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+# Microsoft Developer Studio Project File - Name="cjpeg" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** NICHT BEARBEITEN **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=cjpeg - Win32
+!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
+!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
+!MESSAGE
+!MESSAGE NMAKE /f "cjpeg.mak".
+!MESSAGE
+!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
+!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
+!MESSAGE
+!MESSAGE NMAKE /f "cjpeg.mak" CFG="cjpeg - Win32"
+!MESSAGE
+!MESSAGE Für die Konfiguration stehen zur Auswahl:
+!MESSAGE
+!MESSAGE "cjpeg - Win32" (basierend auf "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir ".\cjpeg\Release"
+# PROP BASE Intermediate_Dir ".\cjpeg\Release"
+# PROP BASE Target_Dir ".\cjpeg"
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir ".\cjpeg\Release"
+# PROP Intermediate_Dir ".\cjpeg\Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ".\cjpeg"
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
+# ADD CPP /nologo /G6 /MT /W3 /GX /Ox /Oa /Ob2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 Release\jpeg.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# Begin Target
+
+# Name "cjpeg - Win32"
+# Begin Group "Quellcodedateien"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;for;f90"
+# Begin Source File
+
+SOURCE=.\cdjpeg.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\cjpeg.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\rdbmp.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\rdgif.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\rdppm.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\rdrle.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\rdswitch.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\rdtarga.c
+# End Source File
+# End Group
+# Begin Group "Header-Dateien"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
+# Begin Source File
+
+SOURCE=.\cderror.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\cdjpeg.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\jconfig.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\jerror.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\jinclude.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\jmorecfg.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\jpeglib.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\jversion.h
+# End Source File
+# End Group
+# Begin Group "Ressourcendateien"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project