From 094535c010320967639e8e86f974d878e80baa72 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B6rg=20Frings-F=C3=BCrst?= Date: Fri, 1 May 2015 16:13:57 +0200 Subject: Imported Upstream version 1.7.0 --- doc/tiffgamut.html | 59 +++++++++++++++++++++++++++++++++++++++++++++--------- 1 file changed, 50 insertions(+), 9 deletions(-) (limited to 'doc/tiffgamut.html') diff --git a/doc/tiffgamut.html b/doc/tiffgamut.html index 5b67603..6aea52d 100644 --- a/doc/tiffgamut.html +++ b/doc/tiffgamut.html @@ -3,19 +3,19 @@ tiffgamut + charset=windows-1252">

xicc/tiffgamut

Summary

- Create a gamut file or VRML file of the color gamut of the contents + Create a gamut file or X3DOM file of the color gamut of the contents of a set of TIFF or JPEG image.

tiffgamut allows creation of gamut files from the pixel values in a set of TIFF and/or JPEG raster images, as defined by an ICC profile, in L*a*b* or CIECAM02 - Jab colorspace, and can also represent the gamut as a VRML file. + Jab colorspace, and can also represent the gamut as a X3DOM file. This can be used for visualizing and comparing the gamut of an image to the colorspace it is in, or a colorspace it might get transformed into, and can also be used to create an image source gamut for use @@ -29,7 +29,12 @@ intent for appearance space gamut mappings, and the same input viewing conditions to be used in collink or colprof using the -c - flag, i.e. "tiffgamut -pj -cmt sRGB.icm image.tif"
+ flag, i.e. "tiffgamut -pj -cmt sRGB.icm image.tif" See Image dependent gamut mapping using + device links for an example workflow.
+
+ See 3D Viewing + Format for switching to VRML or X3D output format.

Usage Summary

tiffgamut [-v level] [profile.icm | embedded.tif/jpg] infile1.tif/jpg @@ -37,6 +42,8 @@  -v            + + Verbose
  -d sres       Surface resolution @@ -45,18 +52,24 @@ emit - VRML .wrl file as well as CGATS .gam file

 -n            Don't - add VRML axes or white/black point
+ + + add X3DOM axes or white/black point

 -k            Add + + markers for prim. & sec. "cusp" points
 -f perc       Filter by popularity, perc = percent to use

@@ -80,6 +95,8 @@ s r + + = reverse (priority: monochrome > matrix > lut)
 -p oride
@@ -107,11 +126,15 @@ either    + + pe - Print evaluation environment (CIE 116-1995)
           + + pc - Critical print evaluation environment (ISO-3664 P1)
@@ -122,6 +145,8 @@ either   + +   mb - Monitor in bright work environment
     @@ -146,36 +171,48 @@ either s:surround   + + n = auto, a = average, m = dim, d = dark,
                 + +      c = transparency (default average)
         w:X:Y:Z      + + Adapted white point as XYZ (default media white)
         w:x:y        + + Adapted white point as x, y
         a:adaptation + + Adaptation luminance in cd.m^2 (default 50.0)
         b:background + + Background % of image luminance (default 20)
         l:imagewhite Image white in cd.m^2 if surround = auto (default 250)

         @@ -196,6 +235,8 @@ f:flare      monospace;">          + + g:x:y        Glare color as x, y
 -O outputfile Override the default output filename & @@ -211,11 +252,11 @@ f:flare      and is a good place to start. Small values may take a lot of time to generate, and will produce big files.

- The -w flag causes a VRML file to be produced, as well as a + The -w flag causes a X3DOM file to be produced, as well as a gamut file.

The -n flag suppresses the L*a*b* axes being created in the - VRML.
+ X3DOM.

The -k flag adds markers for each of the primary and secondary "cusp" points (Red, Yellow, -- cgit v1.2.3