summaryrefslogtreecommitdiff
path: root/gamut/smthtest.c
diff options
context:
space:
mode:
Diffstat (limited to 'gamut/smthtest.c')
-rw-r--r--gamut/smthtest.c247
1 files changed, 17 insertions, 230 deletions
diff --git a/gamut/smthtest.c b/gamut/smthtest.c
index 24fdfef..c9214d3 100644
--- a/gamut/smthtest.c
+++ b/gamut/smthtest.c
@@ -35,6 +35,8 @@
#include "rspl.h"
#include "gamut.h"
#include "nearsmth.h"
+#include "vrml.h"
+#include "ui.h"
double m21po[3] = { 2.0, 1.0, 2.0 }; /* Many to 1 filter mixing power LCh (theoretically 2) */
@@ -44,8 +46,8 @@ gammapweights weights[] = {
gmm_default, /* Non hue specific defaults */
{ /* Cusp alignment control */
{
- 0.0, /* Cusp luminance alignment weighting 0 = none, 1 = full */
- 0.0, /* Cusp chroma alignment weighting 0 = none, 1 = full */
+ 0.1, /* Cusp luminance alignment weighting 0 = none, 1 = full */
+ 0.1, /* Cusp chroma alignment weighting 0 = none, 1 = full */
0.2 /* Cusp hue alignment weighting 0 = none, 1 = full */
},
1.00 /* Chroma expansion 1 = none */
@@ -91,12 +93,6 @@ void usage(void) {
exit(1);
}
-FILE *start_vrml(char *name, int doaxes);
-void start_line_set(FILE *wrl);
-void add_vertex(FILE *wrl, double pp[3]);
-void make_lines(FILE *wrl, int ppset);
-void end_vrml(FILE *wrl);
-
int
main(int argc, char *argv[]) {
int fa,nfa; /* argument we're looking at */
@@ -112,7 +108,8 @@ main(int argc, char *argv[]) {
gamut *gin, *gout; /* Input and Output gamuts */
nearsmth *nsm; /* Returned list of near smooth points */
int nnsm; /* Number of near smoothed points */
- FILE *wrl; /* VRML output file */
+ int doaxes = 1;
+ vrml *wrl; /* VRML/X3D output file */
gammapweights xweights[14];
@@ -218,22 +215,25 @@ main(int argc, char *argv[]) {
error("Creating smoothed near points failed");
/* Output the src to smoothed near point vectors */
- if ((xl = strrchr(diag_name, '.')) == NULL) { /* Add .wrl extention if there isn't one */
+ if ((xl = strrchr(diag_name, '.')) == NULL) /* Clear extension */
xl = diag_name + strlen(diag_name);
- strcpy(xl,".wrl");
+ xl[0] = '\000';
+
+ if ((wrl = new_vrml(diag_name, doaxes, vrml_lab)) != 0) {
+ error("new_vrml failed for '%s%s'",diag_name,vrml_ext());
}
- wrl = start_vrml(diag_name, 1);
- start_line_set(wrl);
+ wrl->start_line_set(wrl, 0);
for (i = 0; i < nnsm; i++) {
- add_vertex(wrl, nsm[i].sv); /* Source gamut point */
- add_vertex(wrl, nsm[i].dv); /* Smoother destination value */
+ wrl->add_vertex(wrl, 0, nsm[i].sv); /* Source gamut point */
+ wrl->add_vertex(wrl, 0, nsm[i].dv); /* Smoother destination value */
// add_vertex(wrl, nsm[i].drv); /* Radial points */
}
- make_lines(wrl, 2);
- end_vrml(wrl);
+ wrl->make_lines(wrl, 0, 2);
+
+ wrl->del(wrl); /* Write file */
/* Clean up */
free_nearsmth(nsm, nnsm);
@@ -244,217 +244,4 @@ main(int argc, char *argv[]) {
return 0;
}
-/* ------------------------------------------------ */
-/* Some simple functions to do basic VRML work */
-
-#ifndef GAMUT_LCENT
-#define GAMUT_LCENT 50.0
-#endif
-static int npoints = 0;
-static int paloc = 0;
-static struct { double pp[3]; } *pary;
-
-static void Lab2RGB(double *out, double *in);
-
-FILE *start_vrml(char *name, int doaxes) {
- FILE *wrl;
- struct {
- double x, y, z;
- double wx, wy, wz;
- double r, g, b;
- } axes[5] = {
- { 0, 0, 50-GAMUT_LCENT, 2, 2, 100, .7, .7, .7 }, /* L axis */
- { 50, 0, 0-GAMUT_LCENT, 100, 2, 2, 1, 0, 0 }, /* +a (red) axis */
- { 0, -50, 0-GAMUT_LCENT, 2, 100, 2, 0, 0, 1 }, /* -b (blue) axis */
- { -50, 0, 0-GAMUT_LCENT, 100, 2, 2, 0, 1, 0 }, /* -a (green) axis */
- { 0, 50, 0-GAMUT_LCENT, 2, 100, 2, 1, 1, 0 }, /* +b (yellow) axis */
- };
- int i;
-
- if ((wrl = fopen(name,"w")) == NULL)
- error("Error opening VRML file '%s'\n",name);
-
- npoints = 0;
-
- fprintf(wrl,"#VRML V2.0 utf8\n");
- fprintf(wrl,"\n");
- fprintf(wrl,"# Created by the Argyll CMS\n");
- fprintf(wrl,"Transform {\n");
- fprintf(wrl,"children [\n");
- fprintf(wrl," NavigationInfo {\n");
- fprintf(wrl," type \"EXAMINE\" # It's an object we examine\n");
- fprintf(wrl," } # We'll add our own light\n");
- fprintf(wrl,"\n");
- fprintf(wrl," DirectionalLight {\n");
- fprintf(wrl," direction 0 0 -1 # Light illuminating the scene\n");
- fprintf(wrl," direction 0 -1 0 # Light illuminating the scene\n");
- fprintf(wrl," }\n");
- fprintf(wrl,"\n");
- fprintf(wrl," Viewpoint {\n");
- fprintf(wrl," position 0 0 340 # Position we view from\n");
- fprintf(wrl," }\n");
- fprintf(wrl,"\n");
- if (doaxes != 0) {
- fprintf(wrl,"# Lab axes as boxes:\n");
- for (i = 0; i < 5; i++) {
- fprintf(wrl,"Transform { translation %f %f %f\n", axes[i].x, axes[i].y, axes[i].z);
- fprintf(wrl,"\tchildren [\n");
- fprintf(wrl,"\t\tShape{\n");
- fprintf(wrl,"\t\t\tgeometry Box { size %f %f %f }\n",
- axes[i].wx, axes[i].wy, axes[i].wz);
- fprintf(wrl,"\t\t\tappearance Appearance { material Material ");
- fprintf(wrl,"{ diffuseColor %f %f %f} }\n", axes[i].r, axes[i].g, axes[i].b);
- fprintf(wrl,"\t\t}\n");
- fprintf(wrl,"\t]\n");
- fprintf(wrl,"}\n");
- }
- fprintf(wrl,"\n");
- }
-
- return wrl;
-}
-
-void
-start_line_set(FILE *wrl) {
-
- fprintf(wrl,"\n");
- fprintf(wrl,"Shape {\n");
- fprintf(wrl," geometry IndexedLineSet { \n");
- fprintf(wrl," coord Coordinate { \n");
- fprintf(wrl," point [\n");
-}
-
-void add_vertex(FILE *wrl, double pp[3]) {
-
- fprintf(wrl,"%f %f %f,\n",pp[1], pp[2], pp[0]-GAMUT_LCENT);
-
- if (paloc < (npoints+1)) {
- paloc = (paloc + 10) * 2;
- if (pary == NULL)
- pary = malloc(paloc * 3 * sizeof(double));
- else
- pary = realloc(pary, paloc * 3 * sizeof(double));
-
- if (pary == NULL)
- error ("Malloc failed");
- }
- pary[npoints].pp[0] = pp[0];
- pary[npoints].pp[1] = pp[1];
- pary[npoints].pp[2] = pp[2];
- npoints++;
-}
-
-
-void make_lines(FILE *wrl, int ppset) {
- int i, j;
-
- fprintf(wrl," ]\n");
- fprintf(wrl," }\n");
- fprintf(wrl," coordIndex [\n");
-
- for (i = 0; i < npoints;) {
- for (j = 0; j < ppset; j++, i++) {
- fprintf(wrl,"%d, ", i);
- }
- fprintf(wrl,"-1,\n");
- }
- fprintf(wrl," ]\n");
-
- /* Color */
- fprintf(wrl," colorPerVertex TRUE\n");
- fprintf(wrl," color Color {\n");
- fprintf(wrl," color [ # RGB colors of each vertex\n");
-
- for (i = 0; i < npoints; i++) {
- double rgb[3], Lab[3];
- Lab[0] = pary[i].pp[0];
- Lab[1] = pary[i].pp[1];
- Lab[2] = pary[i].pp[2];
- Lab2RGB(rgb, Lab);
- fprintf(wrl," %f %f %f,\n", rgb[0], rgb[1], rgb[2]);
- }
- fprintf(wrl," ] \n");
- fprintf(wrl," }\n");
- /* End color */
-
- fprintf(wrl," }\n");
- fprintf(wrl,"} # end shape\n");
-
-}
-
-void end_vrml(FILE *wrl) {
-
- fprintf(wrl,"\n");
- fprintf(wrl," ] # end of children for world\n");
- fprintf(wrl,"}\n");
-
- if (fclose(wrl) != 0)
- error("Error closing VRML file\n");
-}
-
-
-/* Convert a gamut Lab value to an RGB value for display purposes */
-static void
-Lab2RGB(double *out, double *in) {
- double L = in[0], a = in[1], b = in[2];
- double x,y,z,fx,fy,fz;
- double R, G, B;
-
- /* Scale so that black is visible */
- L = L * (100 - 40.0)/100.0 + 40.0;
-
- /* First convert to XYZ using D50 white point */
- if (L > 8.0) {
- fy = (L + 16.0)/116.0;
- y = pow(fy,3.0);
- } else {
- y = L/903.2963058;
- fy = 7.787036979 * y + 16.0/116.0;
- }
-
- fx = a/500.0 + fy;
- if (fx > 24.0/116.0)
- x = pow(fx,3.0);
- else
- x = (fx - 16.0/116.0)/7.787036979;
-
- fz = fy - b/200.0;
- if (fz > 24.0/116.0)
- z = pow(fz,3.0);
- else
- z = (fz - 16.0/116.0)/7.787036979;
-
- x *= 0.9642; /* Multiply by white point, D50 */
- y *= 1.0;
- z *= 0.8249;
-
- /* Now convert to sRGB values */
- R = x * 3.2410 + y * -1.5374 + z * -0.4986;
- G = x * -0.9692 + y * 1.8760 + z * 0.0416;
- B = x * 0.0556 + y * -0.2040 + z * 1.0570;
-
- if (R < 0.0)
- R = 0.0;
- else if (R > 1.0)
- R = 1.0;
-
- if (G < 0.0)
- G = 0.0;
- else if (G > 1.0)
- G = 1.0;
-
- if (B < 0.0)
- B = 0.0;
- else if (B > 1.0)
- B = 1.0;
-
- R = pow(R, 1.0/2.2);
- G = pow(G, 1.0/2.2);
- B = pow(B, 1.0/2.2);
-
- out[0] = R;
- out[1] = G;
- out[2] = B;
-}
-