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-rw-r--r--[-rwxr-xr-x]gamut/smthtest.c35
1 files changed, 14 insertions, 21 deletions
diff --git a/gamut/smthtest.c b/gamut/smthtest.c
index b794ed0..c9214d3 100755..100644
--- a/gamut/smthtest.c
+++ b/gamut/smthtest.c
@@ -47,44 +47,37 @@ gammapweights weights[] = {
{ /* Cusp alignment control */
{
0.1, /* Cusp luminance alignment weighting 0 = none, 1 = full */
- 0.0, /* Cusp chroma alignment weighting 0 = none, 1 = full */
- 0.3 /* Cusp hue alignment weighting 0 = none, 1 = full */
+ 0.1, /* Cusp chroma alignment weighting 0 = none, 1 = full */
+ 0.2 /* Cusp hue alignment weighting 0 = none, 1 = full */
},
- 2.0, /* Alignment twist power, 0 = linear, 1 = curve, 2+ late curve */
1.00 /* Chroma expansion 1 = none */
},
- { /* Radial weighting (currently broken - need to fix) */
+ { /* Radial weighting */
0.0, /* Radial error overall weight, 0 + */
0.5, /* Radial hue dominance vs l+c, 0 - 1 */
0.5 /* Radial l dominance vs, c, 0 - 1 */
},
{ /* Weighting of absolute error of destination from source */
1.0, /* Absolute error overall weight */
- 0.8, /* Hue dominance vs l+c, 0 - 1 */
+ 0.5, /* Hue dominance vs l+c, 0 - 1 */
- 0.8, /* White l dominance vs, c, 0 - 1 */
- 0.5, /* Grey l dominance vs, c, 0 - 1 */
- 0.93, /* Black l dominance vs, c, 0 - 1 */
+ 0.9, /* Light l dominance vs, c, 0 - 1 */
+ 0.9, /* Medium l dominance vs, c, 0 - 1 */
+ 0.9, /* Dark l dominance vs, c, 0 - 1 */
- 0.4, /* White l blend start radius, 0 - 1, at white = 0 */
- 0.7, /* Black l blend power, linear = 1.0, enhance < 1.0 */
-
- 1.5, /* L error extra power with size, none = 1.0 */
- 10.0 /* L error extra xover threshold in DE */
+ 0.5, /* l/c dominance breakpoint, 0 - 1 */
+ 0.0, /* l dominance exageration, 0+ */
+ 0.0 /* c dominance exageration, 0+ */
},
{ /* Relative vector smoothing */
- 20.0, 30.0, /* Relative Smoothing radius L* H* */
- 0.9 /* Degree of smoothing */
+ 30.0, 20.0 /* Relative Smoothing radius L* H* */
},
{ /* Weighting of excessive compression error, which is */
/* the src->dst vector length over the available dst depth. */
/* The depth is half the distance to the intersection of the */
/* vector to the other side of the gamut. (doesn't get triggered much ?) */
- 5.0, /* Compression depth weight */
- 5.0 /* Expansion depth weight */
- },
- {
- 0.0 /* Fine tuning expansion weight, 0 - 1 */
+ 100.0, /* Compression depth weight */
+ 100.0 /* Expansion depth weight */
}
}
};
@@ -217,7 +210,7 @@ main(int argc, char *argv[]) {
/* Create the near point mapping */
nsm = near_smooth(verb, &nnsm, gin, gin, gout, 0, 0, NULL, xweights,
- 0.1, 0.1, 1, 1, 2.0, 19, 2.0, 1.20, 5, il, ih, ol, oh);
+ 0.1, 0.1, 1, 1, 2.0, 17, 10.0, il, ih, ol, oh);
if (nsm == NULL)
error("Creating smoothed near points failed");