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+/////////////////////////////////////////////////////////////////////////
+// Copyright (c) 2011-2015 by Simon Schneegans
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or (at
+// your option) any later version.
+//
+// This program is distributed in the hope that it will be useful, but
+// WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+/////////////////////////////////////////////////////////////////////////
+
+namespace GnomePie {
+
+/////////////////////////////////////////////////////////////////////////
+// A base class storing a set of Actions. Derived classes may define
+// how these Actions are created. This base class serves for custom
+// actions, defined by the user.
+/////////////////////////////////////////////////////////////////////////
+
+public class ActionGroup : GLib.Object {
+
+ /////////////////////////////////////////////////////////////////////
+ /// A list of all stored actions.
+ /////////////////////////////////////////////////////////////////////
+
+ public Gee.ArrayList<Action?> actions { get; private set; }
+
+ /////////////////////////////////////////////////////////////////////
+ /// The ID of the pie to which this group is attached.
+ /////////////////////////////////////////////////////////////////////
+
+ public string parent_id { get; construct set; }
+
+ /////////////////////////////////////////////////////////////////////
+ /// C'tor, initializes all members.
+ /////////////////////////////////////////////////////////////////////
+
+ public ActionGroup(string parent_id) {
+ GLib.Object(parent_id : parent_id);
+ }
+
+ construct {
+ this.actions = new Gee.ArrayList<Action?>();
+ }
+
+ /////////////////////////////////////////////////////////////////////
+ /// This one is called, when the ActionGroup is deleted.
+ /////////////////////////////////////////////////////////////////////
+
+ public virtual void on_remove() {}
+
+ /////////////////////////////////////////////////////////////////////
+ /// This one is called, when the ActionGroup is saved.
+ /////////////////////////////////////////////////////////////////////
+
+ public virtual void on_save(Xml.TextWriter writer) {
+ writer.write_attribute("type", GroupRegistry.descriptions[this.get_type().name()].id);
+ }
+
+ /////////////////////////////////////////////////////////////////////
+ /// This one is called, when the ActionGroup is loaded.
+ /////////////////////////////////////////////////////////////////////
+
+ public virtual void on_load(Xml.Node* data) {}
+
+ /////////////////////////////////////////////////////////////////////
+ /// Adds a new Action to the group.
+ /////////////////////////////////////////////////////////////////////
+
+ public void add_action(Action new_action) {
+ this.actions.add(new_action);
+ }
+
+ /////////////////////////////////////////////////////////////////////
+ /// Removes all Actions from the group.
+ /////////////////////////////////////////////////////////////////////
+
+ public void delete_all() {
+ actions.clear();
+ }
+
+ /////////////////////////////////////////////////////////////////////
+ /// Makes all contained Slices no Quick Actions.
+ /////////////////////////////////////////////////////////////////////
+
+ public void disable_quickactions() {
+ foreach (var action in actions) {
+ action.is_quickaction = false;
+ }
+ }
+
+ /////////////////////////////////////////////////////////////////////
+ /// Returns true, if one o the contained Slices is a Quick Action
+ /////////////////////////////////////////////////////////////////////
+
+ public bool has_quickaction() {
+ foreach (var action in actions) {
+ if (action.is_quickaction) {
+ return true;
+ }
+ }
+
+ return false;
+ }
+}
+
+}