From 0608b136fb58317a929de513ba1c4f3951cf12df Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B6rg=20Frings-F=C3=BCrst?= Date: Fri, 6 Nov 2015 09:02:27 +0100 Subject: Rename missing-sources/x3dom.debug.js --- debian/missing-sources/x3dom.debug.js | 53578 -------------------------------- 1 file changed, 53578 deletions(-) delete mode 100644 debian/missing-sources/x3dom.debug.js (limited to 'debian/missing-sources/x3dom.debug.js') diff --git a/debian/missing-sources/x3dom.debug.js b/debian/missing-sources/x3dom.debug.js deleted file mode 100644 index 0703be4..0000000 --- a/debian/missing-sources/x3dom.debug.js +++ /dev/null @@ -1,53578 +0,0 @@ -/** X3DOM Runtime, http://www.x3dom.org/ 1.6.2 - 8f5655cec1951042e852ee9def292c9e0194186b - Sat Dec 20 00:03:52 2014 +0100 *//* - * X3DOM JavaScript Library - * http://www.x3dom.org - * - * (C)2009 Fraunhofer IGD, Darmstadt, Germany - * Dual licensed under the MIT and GPL - * - * Based on code originally provided by - * Philip Taylor: http://philip.html5.org - */ - -// Add some JS1.6 Array functions: -// (This only includes the non-prototype versions, because otherwise it messes up 'for in' loops) - -if (!Array.forEach) { - /* - * Function: Array.forEach - * - * Javascript array forEach() method calls a function for each element in the array. - * - * Parameters: - * - * array - The array - * fun - Function to test each element of the array - * thisp - Object to use as __this__ when executing callback - * - * Returns: - * - * The created array - */ - Array.forEach = function (array, fun, thisp) { - var len = array.length; - for (var i = 0; i < len; i++) { - if (i in array) { - fun.call(thisp, array[i], i, array); - } - } - }; -} - -if (!Array.map) { - Array.map = function(array, fun, thisp) { - var len = array.length; - var res = []; - for (var i = 0; i < len; i++) { - if (i in array) { - res[i] = fun.call(thisp, array[i], i, array); - } - } - return res; - }; -} - -if (!Array.filter) { - Array.filter = function(array, fun, thisp) { - var len = array.length; - var res = []; - for (var i = 0; i < len; i++) { - if (i in array) { - var val = array[i]; - if (fun.call(thisp, val, i, array)) { - res.push(val); - } - } - } - return res; - }; -} - -/* - * X3DOM JavaScript Library - * http://www.x3dom.org - * - * (C)2009 Fraunhofer IGD, Darmstadt, Germany - * Dual licensed under the MIT and GPL - * - * Based on code originally provided by - * Philip Taylor: http://philip.html5.org - */ - -/** - * The Namespace container for x3dom objects. - * @namespace x3dom - * */ -var x3dom = { - canvases : [], - - x3dNS : 'http://www.web3d.org/specifications/x3d-namespace', - x3dextNS : 'http://philip.html5.org/x3d/ext', - xsltNS : 'http://www.w3.org/1999/XSL/x3dom.Transform', - xhtmlNS : 'http://www.w3.org/1999/xhtml' -}; - -/** - * The x3dom.nodeTypes namespace. - * @namespace x3dom.nodeTypes - * */ -x3dom.nodeTypes = {}; - -/** - * The x3dom.nodeTypesLC namespace. Stores nodetypes in lowercase - * @namespace x3dom.nodeTypesLC - * */ -x3dom.nodeTypesLC = {}; - -/** - * The x3dom.components namespace. - * @namespace x3dom.components - * */ -x3dom.components = {}; - -/** Cache for primitive nodes (Box, Sphere, etc.) */ -x3dom.geoCache = []; - -/** Stores information about Browser and hardware capabilities */ -x3dom.caps = { PLATFORM: navigator.platform, AGENT: navigator.userAgent, RENDERMODE: "HARDWARE" }; - -/** Registers the node defined by @p nodeDef. - - The node is registered with the given @p nodeTypeName and @p componentName. - - @param nodeTypeName the name of the node type (e.g. Material, Shape, ...) - @param componentName the name of the component the node type belongs to - @param nodeDef the definition of the node type - */ -x3dom.registerNodeType = function(nodeTypeName, componentName, nodeDef) { - //console.log("Registering nodetype [" + nodeTypeName + "] in component [" + componentName + "]"); - if (x3dom.components[componentName] === undefined) { - x3dom.components[componentName] = {}; - } - nodeDef._typeName = nodeTypeName; - nodeDef._compName = componentName; - x3dom.components[componentName][nodeTypeName] = nodeDef; - x3dom.nodeTypes[nodeTypeName] = nodeDef; - x3dom.nodeTypesLC[nodeTypeName.toLowerCase()] = nodeDef; -}; - -/** Test if node is registered X3D element */ -x3dom.isX3DElement = function(node) { - // x3dom.debug.logInfo("node=" + node + "node.nodeType=" + node.nodeType + ", node.localName=" + node.localName + ", "); - var name = (node.nodeType === Node.ELEMENT_NODE && node.localName) ? node.localName.toLowerCase() : null; - return (name && (x3dom.nodeTypes[node.localName] || x3dom.nodeTypesLC[name] || - name == "x3d" || name == "websg" || name == "route")); -}; - -/* - * Function: x3dom.extend - * - * Returns a prototype object suitable for extending the given class - * _f_. Rather than constructing a new instance of _f_ to serve as - * the prototype (which unnecessarily runs the constructor on the created - * prototype object, potentially polluting it), an anonymous function is - * generated internally that shares the same prototype: - * - * Parameters: - * f - Method f a constructor - * - * Returns: - * A suitable prototype object - * - * See Also: - * Douglas Crockford's essay on . - */ -// TODO; unify with defineClass, which does basically the same -x3dom.extend = function(f) { - function G() {} - G.prototype = f.prototype || f; - return new G(); -}; - -/** - * Function x3dom.getStyle - * - * Computes the value of the specified CSS property p on the - * specified element e. - * - * Parameters: - * oElm - The element on which to compute the CSS property - * strCssRule - The name of the CSS property - * - * Returns: - * - * The computed value of the CSS property - */ -x3dom.getStyle = function(oElm, strCssRule) { - var strValue = ""; - var style = document.defaultView.getComputedStyle ? document.defaultView.getComputedStyle(oElm, null) : null; - if (style) { - strValue = style.getPropertyValue(strCssRule); - } - else if(oElm.currentStyle){ - strCssRule = strCssRule.replace(/\-(\w)/g, function (strMatch, p1){ return p1.toUpperCase(); }); - strValue = oElm.currentStyle[strCssRule]; - } - return strValue; -}; - - -/** Utility function for defining a new class. - - @param parent the parent class of the new class - @param ctor the constructor of the new class - @param methods an object literal containing the methods of the new class - @return the constructor function of the new class - */ -function defineClass(parent, ctor, methods) { - if (parent) { - function Inheritance() {} - Inheritance.prototype = parent.prototype; - - ctor.prototype = new Inheritance(); - ctor.prototype.constructor = ctor; - ctor.superClass = parent; - } - if (methods) { - for (var m in methods) { - ctor.prototype[m] = methods[m]; - } - } - return ctor; -} - -/** Utility function for testing a node type. - - @param object the object to test - @param clazz the type of the class - @return true or false - */ -x3dom.isa = function(object, clazz) { - /* - if (!object || !object.constructor || object.constructor.superClass === undefined) { - return false; - } - if (object.constructor === clazz) { - return true; - } - - function f(c) { - if (c === clazz) { - return true; - } - if (c.prototype && c.prototype.constructor && c.prototype.constructor.superClass) { - return f(c.prototype.constructor.superClass); - } - return false; - } - return f(object.constructor.superClass); - */ - return (object instanceof clazz); -}; - - -/// helper -x3dom.getGlobal = function () { - return (function () { - return this; - }).call(null); -}; - - -/** - * Load javascript file either by performing an synchronous jax request - * an eval'ing the response or by dynamically creating a