summaryrefslogtreecommitdiff
path: root/gamut/gammap.c
diff options
context:
space:
mode:
Diffstat (limited to 'gamut/gammap.c')
-rw-r--r--[-rwxr-xr-x]gamut/gammap.c667
1 files changed, 318 insertions, 349 deletions
diff --git a/gamut/gammap.c b/gamut/gammap.c
index e276b99..638a2cd 100755..100644
--- a/gamut/gammap.c
+++ b/gamut/gammap.c
@@ -65,9 +65,13 @@
#undef PLOT_LMAP /* [Und] Plot L map */
#undef PLOT_GAMUTS /* [Und] Save (part mapped) input and output gamuts as */
/* src.wrl, img.wrl, dst.wrl, gmsrc.wrl */
-#undef PLOT_3DKNEES /* [Und] Plot each 3D compression knee */
+#undef PLOT_3DKNEES /* [Und] Plot the 3D compression knees */
#undef CHECK_NEARMAP /* [Und] Check how accurately near map vectors are represented by rspl */
-#undef DUMP_GREY_AXIS_POINTS /* [Und] Dump grey axis map 3d->3d points */
+
+#define USE_GLUMKNF /* [Define] Enable luminence knee function points */
+#define USE_GREYMAP /* [Define] Enable 3D->3D mapping points down the grey axis */
+#define USE_GAMKNF /* [Define] Enable 3D knee function points */
+#define USE_BOUND /* [Define] Enable grid boundary anchor points */
#undef SHOW_NEIGBORS /* [Und] Show nearsmth neigbors in gammap.wrl */
@@ -76,13 +80,6 @@
#define XRES 100 /* [100] Res of plots */
- /* Functionality */
-#define USE_GLUMKNF /* [Define] Enable luminence knee function points else linear */
-#define USE_GREYMAP /* [Define] Enable 3D->3D mapping points down the grey axis */
-#define USE_GAMKNF /* [Define] Enable 3D knee function points */
-#define USE_BOUND /* [Define] Enable grid boundary anchor points */
-
-
/* The locus.ts file can contain source locus(es) that will be plotted */
/* as cones in red, with the destination plotted in white. They can */
/* be created from .tif files using xicc/tiffgmts utility. */
@@ -151,6 +148,7 @@ struct {
#include <fcntl.h>
#include <string.h>
#include <math.h>
+#include "counters.h"
#include "icc.h"
#include "numlib.h"
#include "xicc.h"
@@ -170,17 +168,11 @@ typedef struct {
double satenh; /* Saturation engancement value */
} adjustsat;
-/* Callback context for fixing 1D Lut white and black points */
-typedef struct {
- double twb[2], awb[2]; /* Target and Actual black, white */
-} adjust1wb;
-
/* Callback context for making clut relative to white and black points */
typedef struct {
double mat[3][4];
} adjustwb;
-static void adjust1_wb_func(void *pp, double *out, double *in);
static void inv_grey_func(void *pp, double *out, double *in);
static void adjust_wb_func(void *pp, double *out, double *in);
static void adjust_sat_func(void *pp, double *out, double *in);
@@ -200,7 +192,7 @@ gammapweights pweights[] = {
{
0.1, /* Cusp luminance alignment weighting 0 = none, 1 = full */
0.0, /* Cusp chroma alignment weighting 0 = none, 1 = full */
- 0.2 /* Cusp hue alignment weighting 0 = none, 1 = full */
+ 0.3 /* Cusp hue alignment weighting 0 = none, 1 = full */
},
2.0, /* Alignment twist power, 0 = linear, 1 = curve, 2+ late curve */
1.00 /* Chroma expansion 1 = none */
@@ -214,9 +206,9 @@ gammapweights pweights[] = {
1.0, /* Absolute error overall weight */
0.8, /* Hue dominance vs l+c, 0 - 1 */
- 0.8, /* [0.8] White l dominance vs, c, 0 - 1 */
- 0.45, /* [0.45] Grey l dominance vs, c, 0 - 1 */
- 0.94, /* [0.94] Black l dominance vs, c, 0 - 1 */
+ 0.8, /* White l dominance vs, c, 0 - 1 */
+ 0.5, /* Grey l dominance vs, c, 0 - 1 */
+ 0.97, /* Black l dominance vs, c, 0 - 1 */
0.4, /* White l blend start radius, 0 - 1, at white = 0 */
0.7, /* Black l blend power, linear = 1.0, enhance < 1.0 */
@@ -225,15 +217,14 @@ gammapweights pweights[] = {
10.0 /* L error extra xover threshold in DE */
},
{ /* Relative vector smoothing */
- 20.0, 30.0, /* Relative Smoothing radius L* H* */
- 0.9 /* Degree of smoothing */
+ 25.0, 35.0 /* Relative Smoothing radius L* H* */
},
{ /* Weighting of excessive compression error, which is */
/* the src->dst vector length over the available dst depth. */
/* The depth is half the distance to the intersection of the */
/* vector to the other side of the gamut. (doesn't get triggered much ?) */
- 5.0, /* [5] Compression depth weight */
- 5.0 /* [5] Expansion depth weight */
+ 10.0, /* Compression depth weight */
+ 10.0 /* Expansion depth weight */
},
{
0.0 /* Fine tuning expansion weight, 0 - 1 */
@@ -270,8 +261,7 @@ gammapweights pweights[] = {
-1.0 /* L error xover threshold in DE */
},
{ /* Relative error preservation using smoothing */
- 20.0, 10.0, /* Relative Smoothing radius L* H* */
- 0.5 /* Degree of smoothing */
+ 20.0, 10.0 /* Relative Smoothing radius L* H* */
},
{ /* Weighting of excessive compression error, which is */
/* the src->dst vector length over the available dst depth. */
@@ -303,7 +293,7 @@ gammapweights pweights[] = {
},
{ /* Weighting of absolute error of destination from source */
-1.0, /* Absolute error overall weight */
- -1.0, /* Hue dominance vs l+c, 0 - 1 */
+ 0.8, /* Hue dominance vs l+c, 0 - 1 */
-1.0, /* White l dominance vs, c, 0 - 1 */
-1.0, /* Grey l dominance vs, c, 0 - 1 */
@@ -316,8 +306,7 @@ gammapweights pweights[] = {
-1.0 /* L error xover threshold in DE */
},
{ /* Relative error preservation using smoothing */
- -1.0, 15.0, /* Relative Smoothing radius L* H* */
- -1.0 /* Degree of smoothing */
+ -1.0, 15.0 /* Relative Smoothing radius L* H* */
},
{ /* Weighting of excessive compression error, which is */
/* the src->dst vector length over the available dst depth. */
@@ -335,61 +324,7 @@ gammapweights pweights[] = {
gmm_end,
}
};
-double psmooth = 2.0; /* [2.0] Level of RSPL smoothing for perceptual, 1 = nominal */
-
-/* Lightness Preserving Perceptual mapping weights, where preserving lightness */
-/* and hue has the highest priority, followed by smoothness and proportionality. */
-/* Chroma is basically sacrificed. */
-gammapweights lpweights[] = {
- {
- gmm_default, /* Non hue specific defaults */
- { /* Cusp alignment control */
- {
- 0.0, /* [0.2] Cusp luminance alignment weighting 0 = none, 1 = full */
- 0.0, /* [0.0] Cusp chroma alignment weighting 0 = none, 1 = full */
- 0.0 /* [0.3] Cusp hue alignment weighting 0 = none, 1 = full */
- },
- 2.0, /* Alignment twist power, 0 = linear, 1 = curve, 2+ late curve */
- 1.00 /* Chroma expansion 1 = none */
- },
- { /* Radial weighting (currently broken - need to fix) */
- 0.0, /* Radial error overall weight, 0 + */
- 0.1, /* Radial hue dominance vs l+c, 0 - 1 */
- 1.0 /* Radial l dominance vs, c, 0 - 1 */
- },
- { /* Weighting of absolute error of destination from source */
- 1.0, /* Absolute error overall weight */
- 0.90, /* [0.9] Hue dominance vs l+c, 0 - 1 */
-
- 0.98, /* White l dominance vs, c, 0 - 1 */
- 0.95, /* Grey l dominance vs, c, 0 - 1 */
- 0.99, /* Black l dominance vs, c, 0 - 1 */
-
- 0.4, /* White l blend start radius, 0 - 1, at white = 0 */
- 0.7, /* Black l blend power, linear = 1.0, enhance < 1.0 */
-
- 1.0, /* L error extra power with size, none = 1.0 */
- 100.0 /* L error extra xover threshold in DE */
- },
- { /* Relative vector smoothing */
- 6.0, 30.0, /* Relative Smoothing radius L* H* */
- 0.9 /* [0.9] Degree of smoothing */
- },
- { /* Weighting of excessive compression error, which is */
- /* the src->dst vector length over the available dst depth. */
- /* (This compromizes constanl L near white and black, so minimize) */
- 0.0, /* Compression depth weight */
- 0.0 /* Expansion depth weight */
- },
- {
- 0.0 /* Fine tuning expansion weight, 0 - 1 */
- }
- },
- {
- gmm_end,
- }
-};
-double lpsmooth = 1.0; /* [1.0] Level of RSPL smoothing for ligtness pres perc, 1 = nominal */
+double psmooth = 4.0; /* [5.0] Level of RSPL smoothing for perceptual, 1 = nominal */
/* Saturation mapping weights, where saturation has priority over smoothness */
gammapweights sweights[] = {
@@ -414,25 +349,24 @@ gammapweights sweights[] = {
0.4, /* Hue dominance vs l+c, 0 - 1 */
0.6, /* White l dominance vs, c, 0 - 1 */
- 0.3, /* Grey l dominance vs, c, 0 - 1 */
- 0.7, /* Black l dominance vs, c, 0 - 1 */
+ 0.4, /* Grey l dominance vs, c, 0 - 1 */
+ 0.6, /* Black l dominance vs, c, 0 - 1 */
0.5, /* wl blend start radius, 0 - 1 */
1.0, /* bl blend power, linear = 1.0, enhance < 1.0 */
- 1.5, /* L error extra power with size, none = 1.0 */
- 20.0 /* L error extra xover threshold in DE */
+ 1.0, /* L error extra power with size, none = 1.0 */
+ 10.0 /* L error extra xover threshold in DE */
},
{ /* Relative vector smoothing */
- 15.0, 20.0, /* Relative Smoothing radius L* H* */
- 0.8 /* [0.8] Degree of smoothing */
+ 20.0, 25.0 /* Relative Smoothing radius L* H* */
},
{ /* Weighting of excessive compression error, which is */
/* the src->dst vector length over the available dst depth. */
/* The depth is half the distance to the intersection of the */
/* vector to the other side of the gamut. (doesn't get triggered much ?) */
- 5.0, /* Compression depth weight */
- 5.0 /* Expansion depth weight */
+ 10.0, /* Compression depth weight */
+ 10.0 /* Expansion depth weight */
},
{
0.5 /* Fine tuning expansion weight, 0 - 1 */
@@ -469,8 +403,7 @@ gammapweights sweights[] = {
-1.0 /* L error xover threshold in DE */
},
{ /* Relative error preservation using smoothing */
- 10.0, 15.0, /* Relative smoothing radius */
- 0.5 /* Degree of smoothing */
+ 10.0, 15.0 /* Relative smoothing radius */
},
{ /* Weighting of excessive compression error, which is */
/* the src->dst vector length over the available dst depth. */
@@ -487,9 +420,7 @@ gammapweights sweights[] = {
gmm_end
}
};
-/* The cusp alignment tends to upset the vector smoothing (not exactly sure why), */
-/* so use more rspl smoothing to compensate. */
-double ssmooth = 4.0; /* [1.0] Level of RSPL smoothing for saturation */
+double ssmooth = 2.0; /* Level of RSPL smoothing for saturation */
/*
* Notes:
@@ -520,7 +451,7 @@ static void map_trans(void *cntx, double out[3], double in[3]);
gammap *new_gammap(
int verb, /* Verbose flag */
gamut *sc_gam, /* Source colorspace gamut */
- gamut *isi_gam, /* Input source image gamut (NULL if none) */
+ gamut *si_gam, /* Source image gamut (NULL if none) */
gamut *d_gam, /* Destination colorspace gamut */
icxGMappingIntent *gmi, /* Gamut mapping specification */
int src_kbp, /* Use K only black point as src gamut black point */
@@ -532,10 +463,9 @@ gammap *new_gammap(
double *mx, /* for rspl grid. */
char *diagname /* If non-NULL, write a gamut mapping diagnostic WRL */
) {
- gammap *s; /* This */
- gamut *si_gam = NULL; /* Source image gamut (intersected with sc_gam) */
- gamut *scl_gam; /* Source colorspace gamut with rotation and L mapping applied */
- gamut *sil_gam; /* Source image gamut with rotation and L mapping applied */
+ gammap *s; /* This */
+ gamut *scl_gam; /* Source colorspace gamut with rotation and L mapping applied */
+ gamut *sil_gam; /* Source image gamut with rotation and L mapping applied */
double s_cs_wp[3]; /* Source colorspace white point */
double s_cs_bp[3]; /* Source colorspace black point */
@@ -561,11 +491,7 @@ gammap *new_gammap(
double d_mt_wp[3]; /* Overall destination mapping white point (used for finetune) */
double d_mt_bp[3]; /* Overall destination mapping black point (used for finetune) */
-#ifdef USE_BOUND
- int surfpnts = 1; /* Add grid surface anchor points */
-#else
- int surfpnts = 0; /* Don't add grid surface points */
-#endif
+ int defrgrid = 6; /* mapping range surface default anchor point resolution */
int nres = 512; /* Neutral axis resolution */
cow lpnts[10]; /* Mapping points to create grey axis map */
int revrspl = 0; /* Reverse grey axis rspl construction */
@@ -578,14 +504,10 @@ gammap *new_gammap(
# pragma message("################ A gammap.c PLOT is #defined #########################")
#endif
-#ifndef USE_BOUND
-# pragma message("################ gammap.c USE_BOUND not set #########################")
-#endif
-
if (verb) {
xicc_dump_gmi(gmi);
printf("Gamut map resolution: %d\n",mapres);
- if (isi_gam != NULL)
+ if (si_gam != NULL)
printf("Image gamut supplied\n");
}
@@ -600,15 +522,18 @@ gammap *new_gammap(
/* Now create everything */
- /* Grab the colorspace white and black points */
+ /* Grab the white and black points */
if (src_kbp) {
- if (sc_gam->getwb(sc_gam, s_cs_wp, NULL, s_cs_bp, NULL, NULL, NULL)) {
+ // ~~99 Hmm. Shouldn't this be colorspace rather than gamut ????
+ if (sc_gam->getwb(sc_gam, NULL, NULL, NULL, s_cs_wp, NULL, s_cs_bp)) {
+// if (sc_gam->getwb(sc_gam, s_cs_wp, NULL, s_cs_bp, NULL, NULL, NULL))
fprintf(stderr,"gamut map: Unable to read source colorspace white and black points\n");
free(s);
return NULL;
}
} else {
- if (sc_gam->getwb(sc_gam, s_cs_wp, s_cs_bp, NULL, NULL, NULL, NULL)) {
+ if (sc_gam->getwb(sc_gam, NULL, NULL, NULL, s_cs_wp, s_cs_bp, NULL)) {
+// if (sc_gam->getwb(sc_gam, s_cs_wp, s_cs_bp, NULL, NULL, NULL, NULL))
fprintf(stderr,"gamut map: Unable to read source colorspace white and black points\n");
free(s);
return NULL;
@@ -616,40 +541,16 @@ gammap *new_gammap(
}
/* If source space is source gamut */
- if (isi_gam == NULL || isi_gam == sc_gam) {
+ if (si_gam == NULL) {
si_gam = sc_gam;
for (j = 0; j < 3; j++) {
s_ga_wp[j] = s_cs_wp[j];
s_ga_bp[j] = s_cs_bp[j];
}
- /* Else have explicit image gamut */
+ /* Else have explicit sourcegamut */
} else {
-#ifdef VERBOSE
- if (verb) { /* Check that image gamut is within colorspace */
- double scwp[3], scbp[3];
- double imwp[3], imbp[3];
-
- sc_gam->getwb(sc_gam, NULL, NULL, NULL, scwp, scbp, NULL);
- isi_gam->getwb(isi_gam, NULL, NULL, NULL, imwp, imbp, NULL);
-
- if (imwp[0] > (scwp[0] + 1e-4)
- || imbp[0] < (scbp[0] - 1e-4)) {
- printf("Warning: image gamut is bigger than src colorspace!\n");
- }
-
- }
-#endif
- /* Intersect it with the source colorspace gamut in case */
- /* something strange is going on. (mismatched appearance params ?) */
- if ((si_gam = new_gamut(0.0, 0, 0)) == NULL) {
- fprintf(stderr,"gamut map: new_gamut failed\n");
- free(s);
- return NULL;
- }
- si_gam->intersect(si_gam, isi_gam, sc_gam);
-
if (src_kbp) {
if (si_gam->getwb(si_gam, NULL, NULL, NULL, s_ga_wp, NULL, s_ga_bp)) {
fprintf(stderr,"gamut map: Unable to read source gamut white and black points\n");
@@ -663,21 +564,42 @@ gammap *new_gammap(
return NULL;
}
}
+
+ /* Guard against silliness. Image must be within colorspace */
+ if (s_ga_wp[0] > s_cs_wp[0]) {
+ int j;
+ double t;
+#ifdef VERBOSE
+ if (verb)
+ printf("Fixing wayward image white point\n");
+#endif
+ t = (s_cs_wp[0] - s_ga_bp[0])/(s_ga_wp[0] - s_ga_bp[0]);
+ for (j = 0; j < 3; j++)
+ s_ga_wp[j] = s_ga_bp[j] + t * (s_ga_wp[j] - s_ga_bp[j]);
+
+ }
+ if (s_ga_bp[0] < s_cs_bp[0]) {
+ int j;
+ double t;
+#ifdef VERBOSE
+ if (verb)
+ printf("Fixing wayward image black point\n");
+#endif
+ t = (s_cs_bp[0] - s_ga_wp[0])/(s_ga_bp[0] - s_ga_wp[0]);
+ for (j = 0; j < 3; j++)
+ s_ga_bp[j] = s_ga_wp[j] + t * (s_ga_bp[j] - s_ga_wp[j]);
+ }
}
if (dst_kbp) {
if (d_gam->getwb(d_gam, NULL, NULL, NULL, d_cs_wp, NULL, d_cs_bp)) {
fprintf(stderr,"gamut map: Unable to read destination white and black points\n");
- if (si_gam != sc_gam)
- si_gam->del(si_gam);
free(s);
return NULL;
}
} else {
if (d_gam->getwb(d_gam, NULL, NULL, NULL, d_cs_wp, d_cs_bp, NULL)) {
fprintf(stderr,"gamut map: Unable to read destination white and black points\n");
- if (si_gam != sc_gam)
- si_gam->del(si_gam);
free(s);
return NULL;
}
@@ -950,7 +872,7 @@ glumknf = 1.0;
/* If we have a gamut (ie. image) range that is smaller than the */
/* L range of the colorspace, then use its white and black L values */
/* as the source to be compressed to the destination L range. */
- /* We expand only a colorspace range, not an image gamut range. */
+ /* We expand only a colorspace range, not a gamut/image range. */
{
double swL, dwL; /* Source and destination white point L */
double sbL, dbL; /* Source and destination black point L */
@@ -963,14 +885,14 @@ glumknf = 1.0;
dwL = gmi->glumwexf * dr_cs_wp[0] + (1.0 - gmi->glumwexf) * sr_cs_wp[0];
} else {
- if (sr_cs_wp[0] > dr_cs_wp[0]) { /* Colorspace needs compression */
+ if (sr_ga_wp[0] > dr_cs_wp[0]) { /* Gamut or colorspace needs compression */
- swL = (1.0 - gmi->glumwcpf) * dr_cs_wp[0] + gmi->glumwcpf * sr_cs_wp[0];
+ swL = (1.0 - gmi->glumwcpf) * dr_cs_wp[0] + gmi->glumwcpf * sr_ga_wp[0];
dwL = dr_cs_wp[0];
} else { /* Neither needed */
- swL = sr_cs_wp[0];
- dwL = sr_cs_wp[0];
+ swL = sr_ga_wp[0];
+ dwL = sr_ga_wp[0];
}
}
@@ -980,14 +902,14 @@ glumknf = 1.0;
dbL = gmi->glumbexf * dr_cs_bp[0] + (1.0 - gmi->glumbexf) * sr_cs_bp[0];
} else {
- if (sr_cs_bp[0] < dr_cs_bp[0]) { /* Colorspace needs compression */
+ if (sr_ga_bp[0] < dr_cs_bp[0]) { /* Gamut or colorspace needs compression */
- sbL = (1.0 - gmi->glumbcpf) * dr_cs_bp[0] + gmi->glumbcpf * sr_cs_bp[0];
+ sbL = (1.0 - gmi->glumbcpf) * dr_cs_bp[0] + gmi->glumbcpf * sr_ga_bp[0];
dbL = dr_cs_bp[0];
} else { /* Neither needed */
- sbL = sr_cs_bp[0];
- dbL = sr_cs_bp[0];
+ sbL = sr_ga_bp[0];
+ dbL = sr_ga_bp[0];
}
}
@@ -1046,21 +968,24 @@ glumknf = 1.0;
lpnts[ngreyp].v[0] = dbL;
lpnts[ngreyp++].w = 10.0; /* Must go through here */
-#ifndef USE_GLUMKNF
- /* make sure curve is firmly anchored */
- lpnts[ngreyp].p[0] = 0.3 * lpnts[ngreyp-1].p[0] + 0.7 * lpnts[ngreyp-2].p[0];
- lpnts[ngreyp].v[0] = 0.3 * lpnts[ngreyp-1].v[0] + 0.7 * lpnts[ngreyp-2].v[0];
- lpnts[ngreyp++].w = 1.0;
-
- lpnts[ngreyp].p[0] = 0.7 * lpnts[ngreyp-2].p[0] + 0.3 * lpnts[ngreyp-3].p[0];
- lpnts[ngreyp].v[0] = 0.7 * lpnts[ngreyp-2].v[0] + 0.3 * lpnts[ngreyp-3].v[0];
- lpnts[ngreyp++].w = 1.0;
-#else /* USE_GLUMKNF */
- {
- double cppos = 0.50; /* [0.50] Center point ratio between black and white */
+#ifdef USE_GLUMKNF
+ if (gmi->glumknf < 0.05)
+#endif /* USE_GLUMKNF */
+ { /* make sure curve is firmly anchored */
+ lpnts[ngreyp].p[0] = 0.3 * lpnts[ngreyp-1].p[0] + 0.7 * lpnts[ngreyp-2].p[0];
+ lpnts[ngreyp].v[0] = 0.3 * lpnts[ngreyp-1].v[0] + 0.7 * lpnts[ngreyp-2].v[0];
+ lpnts[ngreyp++].w = 1.0;
+
+ lpnts[ngreyp].p[0] = 0.7 * lpnts[ngreyp-2].p[0] + 0.3 * lpnts[ngreyp-3].p[0];
+ lpnts[ngreyp].v[0] = 0.7 * lpnts[ngreyp-2].v[0] + 0.3 * lpnts[ngreyp-3].v[0];
+ lpnts[ngreyp++].w = 1.0;
+ }
+#ifdef USE_GLUMKNF
+ else { /* There is at least some weight in knee points */
+ double cppos = 0.50; /* Center point ratio between black and white */
double cpll, cplv; /* Center point location and value */
- double kpwpos = 0.30; /* [0.30] White knee point location prop. towards center */
- double kpbpos = 0.15; /* [0.15] Black knee point location prop. towards center */
+ double kpwpos = 0.30; /* White knee point location prop. towards center */
+ double kpbpos = 0.20; /* Black knee point location prop. towards center */
double kwl, kbl, kwv, kbv; /* Knee point values and locations */
double kwx, kbx; /* Knee point extra */
@@ -1069,20 +994,20 @@ glumknf = 1.0;
printf("%sdbL = %f, dwL = %f\n", revrspl ? "(swapped) ": "", dbL,dwL);
#endif
- /* Center point location. Make lightly weighted */
- /* center the perceptual source, to try and maintain */
- /* the absolute source grey in the output, while */
- /* still allowing some of the knee compression/expansion to creep */
- /* into the other half. */
+ /* Center point location */
cpll = cppos * (swL - sbL) + sbL;
+ // ~~?? would this be better if the output
+ // was scaled by dwL/swL ?
cplv = cppos * (swL - sbL) + sbL;
#ifdef PLOT_LMAP
printf("cpll = %f, cplv = %f\n",cpll, cplv);
#endif
- /* Add weakish center point */
+
+#ifdef NEVER /* Don't use a center point */
lpnts[ngreyp].p[0] = cpll;
lpnts[ngreyp].v[0] = cplv;
- lpnts[ngreyp++].w = 0.5;
+ lpnts[ngreyp++].w = 5.0;
+#endif
//printf("~1 black half diff = %f\n",dbL - sbL);
//printf("~1 white half diff = %f\n",dwL - swL);
@@ -1096,7 +1021,7 @@ glumknf = 1.0;
// ~~ weigting of black point and white point differences
kwx = 0.6 * (dbL - sbL) + 1.0 * (swL - dwL);
kbx = 1.0 * (dbL - sbL) + 0.6 * (swL - dwL);
-
+
//kwx = 0.0;
//kbx = 0.0;
//glumknf = 0.0;
@@ -1110,6 +1035,7 @@ glumknf = 1.0;
if (kbv < dbL) /* Sanity check */
kbv = dbL;
+
#ifdef PLOT_LMAP
printf("using kbl = %f, kbv = %f\n",kbl, kbv);
printf("using kwl = %f, kwv = %f\n",kwl, kwv);
@@ -1119,110 +1045,68 @@ glumknf = 1.0;
lpnts[ngreyp].p[0] = kwl;
lpnts[ngreyp].v[0] = kwv;
lpnts[ngreyp++].w = gmi->glumknf * gmi->glumknf;
-
+
/* Emphasise points to cause black "knee" curve */
lpnts[ngreyp].p[0] = kbl;
lpnts[ngreyp].v[0] = kbv;
lpnts[ngreyp++].w = 1.5 * gmi->glumknf * 1.5 * gmi->glumknf;
}
#endif /* USE_GLUMKNF */
+ }
- /* Create RSPL */
- {
- datai il, ih;
- datao ol, oh;
- double avgdev[MXDO];
- int gres = 256;
-
- /* Create a 1D rspl, that is used to */
- /* form the overall L compression mapping. */
- if ((s->grey = new_rspl(RSPL_NOFLAGS, 1, 1)) == NULL) /* Allocate 1D -> 1D */
- error("gamut: grey new_rspl failed");
-
- il[0] = -1.0; /* Set possible input range */
- ih[0] = 101.0;
- ol[0] = 0.0; /* Set normalisation output range */
- oh[0] = 100.0;
+ /* We now create the 1D rspl L map, that compresses or expands the luminence */
+ /* range, independent of grey axis alignment, or gamut compression. */
+ /* Because the rspl isn't symetrical when we swap X & Y, and we would */
+ /* like a conversion from profile A to B to be the inverse of profile B to A */
+ /* (as much as possible), we contrive here to always create a compression */
+ /* RSPL, and create an inverse for it, and swap the two of them so that */
+ /* the transform is correct and has an accurate inverse available. */
+ {
+ datai il, ih;
+ datao ol, oh;
+ double avgdev[MXDO];
+ int gres = 256;
+
+ /* Create a 1D rspl, that is used to */
+ /* form the overall L compression mapping. */
+ if ((s->grey = new_rspl(RSPL_NOFLAGS, 1, 1)) == NULL) /* Allocate 1D -> 1D */
+ error("gamut: grey new_rspl failed");
+
+ il[0] = -1.0; /* Set possible input range */
+ ih[0] = 101.0;
+ ol[0] = 0.0; /* Set normalisation output range */
+ oh[0] = 100.0;
#ifdef NEVER /* Dump out the L mapping points */
- {
- int i;
- printf("1D rspl L mapping points:\n");
- for (i = 0; i < ngreyp; i++)
- printf("%d %f -> %f (w %f)\n",i,lpnts[i].p[0],lpnts[i].v[0],lpnts[i].w);
- }
+ {
+ int i;
+ printf("1D rspl L mapping points:\n");
+ for (i = 0; i < ngreyp; i++)
+ printf("%d %f -> %f (w %f)\n",i,lpnts[i].p[0],lpnts[i].v[0],lpnts[i].w);
+ }
#endif
- /* Create spline from the data points, with appropriate smoothness. */
- avgdev[0] = GAMMAP_RSPLAVGDEV;
- if (s->grey->fit_rspl_w(s->grey, GAMMAP_RSPLFLAGS, lpnts, ngreyp, il, ih, &gres, ol, oh, 5.0, avgdev, NULL)) {
- fprintf(stderr,"Warning: Grey axis mapping is non-monotonic - may not be very smooth ?\n");
- }
-
- /* Fine tune the rspl, to make sure that the white and black */
- /* point mapping is precise */
- {
- co cp;
- adjust1wb cx; /* Adjustment context */
-
- /* Lookup actual black & white */
- cp.p[0] = sbL;
- s->grey->interp(s->grey, &cp);
- cx.awb[0] = cp.v[0];
-
- cp.p[0] = swL;
- s->grey->interp(s->grey, &cp);
- cx.awb[1] = cp.v[0];
-
- /* Set target black and white */
- cx.twb[0] = dbL;
- cx.twb[1] = dwL;
-
- /* Fine tune the 3D->3D mapping */
- s->grey->re_set_rspl(
- s->grey, /* this */
- 0, /* Combination of flags */
- (void *)&cx, /* Opaque function context */
- adjust1_wb_func /* Function to set from */
- );
-
-#ifdef VERBOSE
- if (verb) {
- printf("Before tuning, L map White/Black is %f %f, should be %f %f\n",
- cx.awb[1], cx.awb[0], dwL, dbL);
-
- /* Lookup fine tuned black & white */
- cp.p[0] = sbL;
- s->grey->interp(s->grey, &cp);
- cx.awb[0] = cp.v[0];
-
- cp.p[0] = swL;
- s->grey->interp(s->grey, &cp);
- cx.awb[1] = cp.v[0];
-
- printf("After tuning, L map White/Black is %f %f, should be %f %f\n",
- cx.awb[1], cx.awb[0], dwL, dbL);
- }
-#endif /* VERBOSE */
- }
-
+ /* Create spline from the data points, with appropriate smoothness. */
+ avgdev[0] = GAMMAP_RSPLAVGDEV;
+ if (s->grey->fit_rspl_w(s->grey, GAMMAP_RSPLFLAGS, lpnts, ngreyp, il, ih, &gres, ol, oh, 5.0, avgdev, NULL)) {
+ fprintf(stderr,"Warning: Grey axis mapping is non-monotonic - may not be very smooth ?\n");
+ }
- /* Create an inverse mapping too, for reverse gamut and/or expansion. */
- il[0] = -1.0; /* Set possible input range */
- ih[0] = 101.0;
- ol[0] = 0.0; /* Set normalisation output range */
- oh[0] = 100.0;
+ /* Create an inverse mapping too, for reverse gamut and/or expansion. */
+ il[0] = -1.0; /* Set possible input range */
+ ih[0] = 101.0;
+ ol[0] = 0.0; /* Set normalisation output range */
+ oh[0] = 100.0;
- if ((s->igrey = new_rspl(RSPL_NOFLAGS, 1, 1)) == NULL) /* Allocate 1D -> 1D */
- error("gamut: igrey new_rspl failed");
-
- /* Create it from inverse lookups of s->grey */
- s->igrey->set_rspl(s->igrey, 0, (void *)s->grey, inv_grey_func, il, ih, &gres, ol, oh);
+ if ((s->igrey = new_rspl(RSPL_NOFLAGS, 1, 1)) == NULL) /* Allocate 1D -> 1D */
+ error("gamut: igrey new_rspl failed");
+
+ /* Create it from inverse lookups of s->grey */
+ s->igrey->set_rspl(s->igrey, 0, (void *)s->grey, inv_grey_func, il, ih, &gres, ol, oh);
- if (revrspl) { /* Swap to compensate for swapping of white and black points */
- rspl *tt = s->grey;
- s->grey = s->igrey;
- s->igrey = tt;
- }
+ if (revrspl) { /* Swap to compensate for swapping of white and black points */
+ rspl *tt = s->grey;
+ s->grey = s->igrey;
+ s->igrey = tt;
}
}
@@ -1263,8 +1147,6 @@ glumknf = 1.0;
if ((scl_gam = parttransgamut(s, sc_gam)) == NULL) {
fprintf(stderr,"gamut map: parttransgamut failed\n");
- if (si_gam != sc_gam)
- si_gam->del(si_gam);
free(s);
return NULL;
}
@@ -1275,8 +1157,6 @@ glumknf = 1.0;
else {
if ((sil_gam = parttransgamut(s, si_gam)) == NULL) {
fprintf(stderr,"gamut map: parttransgamut failed\n");
- if (si_gam != sc_gam)
- si_gam->del(si_gam);
free(s);
return NULL;
}
@@ -1289,6 +1169,7 @@ glumknf = 1.0;
cow *gpnts = NULL; /* Mapping points to create gamut mapping */
int max_gpnts;
int nspts; /* Number of source gamut surface points */
+ int rgridpts; /* Number of range surface grid points */
int i, j;
datai il, ih;
datao ol, oh;
@@ -1297,8 +1178,7 @@ glumknf = 1.0;
nearsmth *nsm = NULL; /* Returned list of near smooth points */
int nnsm; /* Number of near smoothed points */
double brad = 0.0; /* Black bend radius */
- gammapweights xpweights[14], xlpweights[14], xsweights[14];
- /* Explicit perceptial, lightnes pp. and sat. weights */
+ gammapweights xpweights[14], xsweights[14]; /* Explicit perceptial and sat. weights */
gammapweights xwh[14]; /* Structure holding blended weights */
double smooth = 1.0; /* Level of 3D RSPL smoothing, blend of psmooth and ssmooth */
vrml *wrl = NULL; /* Gamut mapping illustration (hulls + guide vectors) */
@@ -1313,9 +1193,17 @@ typedef struct {
#endif /* PLOT_3DKNEES */
/* Get the maximum number of points that will be created */
- nspts = near_smooth_np(NULL, scl_gam, sil_gam, d_gam, xvra, 4, surfpnts ? mapres : 0);
+ nspts = near_smooth_np(scl_gam, sil_gam, d_gam, xvra);
- max_gpnts = nres + nspts;
+ rgridpts = 0;
+#ifdef USE_BOUND
+ if (defrgrid >= 2) {
+ rgridpts = defrgrid * defrgrid * defrgrid
+ - (defrgrid -2) * (defrgrid -2) * (defrgrid -2);
+ }
+#endif
+
+ max_gpnts = nres + 3 * nspts + rgridpts;
if ((gpnts = (cow *)malloc(max_gpnts * sizeof(cow))) == NULL) {
fprintf(stderr,"gamut map: Malloc of mapping setup points failed\n");
s->grey->del(s->grey);
@@ -1323,8 +1211,6 @@ typedef struct {
if (sil_gam != scl_gam)
sil_gam->del(sil_gam);
scl_gam->del(scl_gam);
- if (si_gam != sc_gam)
- si_gam->del(si_gam);
free(s);
return NULL;
}
@@ -1365,10 +1251,8 @@ typedef struct {
/* Create source grey axis point */
t = i/(nres - 1.0);
-#ifdef NEVER
/* Cover L = 0.0 to 100.0 */
t = ((100.0 * t) - sl_cs_bp[0])/(sl_cs_wp[0] - sl_cs_bp[0]);
-#endif
for (j = 0; j < 3; j++)
gpnts[ngamp].p[j] = sl_cs_bp[j] + t * (sl_cs_wp[j] - sl_cs_bp[j]);
@@ -1413,7 +1297,7 @@ typedef struct {
gpnts[ngamp].w = wt;
//printf("~1 t = %f, blended %f %f %f\n",t, gpnts[ngamp].v[0], gpnts[ngamp].v[1],gpnts[ngamp].v[2]);
-#ifdef DUMP_GREY_AXIS_POINTS
+#ifdef NEVER
printf("Grey axis %d maps %f %f %f -> %f %f %f wit %f\n",ngamp,
gpnts[ngamp].p[0], gpnts[ngamp].p[1], gpnts[ngamp].p[2],
gpnts[ngamp].v[0], gpnts[ngamp].v[1], gpnts[ngamp].v[2],
@@ -1486,7 +1370,6 @@ typedef struct {
/* Convert from compact to explicit hextant weightings */
if (expand_weights(xpweights, pweights)
- || expand_weights(xlpweights, lpweights)
|| expand_weights(xsweights, sweights)) {
fprintf(stderr,"gamut map: expand_weights() failed\n");
s->grey->del(s->grey);
@@ -1494,17 +1377,13 @@ typedef struct {
if (sil_gam != scl_gam)
sil_gam->del(sil_gam);
scl_gam->del(scl_gam);
- if (si_gam != sc_gam)
- si_gam->del(si_gam);
free(s);
return NULL;
}
-
- /* Create weights as blend between perceptual, lightness pp. and saturation */
- near_xwblend3(xwh, xpweights, gmi->gampwf, xlpweights, gmi->gamlpwf,
- xsweights, gmi->gamswf);
- if ((gmi->gampwf + gmi->gamlpwf + gmi->gamswf) > 0.1)
- smooth = (gmi->gampwf * psmooth) + (gmi->gamlpwf * lpsmooth) + (gmi->gamswf * ssmooth);
+ /* Create weights as blend between perceptual and saturation */
+ near_xwblend(xwh, xpweights, gmi->gampwf, xsweights, gmi->gamswf);
+ if ((gmi->gampwf + gmi->gamswf) > 0.1)
+ smooth = (gmi->gampwf * psmooth) + (gmi->gamswf * ssmooth);
/* Tweak gamut mappings according to extra cmy cusp flags or rel override */
if (dst_cmymap != 0 || rel_oride != 0) {
@@ -1516,7 +1395,7 @@ typedef struct {
nsm = near_smooth(verb, &nnsm, scl_gam, sil_gam, d_gam, src_kbp, dst_kbp,
dr_cs_bp, xwh, gmi->gamcknf, gmi->gamxknf,
gmi->gamcpf > 1e-6, gmi->gamexf > 1e-6,
- xvra, mapres, smooth, 1.10, surfpnts, il, ih, ol, oh);
+ xvra, mapres, smooth, il, ih, ol, oh);
if (nsm == NULL) {
fprintf(stderr,"Creating smoothed near points failed\n");
s->grey->del(s->grey);
@@ -1524,11 +1403,58 @@ typedef struct {
if (sil_gam != scl_gam)
sil_gam->del(sil_gam);
scl_gam->del(scl_gam);
- if (si_gam != sc_gam)
- si_gam->del(si_gam);
free(s);
return NULL;
}
+ /* --------------------------- */
+
+ /* Make sure the input range to encompasss the guide vectors. */
+ for (i = 0; i < nnsm; i++) {
+ for (j = 0; j < 3; j++) {
+ if (nsm[i].sv[j] < il[j])
+ il[j] = nsm[i].sv[j];;
+ if (nsm[i].sv[j] > ih[j])
+ ih[j] = nsm[i].sv[j];
+ }
+ }
+
+#ifdef NEVER
+ if (verb) {
+ fprintf(stderr,"Input bounding box:\n");
+ fprintfstderr,("%f -> %f, %f -> %f, %f -> %f\n",
+ il[0], ih[0], il[1], ih[1], il[2], ih[2]);
+ }
+#endif
+
+ /* Now expand the bounding box by aprox 5% margin, but scale grid res */
+ /* to match, so that the natural or given boundary still lies on the grid. */
+ {
+ int xmapres;
+ double scale;
+
+ xmapres = (int) ((mapres-1) * 0.05 + 0.5);
+ if (xmapres < 1)
+ xmapres = 1;
+
+ scale = (double)(mapres-1 + xmapres)/(double)(mapres-1);
+
+ for (j = 0; j < 3; j++) {
+ double low, high;
+ high = ih[j];
+ low = il[j];
+ ih[j] = (scale * (high - low)) + low;
+ il[j] = (scale * (low - high)) + high;
+ }
+
+ mapres += 2 * xmapres;
+#ifdef NEVER
+ if (verb) {
+ fprintf(stderr,"After incresing mapres to %d, input bounding box for 3D gamut mapping is:\n",mapres);
+ fprintf(stderr,"%f -> %f, %f -> %f, %f -> %f\n",
+ il[0], ih[0], il[1], ih[1], il[2], ih[2]);
+ }
+#endif
+ }
/* ---------------------------------------------------- */
/* Setup for diagnostic plot, that will have elements added */
@@ -1587,25 +1513,18 @@ typedef struct {
for (i = 0; i < nnsm; i++) {
double cpexf; /* The effective compression or expansion factor */
- /* Grid surface point */
- if (nsm[i].uflag != 0) {
- cpexf = gmi->gamcpf; /* Assume compression */
+ if (nsm[i].vflag == 0) { /* Unclear whether compression or expansion */
+ /* Use larger to the the two factors */
+ cpexf = gmi->gamcpf > gmi->gamexf ? gmi->gamcpf : gmi->gamexf;
+
+ } else if (nsm[i].vflag == 1) { /* Compression */
+ cpexf = gmi->gamcpf;
+
+ } else if (nsm[i].vflag == 2) { /* Expansion */
+ cpexf = gmi->gamexf;
- /* Guide vector */
} else {
- if (nsm[i].vflag == 0) { /* Unclear whether compression or expansion */
- /* Use larger to the the two factors */
- cpexf = gmi->gamcpf > gmi->gamexf ? gmi->gamcpf : gmi->gamexf;
-
- } else if (nsm[i].vflag == 1) { /* Compression */
- cpexf = gmi->gamcpf;
-
- } else if (nsm[i].vflag == 2) { /* Expansion */
- cpexf = gmi->gamexf;
-
- } else {
- error("gammap: internal, unknown guide point flag");
- }
+ error("gammap: internal, unknown guide point flag");
}
/* Compute destination value which is a blend */
@@ -1623,14 +1542,14 @@ typedef struct {
gpnts[ngamp].p[j] = nsm[i].sv[j];
gpnts[ngamp].v[j] = nsm[i].div[j];
}
- gpnts[ngamp++].w = nsm[i].w1; /* 1.01 for guide vectors, less for grid surface */
-
+ gpnts[ngamp++].w = 1.01; /* Main gamut surface mapping point */
+ /* (Use 1.01 as a marker value) */
if (ngamp >= max_gpnts)
error("gammap: internal, not enough space for mapping points B (%d > %d)\n",ngamp, max_gpnts);
#ifdef USE_GAMKNF
/* Add sub surface mapping point if available */
- if (nsm[i].uflag == 0 && nsm[i].vflag != 0) { /* Sub surface point is available */
+ if (nsm[i].vflag != 0) { /* Sub surface point is available */
/* Compute destination value which is a blend */
/* between the source value and the knee adjusted destination */
@@ -1670,6 +1589,82 @@ typedef struct {
if (ngamp >= max_gpnts)
error("gammap: internal, not enough space for mapping points (%d > %d)\n",ngamp, max_gpnts);
+ /* Create preliminary gamut mapping rspl, without grid boundary values. */
+ /* We use this to lookup the mapping for points on the source space gamut */
+ /* that result from clipping our grid boundary points */
+#ifdef USE_BOUND
+ for (j = 0; j < 3; j++) { /* Set resolution for all axes */
+ gres[j] = (mapres+1)/2;
+ avgdev[j] = GAMMAP_RSPLAVGDEV;
+ }
+ s->map = new_rspl(RSPL_NOFLAGS, 3, 3); /* Allocate 3D -> 3D */
+ s->map->fit_rspl_w(s->map, GAMMAP_RSPLFLAGS, gpnts, ngamp, il, ih, gres, ol, oh, smooth, avgdev, NULL);
+
+ /* Add input range grid surface anchor points to improve clipping behaviour. */
+ if (defrgrid >= 2) {
+ DCOUNT(gc, 3, 3, 0, 0, defrgrid);
+ double cent[3];
+
+ sc_gam->getcent(d_gam, cent);
+
+ DC_INIT(gc);
+ for (;;) {
+ /* If point is on the grid surface */
+ if ( gc[0] == 0 || gc[0] == (defrgrid-1)
+ || gc[1] == 0 || gc[1] == (defrgrid-1)
+ || gc[2] == 0 || gc[2] == (defrgrid-1)) {
+ double grid2gamut, gamut2cent, ww;
+ co cp;
+
+ /* Clip the point to the closest location on the source */
+ /* colorspace gamut. */
+ for (j = 0; j < 3; j++)
+ gpnts[ngamp].p[j] = il[j] + gc[j]/(defrgrid-1.0) * (ih[j] - il[j]);
+ sc_gam->nearest(sc_gam, cp.p, gpnts[ngamp].p);
+
+ /* Then lookup the equivalent gamut mapped value */
+ s->map->interp(s->map, &cp);
+
+ for (j = 0; j < 3; j++)
+ gpnts[ngamp].v[j] = cp.v[j];
+
+ /* Compute the distance of the grid surface point to the to the */
+ /* source colorspace gamut, as well as the distance from there */
+ /* to the gamut center point. */
+ for (grid2gamut = gamut2cent = 0.0, j = 0; j < 3; j++) {
+ double tt;
+ tt = gpnts[ngamp].p[j] - cp.p[j];
+ grid2gamut += tt * tt;
+ tt = cp.p[j] - cent[j];
+ gamut2cent += tt * tt;
+ }
+ grid2gamut = sqrt(grid2gamut);
+ gamut2cent = sqrt(gamut2cent);
+
+ /* Make the weighting inversely related to distance, */
+ /* to reduce influence on in gamut mapping shape, */
+ /* while retaining some influence at the edge of the */
+ /* grid. */
+ ww = grid2gamut / gamut2cent;
+ if (ww > 1.0)
+ ww = 1.0;
+
+ /* A low weight seems to be enough ? */
+ /* the lower the better in terms of geting best hull mapping fidelity */
+ gpnts[ngamp++].w = 0.05 * ww;
+
+ if (ngamp >= max_gpnts)
+ error("gammap: internal, not enough space for mapping points E (%d > %d)\n",ngamp, max_gpnts);
+ }
+ DC_INC(gc);
+ if (DC_DONE(gc))
+ break;
+ }
+ }
+#else /* !USE_BOUND */
+ printf("!!!! Warning - gammap boundary points disabled !!!!\n");
+#endif /* !USE_BOUND */
+
/* --------------------------- */
/* Compute the output bounding values, and check input range hasn't changed */
for (i = 0; i < ngamp; i++) {
@@ -1696,9 +1691,14 @@ typedef struct {
#endif
/* Create the final gamut mapping rspl. */
- /* [ How about converting to a delta filer ? ie. */
- /* create current filter, then create point list of delta from */
- /* smoothed value, filtering that and then un-deltering it ?? ] */
+ /* [ The smoothing is not as useful as it should be, because */
+ /* if it is increased it tends to push colors out of gamut */
+ /* where they get clipped. Some cleverer scheme which makes */
+ /* sure that smoothness errs on the side of more compression */
+ /* is needed. - Addressed in nearsmth now ? ] */
+ /* How about converting to a delta filer ? ie. */
+ /* create curren filter, then create point list of delta from */
+ /* smoothed value, filtering that and then un-deltering it ?? */
if (s->map != NULL)
s->map->del(s->map);
if (verb)
@@ -1720,24 +1720,20 @@ typedef struct {
/* (This isn't a good indication now that vectors have been adjusted */
/* to counteract the rspl smoothing at the edges.) */
if (verb) {
- double de, avgde = 0.0, maxde = 0.0, num = 0.0; /* DE stats */
+ double de, avgde = 0.0, maxde = 0.0; /* DE stats */
for (i = 0; i < nnsm; i++) {
double av[3];
- if (nsm[i].uflag != 0) /* Ignore grid boundary points */
- continue;
-
/* Compute the mapping error */
dopartialmap2(s, av, nsm[i].sv); /* Just the rspl */
de = icmLabDE(nsm[i].div, av);
avgde += de;
- num++;
if (de > maxde)
maxde = de;
}
- printf("Gamut hull fit to guides: = avg %f, max %f\n",avgde/num,maxde);
+ printf("Gamut hull fit to guides: = avg %f, max %f\n",avgde/nnsm,maxde);
}
#endif /* CHECK_NEARMAP */
@@ -1834,10 +1830,6 @@ typedef struct {
/* Show all neighbours */
wrl->start_line_set(wrl, 0);
for (i = 0; i < nnsm; i++) {
-
- if (nsm[i].uflag != 0) /* Ignore grid boundary points */
- continue;
-
for (j = 0; j < XNNB; j++) {
nearsmth *np = nsm[i].n[j]; /* Pointer to neighbor */
@@ -1873,8 +1865,6 @@ typedef struct {
/* Locate the nearest source point */
for (ix = 0; ix < nnsm; ix++) {
double dist = icmNorm33(pp, nsm[ix].sv);
- if (nsm[i].uflag != 0) /* Ignore grid boundary points */
- continue;
if (dist < bdist) {
bdist = dist;
bix = ix;
@@ -1957,9 +1947,6 @@ typedef struct {
double *ccc;
double mdst[3];
- if (nsm[i].uflag != 0) /* Ignore grid boundary points */
- continue;
-
#if defined(SHOW_ACTUAL_VECTORS) || defined(SHOW_ACTUAL_VEC_DIFF)
# ifdef SHOW_ACTUAL_VECTORS
wrl->add_col_vertex(wrl, 0, nsm[i].sv, yellow);
@@ -1996,8 +1983,6 @@ typedef struct {
#if defined(SHOW_VECTOR_INDEXES) || defined(SHOW_SUB_PNTS)
for (i = 0; i < nnsm; i++) {
- if (nsm[i].uflag != 0) /* Ignore grid boundary points */
- continue;
#ifdef SHOW_VECTOR_INDEXES
{
double cream[3] = { 0.7, 0.7, 0.5 };
@@ -2139,7 +2124,7 @@ typedef struct {
icmMul3By3x4(vec, mat, vec);
/* Intersect it with the source gamut */
- if (sil_gam->vector_isect(sil_gam, vec, cpoint, isect,
+ if (si_gam->vector_isect(si_gam, vec, cpoint, isect,
NULL, NULL, NULL, NULL, NULL) == 0) {
continue;
}
@@ -2194,7 +2179,7 @@ typedef struct {
icmMul3By3x4(vec, mat, vec);
/* Intersect it with the source gamut */
- if (sil_gam->vector_isect(sil_gam, vec, cpoint, isect,
+ if (si_gam->vector_isect(si_gam, vec, cpoint, isect,
NULL, NULL, NULL, NULL, NULL) == 0) {
warning("Ring %d vect %d diagnostic vector intersect failed",i,j);
continue;
@@ -2276,8 +2261,6 @@ typedef struct {
if (sil_gam != scl_gam)
sil_gam->del(sil_gam);
scl_gam->del(scl_gam);
- if (si_gam != sc_gam)
- si_gam->del(si_gam);
return s;
}
@@ -2468,20 +2451,6 @@ double *in
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
-/* Function to pass to rspl to re-set output values, */
-/* to adjust the 1D white and black points */
-static void
-adjust1_wb_func(
- void *pp, /* adjust1wb structure */
- double *out, /* output value to be adjusted */
- double *in /* corresponding input value */
-) {
- adjust1wb *p = (adjust1wb *)pp;
-
- /* Do a linear re-mapping from actual to target */
- out[0] = (out[0] - p->awb[0]) * (p->twb[1] - p->twb[0])/(p->awb[1] - p->awb[0]) + p->twb[0];
-}
-
/* Function to pass to rspl to invert grey curve */
static void inv_grey_func(
void *cntx,