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#ifndef ACOCCOA_H
/* OS X Coccoa support code for Argyll. */
/* In some places we really prefer not to have OS X code */
/* in separate .m files, so we'll do it all from C. */
#include <Carbon/Carbon.h>
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 1050
# include <objc/runtime.h>
# include <objc/message.h>
#else
# include <objc/objc-runtime.h>
/* Objective-C runtime compatibility functions for < 10.5 */
/* Create a class definition, but don't register it */
Class CreateClassDefinition(const char *name, const char *superclassName) {
struct objc_class *meta_class;
struct objc_class *super_class;
struct objc_class *new_class;
struct objc_class *root_class;
// Ensure that the superclass exists and that someone
// hasn't already implemented a class with the same name
//
super_class = (struct objc_class *)objc_lookUpClass(superclassName);
if (super_class == nil) {
printf("failed to lookup '%s'\n",superclassName);
return Nil;
}
if (objc_lookUpClass(name) != nil) {
return Nil;
}
// Find the root class
root_class = super_class;
while(root_class->super_class != nil)
root_class = root_class->super_class;
// Allocate space for the class and its metaclass
if ((new_class = calloc(2, sizeof(struct objc_class))) == NULL) {
return Nil;
}
meta_class = &new_class[1];
// setup class
new_class->isa = meta_class;
new_class->info = CLS_CLASS;
meta_class->info = CLS_META;
// Create a copy of the class name.
// For efficiency, we have the metaclass and the class itself
// to share this copy of the name, but this is not a requirement
// imposed by the runtime.
if ((new_class->name = strdup(name)) == NULL) {
free(new_class);
}
meta_class->name = new_class->name;
// Allocate empty method lists.
// We can add methods later.
if ((new_class->methodLists = calloc( 1, sizeof(struct objc_method_list *))) == NULL) {
free((void *)new_class->name);
free(new_class);
return Nil;
}
*new_class->methodLists = (struct objc_method_list *) -1;
if ((meta_class->methodLists = calloc(1, sizeof(struct objc_method_list *))) == NULL) {
free(new_class->methodLists);
free((void *)new_class->name);
free(new_class);
return Nil;
}
*meta_class->methodLists = (struct objc_method_list *) -1;
// Connect the class definition to the class hierarchy:
// Connect the class to the superclass.
// Connect the metaclass to the metaclass of the superclass.
// Connect the metaclass of the metaclass to the metaclass of the root class.
new_class->super_class = super_class;
meta_class->super_class = super_class->isa;
meta_class->isa = (void *)root_class->isa;
// Set the sizes of the class and the metaclass.
new_class->instance_size = super_class->instance_size;
meta_class->instance_size = meta_class->super_class->instance_size;
return new_class;
}
/* Add an array of methods. Null terminated by name array */
/* We assume that the class is being created, and that there are */
/* no existing methods. */
BOOL registerDynamicMethods(Class cls, const char *mnames[], IMP mimps[], const char *mtypes[]) {
int i, nmeth;
struct objc_method_list *methodList;
/* Count the number of methods */
for (nmeth = 0; mnames[nmeth] != NULL && mnames[nmeth][0] != '\000'; nmeth++)
;
/* Allocate an array */
methodList = malloc(sizeof(struct objc_method_list) + (nmeth-1) * sizeof(struct objc_method));
methodList->method_count = nmeth;
for (i = 0; i < nmeth; i++) {
// Get or register the selector for the method name
SEL methodSEL = SELUID(mnames[i]);
// Registering the method seems to register the selector
if (ISSELECTOR(methodSEL) == NO) {
methodSEL = sel_registerName(mnames[i]);
}
// Fill out the method list
methodList->method_list[i].method_name = methodSEL;
methodList->method_list[i].method_imp = mimps[i];
methodList->method_list[i].method_types = strdup(mtypes[i]);
}
// Register our methods
class_addMethods((Class)cls, methodList);
return YES;
}
/* Add an array of instance variables. Null terminated by name array */
/* We assume that the class is being created, and that there are */
/* no existing methods. */
BOOL registerDynamicVariables(Class cls, const char *names[], size_t sizes[], const char *types[]) {
int i, nvar = 1;
int vsize;
struct objc_ivar *ivarp;
/* Count the number of variables */
for (nvar = 0; names[nvar] != NULL && names[nvar][0] != '\000'; nvar++)
;
vsize = sizeof(struct objc_ivar_list) + (nvar - 1) * sizeof(struct objc_ivar);
cls->ivars = calloc(vsize, 1);
cls->ivars->ivar_count = nvar;
for (i = 0; i < nvar; i++) {
int abytes;
ivarp = &cls->ivars->ivar_list[i];
/* Set the variable information */
ivarp->ivar_name = strdup(names[i]);
ivarp->ivar_type = strdup(types[i]);
/* Align the offset for this variable to it's size, limiting to 64 bits */
if ((abytes = sizes[i]) > 8)
abytes = 8;
cls->instance_size = (cls->instance_size + abytes-1) & ~(abytes-1);
ivarp->ivar_offset = (int)cls->instance_size;
cls->instance_size += sizes[i];
}
return YES;
}
#endif /* __MAC_OS_X_VERSION_MAX_ALLOWED >= 1050 */
extern id NSApp;
/* Create a class */
BOOL registerClass(
const char *name, /* Name of class being created */
const char *supername, /* Name of superclass */
const char *methnames[], /* List of method names, empty string terminated */
IMP methimps[], /* Method implementations */
const char *methsigs[], /* Method signatures */
const char *varnames[], /* List of variable names, empty string terminated */
size_t varsizes[], /* Variable size in bytes */
const char *varsigs[] /* Variable signatures */
) {
int i;
Class nclass;
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 1050
nclass = objc_allocateClassPair((Class)objc_getClass(supername), name, 0);
if (nclass == Nil) {
return NO;
}
for (i = 0; methnames[i] != NULL && methnames[i][0] != '\000'; i++) {
class_addMethod(nclass, sel_getUid(methnames[i]), methimps[i], methsigs[i]);
}
// Should check return value is YES
for (i = 0; varnames[i] != NULL && varnames[i][0] != '\000'; i++) {
int asize;
while( (1 << asize) < varsizes[i] && asize < 8)
asize++;
class_addIvar(nclass, varnames[i], varsizes[i], asize, varsigs[i]);
}
// Must be called after adding instance variable
objc_registerClassPair(nclass);
#else
/* Use compat.h functions to do the dirty work */
// Should check the return value!
if ((nclass = CreateClassDefinition(name, supername)) == Nil) {
return NO;
}
registerDynamicMethods(nclass, methnames, methimps, methsigs);
registerDynamicVariables(nclass, varnames, varsizes, varsigs);
// Register the class with the runtime.
objc_addClass(nclass);
#endif
return YES;
}
/* ------------------------------------------------ */
/* One of the primary disadvantages of coding Coccoa in C */
/* is the lack of compatible .h files. We have to make our own.. */
/* ------------------------------------------------ */
/* Foundation stuff */
#ifndef __OBJC__
#if !defined(FSTATIC_INLINE)
# if defined (__GNUC__) && (__GNUC__ == 4)
# define FSTATIC_INLINE static __inline__ __attribute__((always_inline))
# else
# define FSTATIC_INLINE static __inline__
# endif
#endif
#ifdef __LP64__
typedef double NSFloat;
#else
typedef float NSFloat;
#endif
typedef struct _NSPoint {
NSFloat x;
NSFloat y;
} NSPoint;
FSTATIC_INLINE NSPoint NSMakePoint(NSFloat x, NSFloat y) {
NSPoint r;
r.x = x;
r.y = y;
return r;
}
typedef struct _NSSize {
NSFloat width;
NSFloat height;
} NSSize;
FSTATIC_INLINE NSSize NSMakeSize(NSFloat w, NSFloat h) {
NSSize r;
r.width = w;
r.height = h;
return r;
}
typedef struct _NSRect {
NSPoint origin;
NSSize size;
} NSRect;
FSTATIC_INLINE NSRect NSMakeRect(NSFloat x, NSFloat y, NSFloat w, NSFloat h) {
NSRect r;
r.origin.x = x;
r.origin.y = y;
r.size.width = w;
r.size.height = h;
return r;
}
#endif /* !__OBJC__ */
/* ------------------------------------------------ */
/* Constats for NSString class */
/* 10.4 and latter */
typedef enum {
NSStringDrawingUsesLineFragmentOrigin = (1 << 0),
NSStringDrawingUsesFontLeading = (1 << 1),
NSStringDrawingDisableScreenFontSubstitution = (1 << 2),
NSStringDrawingUsesDeviceMetrics = (1 << 3),
NSStringDrawingOneShot = (1 << 4),
NSStringDrawingTruncatesLastVisibleLine = (1 << 5)
} NSStringDrawingOptions;
/* ------------------------------------------------ */
/* Constats for NSApplication class */
typedef enum {
NSApplicationPresentationDefault = 0,
NSApplicationPresentationAutoHideDock = (1 << 0),
NSApplicationPresentationHideDock = (1 << 1),
NSApplicationPresentationAutoHideMenuBar = (1 << 2),
NSApplicationPresentationHideMenuBar = (1 << 3),
NSApplicationPresentationDisableAppleMenu = (1 << 4),
NSApplicationPresentationDisableProcessSwitching = (1 << 5),
NSApplicationPresentationDisableForceQuit = (1 << 6),
NSApplicationPresentationDisableSessionTermination = (1 << 7),
NSApplicationPresentationDisableHideApplication = (1 << 8),
NSApplicationPresentationDisableMenuBarTransparency = (1 << 9),
NSApplicationPresentationFullScreen = (1 << 10),
NSApplicationPresentationAutoHideToolbar = (1 << 11)
} NSApplicationPresentationOptions;
typedef enum {
NSTerminateCancel = 0,
NSTerminateNow = 1,
NSTerminateLater = 2
} NSApplicationTerminateReply;
/* ------------------------------------------------ */
/* Constats for NSWindow class */
enum {
NSBorderlessWindowMask = 0,
NSTitledWindowMask = 1 << 0,
NSClosableWindowMask = 1 << 1,
NSMiniaturizableWindowMask = 1 << 2,
NSResizableWindowMask = 1 << 3,
NSTexturedBackgroundWindowMask = 1 << 8
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
,NSUnscaledWindowMask = 1 << 11,
NSUnifiedTitleAndToolbarWindowMask = 1 << 12
#endif
};
/* types of window backing store */
typedef enum {
NSBackingStoreRetained = 0,
NSBackingStoreNonretained = 1,
NSBackingStoreBuffered = 2
} NSBackingStoreType;
/* ------------------------------------------------ */
/* Convenience functions */
/* Transform process to interact with descktop */
void transProcess() {
OSStatus stat;
ProcessSerialNumber psn = { 0, 0 };
if (GetCurrentProcess(&psn) != noErr) {
/* Transform the process so that the desktop interacts with it properly. */
/* We don't need resources or a bundle if we do this. */
if (psn.lowLongOfPSN != 0 && (stat = TransformProcessType(&psn,
kProcessTransformToForegroundApplication)) != noErr)
fprintf(stderr,"TransformProcess failed with code %d\n",stat);
}
}
/* Send a message to the object */
#define sendMsg(oid, msg, ...) objc_msgSend(oid, sel_getUid(msg), ##__VA_ARGS__)
/* alloc and init a new object */
id newObject(const char *cname) {
id rv;
rv = objc_msgSend(objc_getClass(cname), sel_getUid("alloc"));
rv = objc_msgSend(rv, sel_getUid("init"));
return rv;
}
/* release an object */
void delObject(id oid) {
objc_msgSend(oid, sel_getUid("release"));
}
/* dealloc super */
void delObjectSuper(id oid) {
struct objc_super ss;
ss.receiver = oid;
#ifdef __OBJC__
ss.super_class = sendMsg(oid, "superclass");
#else
ss.class = (Class)sendMsg(oid, "superclass");
#endif
objc_msgSendSuper(&ss, sel_getUid("dealloc"));
}
/* Create an NSString from a C string */
id newNSString(const char *cstr) {
id str;
str = objc_msgSend(objc_getClass("NSString"), sel_getUid("alloc"));
str = objc_msgSend(str, sel_getUid("initWithUTF8String:"), cstr);
return str;
}
#define ACOCCOA_H
#endif /* ACOCCOA_H */
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