diff options
Diffstat (limited to 'xicc/xicc.h')
-rw-r--r-- | xicc/xicc.h | 52 |
1 files changed, 45 insertions, 7 deletions
diff --git a/xicc/xicc.h b/xicc/xicc.h index 3969ebe..2e69ef1 100644 --- a/xicc/xicc.h +++ b/xicc/xicc.h @@ -183,20 +183,30 @@ typedef struct { double Wxyz[3]; /* Reference/Adapted White XYZ (Y range 0.0 .. 1.0) */ double La; /* Adapting/Surround Luminance cd/m^2 */ double Yb; /* Relative Luminance of Background to reference white */ - double Lv; /* Luminance of white in the Viewing/Scene/Image field (cd/m^2) */ + double Lv; /* Luminance of white in the Image/Scene/Viewing field (cd/m^2) */ /* Ignored if Ev is set to other than vc_none */ double Yf; /* Flare as a fraction of the reference white (Y range 0.0 .. 1.0) */ - double Fxyz[3]; /* The Flare white coordinates (typically the Ambient color) */ - /* Will be taken from Wxyz if Fxyz == 0.0 */ + double Yg; /* Glare as a fraction of the ambient (Y range 0.0 .. 1.0) */ + double Gxyz[3]; /* The Glare white coordinates (ie the Ambient color) */ + /* will be taken from Wxyz if Gxyz <= 0.0 */ char *desc; /* Possible description of this VC */ } icxViewCond; +/* Method of black point adaptation */ +typedef enum { + gmm_BPadpt = 0, /* Adapt source black point to destination */ + gmm_noBPadpt = 1, /* Don't adapt black point to destination */ + gmm_bendBP = 2, /* Don't adapt black point, bend it to dest. at end */ + gmm_clipBP = 3 /* Don't adapt black point, clip it to dest. at end */ +} icx_BPmap; + /* Structure to convey gamut mapping intent */ typedef struct { - int usecas; /* 0x0 Use Lab space */ - /* 0x1 Use Color Appearance Space */ - /* 0x2 Use Absolute Color Appearance Space */ - /* 0x101 Use Color Appearance Space with luminence scaling */ + int usecas; /* 0x0 Use relative Lab space */ + /* 0x1 Use Absolute Lab Space */ + /* 0x2 Use Color Appearance Space */ + /* 0x3 Use Absolute Color Appearance Space */ + /* 0x102 Use Color Appearance Space with luminence scaling */ int usemap; /* NZ if Gamut mapping should be used, else clip */ double greymf; /* Grey axis hue matching factor, 0.0 - 1.0 */ double glumwcpf; /* Grey axis luminance white compression factor, 0.0 - 1.0 */ @@ -204,6 +214,7 @@ typedef struct { double glumbcpf; /* Grey axis luminance black compression factor, 0.0 - 1.0 */ double glumbexf; /* Grey axis luminance black expansion factor, 0.0 - 1.0 */ double glumknf; /* Grey axis luminance knee factor, 0.0 - 1.0 */ + icx_BPmap bph; /* Method of black point adapation */ double gamcpf; /* Gamut compression factor, 0.0 - 1.0 */ double gamexf; /* Gamut expansion factor, 0.0 - 1.0 */ double gamcknf; /* Gamut compression knee factor, 0.0 - 1.0 */ @@ -294,6 +305,7 @@ struct _xicc { double smooth, /* RSPL smoothing factor, */ /* -ve if raw */ double avgdev, /* Avge Dev. of points */ + double demph, /* cLut dark emphasis factor */ icxViewCond *vc, /* Viewing Condition - only */ /* used if pcsor == CIECAM. */ /* or ICX_CAM_CLIP flag. */ @@ -903,6 +915,32 @@ void icxdpdiMulBy3x3Parm( double in[3] /* Input values */ ); +/* ------------------------------------------- */ +/* BT.1886 support */ + +/* Convert an effective gamma given an offset into a technical gamma */ +double xicc_tech_gamma(double egamma, double off); + +typedef struct { + double ingo; /* input Y gamma offset for bt1886 */ + double outsc; /* output Y scale for bt1886 */ + double outL; /* output black point L value */ + double tab[2]; /* Target ab offset value at zero input for bt1886 */ + double gamma; /* bt.1886 technical gamma to apply */ +} bt1886_info; + +/* Set the bt1886_info to a default do nothing state */ +void bt1886_setnop(bt1886_info *p); + +/* Setup the bt1886_info for the given target */ +void bt1886_setup(bt1886_info *p, double *XYZbp, double gamma); + +/* Apply BT.1886 black offset and gamma curve to */ +/* the XYZ out of the input profile. */ +/* Do this in the colorspace defined by the input profile matrix lookup, */ +/* so it will be relative XYZ */ +void bt1886_apply(bt1886_info *p, icmLuMatrix *lu, double *out, double *in); + /* - - - - - - - - - - */ #include "xcal.h" |