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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
  <head>
    <title>tiffgamut</title>
    <meta http-equiv="content-type" content="text/html;
      charset=ISO-8859-1">
    <meta name="author" content="Graeme Gill">
  </head>
  <body>
    <h2><b>xicc/tiffgamut</b></h2>
    <h3>Summary</h3>
    Create a gamut file or VRML file of the color gamut of the
    contents of a set of TIFF or JPEG image.<br>
    <br>
    <span style="font-weight: bold;">tiffgamut</span> allows creation of
    gamut files from the pixel values in a
    set of TIFF and/or JPEG raster images, as defined by an ICC profile,
    in L*a*b* or
    CIECAM02
    Jab
    colorspace, and can also represent the gamut as a VRML file. This
    can be used for visualizing and comparing the gamut of an image to
    the
    colorspace it is
    in, or a colorspace it might get transformed into, and can also be
    used
    to create an image source gamut for use with <a href="collink.html">
      collink</a>.<br>
    <br>
    <span style="font-weight: bold;">NOTE</span> that if you are
    creating
    an image gamut suitable for use with the <a href="collink.html">collink</a>
    <a href="collink.html#g">-g</a> or <a href="collink.html#G">-G</a>
    flags, or <a href="colprof.html#g">colprof
      -g</a>, use the Jab appearance space intent for appearance space
    gamut
    mappings, and the same input viewing
    conditions to be used in <span style="font-weight: bold;">collink</span>
    or <span style="font-weight: bold;">colprof</span>
    using
    the -c flag, i.e. "tiffgamut -pj -cmt sRGB.icm image.tif"<br>
    <h3>Usage Summary</h3>
    <small><span style="font-family: monospace;">tiffgamut [-v level]
        [profile.icm | embedded.tif/jpg] infile1.tif/jpg
        [infile2.tif/jpg ...]</span><br style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;-v&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
        Verbose</span><br style="font-family: monospace;">
      &nbsp;
      <span style="font-family: monospace;">-d
        sres&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Surface
        resolution details 1.0 - 50.0</span><br style="font-family:
        monospace;">
      <span style="font-family: monospace;">&nbsp;-w&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
emit
        VRML .wrl file as well as CGATS .gam file</span><br
        style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;-n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
Don't
        add VRML axes or white/black point</span><br style="font-family:
        monospace;">
      <span style="font-family: monospace;">&nbsp;-k&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
Add
        markers for prim. &amp; sec. "cusp" points<br>
        &nbsp;-f perc&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Filter by
        popularity,
        perc = percent to use<br style="font-family: monospace;">
      </span><span style="font-family: monospace;">&nbsp;-i
        intent&nbsp;&nbsp;&nbsp;&nbsp; p =
        perceptual, r = relative colorimetric,</span><br
        style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
s
        = saturation, a = absolute (default), d = profile default</span></small><small><span
        style="font-family: monospace;"></span></small><br
      style="font-family: monospace;">
    <small><span style="font-family: monospace;"></span><span
        style="font-family: monospace;">&nbsp;-o
        order&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; n = normal
        (priority: lut &gt; matrix &gt; monochrome)</span><br
        style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
r
        = reverse (priority: monochrome &gt;
        matrix &gt; lut)<br>
      </span></small><small><span style="font-family: monospace;">&nbsp;</span><span
        style="font-family: monospace;">-p oride</span><span
        style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; l
        =
        Lab_PCS (default), j = CIECAM02 Appearance Jab</span></small><br
      style="font-family: monospace;">
    <small><span style="font-family: monospace;"></span><span
        style="font-family: monospace;">&nbsp;-c viewcond&nbsp;&nbsp;
        set
        appearance mode and viewing conditions for CIECAM02,</span><br
        style="font-family: monospace;">
      <span style="font-family: monospace;"></span><span
        style="font-family: monospace;"></span></small><small><span
        style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
either
        an enumerated choice, or a parameter:value change</span><span
        style="font-family: monospace;"></span><br style="font-family:
        monospace;">
      <span style="font-family: monospace;"></span></small><small><span
        style="font-family: monospace;">&nbsp;
        &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; pp - Practical Reflection
        Print
        (ISO-3664 P2)</span><br style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
&nbsp;&nbsp;
        pe - Print evaluation environment (CIE 116-1995)<br>
      </span></small><small><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
&nbsp;&nbsp;
        pc - Critical print evaluation environment (ISO-3664 P1)</span></small><small><span
        style="font-family: monospace;"></span><span style="font-family:
        monospace;"></span><br style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp; &nbsp;
        &nbsp; &nbsp; &nbsp; mt - Monitor in typical work environment</span><br
        style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
&nbsp;
        &nbsp; mb - Monitor in bright work environment</span><br
        style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;
        &nbsp;
        &nbsp;&nbsp;&nbsp; md - Monitor in darkened work
        environment</span><br style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;
        &nbsp;
        &nbsp;&nbsp;&nbsp; jm - Projector in dim environment</span><br
        style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;
        &nbsp;
        &nbsp;&nbsp;&nbsp; jd - Projector in dark environment</span><br
        style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp; &nbsp;&nbsp;
        &nbsp;&nbsp;&nbsp; pcd - Photo CD - original scene
        outdoors</span><br style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;
        &nbsp;
        &nbsp;&nbsp;&nbsp; ob - Original scene - Bright Outdoors</span><br
        style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;
        &nbsp;
        &nbsp;&nbsp;&nbsp; cx - Cut Sheet Transparencies on a viewing
        box</span></small><br style="font-family: monospace;">
    <small><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
s:surround&nbsp;&nbsp;
        n = auto, a = average, m = dim, d = dark,</span><br
        style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
&nbsp;
        &nbsp; &nbsp;&nbsp; c = transparency (default average)</span><br
        style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
w:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
        Adapted white point
        as XYZ (default media white)</span><br style="font-family:
        monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
w:x:y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
        Adapted white point as
        x, y</span><br style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
a:adaptation
        Adaptation luminance in
        cd.m^2
        (default 50.0)</span><br style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
b:background
        Background % of image luminance (default 20)<br>
        &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp; l:scenewhite Scene
        white in
        cd.m^2 if surround = auto (default 250)<br style="font-family:
          monospace;">
      </span><span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
f:flare&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
        Flare
        light % of image luminance (default 1)</span><br
        style="font-family: monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp; &nbsp;
        &nbsp;&nbsp;
        f:X:Y:Z&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Flare color as
        XYZ (default media white)</span><br style="font-family:
        monospace;">
      <span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
f:x:y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
        Flare color as x, y<br>
        &nbsp;-O outputfile Override the default output filename &amp;
        extension.<br style="font-family: monospace;">
      </span></small><br>
    <h3>Usage Details and Discussion<br>
    </h3>
    The<b> -v</b> flag dumps out the ICC profile header information.<br>
    <br>
    The <b>-d</b> parameter controls the level of detail displayed in
    the
    surface. The parameter roughly corresponds to a deltaE value, so
    smaller
    values
    give greater detail. The default value is around 10, and is a good
    place
    to start. Small values may take a lot of time to generate, and will
    produce
    big files.<br>
    <br>
    The <b>-w</b> flag causes a VRML file to be produced, as well as a
    gamut file.<br>
    <br>
    The <b>-n</b> flag suppresses the L*a*b* axes being created in
    the
    VRML.<br>
    <br>
    The <span style="font-weight: bold;">-k</span> flag adds markers
    for
    each of the primary and secondary "cusp" points (Red, Yellow, Green,
    Cyan, Blue &amp; Magenta). No markers will be displayed if the cusps
    cannot be determined.<br>
    <br>
    The <span style="font-weight: bold;">-f</span> <span
      style="font-weight: bold;">perc</span> parameter turns on
    filtering of
    the raster colors. The colors from the image are clustered, and then
    sorted according to popularity, and then the <span
      style="font-weight: bold;">perc</span> most common percentage of
    colors are used to create the gamut surface. This may be useful in
    creating a source gamut mapping surface that favors the important
    colors within an image, and doesn't attempt to compress the color
    reproduction in order to reproduce the little used colors. A value
    of <span style="font-weight: bold;">perc</span> of 90 or 80 may be
    a good place
    to start. Note that the filtering is performed independently on each
    raster image processed, with the final gamut being the union of all
    the
    filtered image gamuts.<br>
    <br>
    The <b>-i</b> flag selects the intent transform used for a lut
    based
    profile. It also selects between relative and absolute colorimetric
    for
    non-lut base profiles. Note that anything other than colorimetric
    may
    not represent the
    native capabilities of the device. The default intent will be
    absolute
    colorimetic for L*a*b* output, and CIECAM02 appearance for Jab
    output.<br>
    <br>
    An ICC profile is allowed to contain more than the minimum number of
    elements or table needed to describe a certain transform, and may
    contain redundant descriptions. &nbsp;By default, LUT based table
    information will be used first if present, followed by matrix/shaper
    information, and only using monochrome
    information if it is all that is present. The <b>-o</b> flag,
    reverses
    this
    order.&nbsp;&nbsp;&nbsp; <br>
    <br>
    <span style="font-weight: bold;">-p</span>: By default the gamut
    will
    be created in L*a*b* colorspace. If&nbsp; <span style="font-weight:
      bold;">-pj</span> is selected, then CIECAM02
    appearance space Jab will be used for the output, and the viewing
    conditions will be taken into account. Jab space is what is normally
    needed to be compatible with the default intents used in <a
      href="colprof.html">colprof</a>. <span style="font-weight: bold;"><br>
    </span>Note that the CIECAM02 output space selection by default uses
    the colorimetric transform of the profile resulting in the
    appearance
    of the native device, but that the perceptual or
    saturation transforms may be used by selecting them using the <span
      style="font-weight: bold;">-i</span> parameter, which may give a
    different result with some profiles. This may be desirable if an
    image
    is to be transformed through the perceptual or saturation tables of
    a
    profile as part of a link with an Argyll generated output profile,
    since it will then represent the apparent gamut of the image when
    subject to these tables. If the absolute colorimetric intent is
    chosen
    using <span style="font-weight: bold;">-ia</span> in combinations
    with
    <span style="font-weight: bold;">-pj</span>, then&nbsp; Jab with
    a fixed white reference is used, which emulates an absolute CIECAM02
    Jab
    appearance space. <br>
    <br>
    The <span style="font-weight: bold;">-c</span> parameter sets the
    output space to CIECAM02 appearance Jab values, and also allows
    choosing
    a set of viewing conditions, either by choosing a typical viewing
    environment, or controlling
    particular viewing condition parameters. This is only functional if
    an
    ICC profile is provided.<br>
    <br>
    The <span style="font-weight: bold;">-O</span> parameter allows the
    output file name &amp; extension to be specified independently of
    the
    last tiff/jpeg
    filename. Note that the full filename must be specified, including
    the
    extension.<br>
    <br>
    If the TIFF or JPEG files are in a device space (ie. RGB, CMYK
    etc.), then it
    is
    necessary to supply an ICC profile to translate the device space
    values
    to a CIE space value such as L*a*b* or CIECAM02 Jab space for
    creating
    a gamut surface. For the ICC profile provided it is then possible to
    select exactly what type of conversion is used. A TIFF or JPEGfile
    with an
    embedded ICC profile may be supplied as the profile argument - e.g.
    to
    get the gamut of a tiff file that contains an embedded profile use
    something like:<br>
    <br>
    &nbsp;&nbsp;&nbsp; tiffgamut image.tif image.tif<br>
    <br>
    If a TIFF file is
    already in a CIE space such as CIELab or ICCLab, then it is not
    necessary to select an ICC profile,&nbsp; although a PCS to PCS
    colorspace profile may be chosen. All the TIFF and JPEG files
    must be in the same colorspace.<br>
    <br>
    One or more TIFF and/or JPEG files may be specified, and the gamut
    is the union of
    the gamuts of each file. This is useful for creating an image
    specific
    gamut mapping that can be applied to a set of images with consistent
    results between the images. Note that the output gamut file name
    will
    by default be taken from the last TIFF or JPEG file specified, with
    the .gam
    extension added automatically. The <span style="font-weight: bold;">-O</span>
    parameter will override this default.<br>
    <br>
    <span style="font-weight: bold;">NOTES</span><br>
    <br>
    The white and black points put in the gamut are the colorspace white
    and black points. For the purposes of latter gamut mapping, it is
    assumed that the image should retain it's position within the
    colorspace dynamic range. For an L*a*b* image, the values value
    100,0,0
    and 0,0,0 for white and black are assumed. An image in L*a*b* should
    be
    adjusted be neutral to, and sit within the dynamic range of those
    white
    and black points.<br>
    <br>
    <br>
    <span style="font-weight: bold;"></span><br>
    <br>
    <br>
  </body>
</html>