be used, as well as allowing
+ the color to reflect the natural color of that point in the
+ colorspace.<br>
+ <br>
+ <b>-t</b> <i>trans</i> allows the transparency of the surface&nbsp;
+ to be specified. A value of 0.2 might be a good place to start.
+ Using transparency generally leads to a slower display than the
+ default opaque surface treatment, but can make it possible to see
+ within a solid gamut surface.<br>
+ <br>
+ <b>-w</b> forces the gamut surface to be rendered as a wireframe.<br>
+ <br>
+ <b>-s</b> forces the gamut surface to be rendered as a solid
+ surface.<br>
+ <br>
+ By default, the first gamut is treated as a solid with natural
+ coloring, with the second and subsequent gamuts being wireframes
+ with colors of white, red, cyan, yellow, green and blue, with
+ decreasing visibility.<br>
+ <br>
+ The <b>-n</b> flag turns off display of the default L*a*b* axes in
+ the output.<br>
+ <br>
+ The <span style="font-weight: bold;">-i</span> flag computes the
+ intersecting volume of the first two gamuts (in cubic color units,
+ usually L*a*b*), as well as the volumes of the two gamuts and the
+ percentage the intersection is of the two gamuts. This is a useful
+ measure of the coverage one gamut has of another. If <span
+ style="font-weight: bold;">-I</span> is used, then as well as
+ printing the volume, the intersecting gamut will be saved to the <span
+ style="font-style: italic;">isect.gam</span> file.<br>
+ <br>
+ The final argument is the base name of the X3DOM file to save the
+ resulting composite 3D visualization file to. If the name given
+ doesn't have an extension, one will be automatically added.<br>
+ <br>
+ </body>
</html>