From 094535c010320967639e8e86f974d878e80baa72 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B6rg=20Frings-F=C3=BCrst?= Date: Fri, 1 May 2015 16:13:57 +0200 Subject: Imported Upstream version 1.7.0 --- doc/viewgam.html | 255 ++++++++++++++++++++++++++++++------------------------- 1 file changed, 138 insertions(+), 117 deletions(-) (limited to 'doc/viewgam.html') diff --git a/doc/viewgam.html b/doc/viewgam.html index 0bf5c04..9c3e3f0 100644 --- a/doc/viewgam.html +++ b/doc/viewgam.html @@ -1,125 +1,146 @@ - - viewgam - - - - -

gamut/viewgam

-

Summary

-Convert one or more gamuts into a VRML -3D visualization -file.  This allows visual comparison of several gamut surfaces.
-Also allows creating the intersection (overlap) between two gamuts. -This is useful in measuring and visualizing the coverage of one gamut -of another.
-

Usage
-

-viewgam { [-c color] [-t -trans] [-w|s] infile.gam } ... outfile.wrl
-                -For each input gamut file:
- -c color        + + viewgam + + + + +

gamut/viewgam

+

Summary

+ Convert one or more gamuts into a X3DOM 3D visualization file. +  This allows visual comparison of several gamut surfaces.
+ Also allows creating the intersection (overlap) between two gamuts. + This is useful in measuring and visualizing the coverage of one + gamut of another.
+
+ See 3D Viewing Format for switching to + VRML or X3D output format.
+

Usage
+

+ viewgam { [-c color] + [-t trans] [-w|s] infile.gam } ... outfile.x3d.html
+                 +For + + + each input gamut file:
+  -c color        Color to -make gamut, -r = red, g = green, b = blue
-                +make + + + gamut, r = red, g = green, b = blue
+                    -c = cyan, m = magenta, y = yellow, w = white
-                   -n = natural color
- -t trans        +c + + + = cyan, m = magenta, y = yellow, w = white
+                    +n + + + = natural color
+  -t trans        Set transparency -from 0.0 (opaque) to 1.0 (invisible)
- -w              -Show as a wireframe
- -s              -Show as a solid surface
-  infile.gam      Name -of infile.gam file
-
- -n             -Don't add Lab axes
- -i             Compute -and print intersecting volume of first 2 gamuts
- -I isect.gam   Same as -i, but save intersection gamut -to isect.gam
-
 outfile.wrl Name of output -outfile.wrl file
-
-

Usage Details and Discussion

-viewgam creates a VRML file that allows the  viewing and -comparing -of multiple gamut files by representing them as solid surfaces, -wireframes, -etc. It takes as input a list of gamut files, each file preceded by any -options that are to apply to the display of  that particular -gamut. -
-
-The options that can be specified for each input gamut are:
-
--c color allows the color of the surface or wireframe to -be -specified. Any of a number of predefined colors (red, green, blue, -cyan, -magenta, yellow, white) can be used, as well as allowing the color to -reflect -the natural color of that point in the colorspace.
-
--t trans allows the transparency of the surface  to -be -specified. A value of 0.2 might be a good place to start. Using -transparency -generally leads to a slower display than the default opaque surface -treatment, but can make it possible to see within a solid gamut surface.
-
--w forces the gamut surface to be rendered as a wireframe.
-
--s forces the gamut surface to be rendered as a solid surface.
-
-By default, the first gamut is treated as a solid with natural -coloring, -with the second and subsequent gamuts being wireframes with colors of -white, -red, cyan, yellow, green and blue, with decreasing visibility.
-
-The -n flag turns off display of the default L*a*b* axes in the -output.
-
-The -i flag computes the -intersecting volume of the first two gamuts (in cubic color units, -usually L*a*b*), as well as the volumes of the two gamuts and the -percentage the intersection is of the two gamuts. This is a useful -measure of the coverage one gamut has of another. If -I is used, then as well as printing -the volume, the intersecting gamut will be saved to the isect.gam file.
-
-The final argument is the name of the VRML file to save the resulting -composite -3D visualization file to.
-
- +from + + + 0.0 (opaque) to 1.0 (invisible)

+  -w              +Show + + + as a wireframe
+  -s              +Show + + + as a solid surface
+  infile.gam      + Name of infile.gam file
+
+  -n             +Don't + + + add Lab axes
+  -i             Compute and + print intersecting volume of first 2 gamuts
+  -I isect.gam   Same as -i, but save intersection + gamut to isect.gam
+
 outfile        Base + + name of output outfile.x3d.html file

+

Usage Details and Discussion

+ viewgam creates a X3DOM file that allows the  viewing + and comparing of multiple gamut files by representing them as solid + surfaces, wireframes, etc. It takes as input a list of gamut files, + each file preceded by any options that are to apply to the display + of  that particular gamut.
+
+ The options that can be specified for each input gamut are:
+
+ -c color allows the color of the surface or wireframe + to be specified. Any of a number of predefined colors (red, green, + blue, cyan, magenta, yellow, white) can be used, as well as allowing + the color to reflect the natural color of that point in the + colorspace.
+
+ -t trans allows the transparency of the surface  + to be specified. A value of 0.2 might be a good place to start. + Using transparency generally leads to a slower display than the + default opaque surface treatment, but can make it possible to see + within a solid gamut surface.
+
+ -w forces the gamut surface to be rendered as a wireframe.
+
+ -s forces the gamut surface to be rendered as a solid + surface.
+
+ By default, the first gamut is treated as a solid with natural + coloring, with the second and subsequent gamuts being wireframes + with colors of white, red, cyan, yellow, green and blue, with + decreasing visibility.
+
+ The -n flag turns off display of the default L*a*b* axes in + the output.
+
+ The -i flag computes the + intersecting volume of the first two gamuts (in cubic color units, + usually L*a*b*), as well as the volumes of the two gamuts and the + percentage the intersection is of the two gamuts. This is a useful + measure of the coverage one gamut has of another. If -I is used, then as well as + printing the volume, the intersecting gamut will be saved to the isect.gam file.
+
+ The final argument is the base name of the X3DOM file to save the + resulting composite 3D visualization file to. If the name given + doesn't have an extension, one will be automatically added.
+
+ -- cgit v1.2.3