// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. syntax = "proto2"; option optimize_for = LITE_RUNTIME; package extensions.api.cast_channel; message CastMessage { // Always pass a version of the protocol for future compatibility // requirements. enum ProtocolVersion { CASTV2_1_0 = 0; } required ProtocolVersion protocol_version = 1; // source and destination ids identify the origin and destination of the // message. They are used to route messages between endpoints that share a // device-to-device channel. // // For messages between applications: // - The sender application id is a unique identifier generated on behalf of // the sender application. // - The receiver id is always the the session id for the application. // // For messages to or from the sender or receiver platform, the special ids // 'sender-0' and 'receiver-0' can be used. // // For messages intended for all endpoints using a given channel, the // wildcard destination_id '*' can be used. required string source_id = 2; required string destination_id = 3; // This is the core multiplexing key. All messages are sent on a namespace // and endpoints sharing a channel listen on one or more namespaces. The // namespace defines the protocol and semantics of the message. required string namespace = 4; // Encoding and payload info follows. // What type of data do we have in this message. enum PayloadType { STRING = 0; BINARY = 1; } required PayloadType payload_type = 5; // Depending on payload_type, exactly one of the following optional fields // will always be set. optional string payload_utf8 = 6; optional bytes payload_binary = 7; } // Messages for authentication protocol between a sender and a receiver. message AuthChallenge { } message AuthResponse { required bytes signature = 1; required bytes client_auth_certificate = 2; } message AuthError { enum ErrorType { INTERNAL_ERROR = 0; NO_TLS = 1; // The underlying connection is not TLS } required ErrorType error_type = 1; } message DeviceAuthMessage { // Request fields optional AuthChallenge challenge = 1; // Response fields optional AuthResponse response = 2; optional AuthError error = 3; }