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+/////////////////////////////////////////////////////////////////////////
+// Copyright (c) 2011-2015 by Simon Schneegans
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or (at
+// your option) any later version.
+//
+// This program is distributed in the hope that it will be useful, but
+// WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+/////////////////////////////////////////////////////////////////////////
+
+namespace GnomePie {
+
+/////////////////////////////////////////////////////////////////////////
+/// A base class for actions, which are executed when the user
+/// activates a pie's slice.
+/////////////////////////////////////////////////////////////////////////
+
+public abstract class Action : GLib.Object {
+
+ /////////////////////////////////////////////////////////////////////
+ /// The command which gets executed when user activates the Slice.
+ /// It may be anything but has to be representable with a string.
+ /////////////////////////////////////////////////////////////////////
+
+ public abstract string real_command { get; construct set; }
+
+ /////////////////////////////////////////////////////////////////////
+ /// The command displayed to the user. It should be a bit more
+ /// beautiful than the real_command.
+ /////////////////////////////////////////////////////////////////////
+
+ public abstract string display_command { get; }
+
+ /////////////////////////////////////////////////////////////////////
+ /// The name of the Action.
+ /////////////////////////////////////////////////////////////////////
+
+ public virtual string name { get; set; }
+
+ /////////////////////////////////////////////////////////////////////
+ /// The name of the icon of this Action. It should be in the users
+ /// current icon theme.
+ /////////////////////////////////////////////////////////////////////
+
+ public virtual string icon { get; set; }
+
+ /////////////////////////////////////////////////////////////////////
+ /// True, if this Action is the quickAction of the associated Pie.
+ /// The quickAction of a Pie gets executed when the users clicks on
+ /// the center of a Pie.
+ /////////////////////////////////////////////////////////////////////
+
+ public virtual bool is_quickaction { get; set; }
+
+ /////////////////////////////////////////////////////////////////////
+ /// C'tor, initializes all members.
+ /////////////////////////////////////////////////////////////////////
+
+ public Action(string name, string icon, bool is_quickaction) {
+ GLib.Object(name : name, icon : icon, is_quickaction : is_quickaction);
+ }
+
+ /////////////////////////////////////////////////////////////////////
+ /// This one is called, when the user activates the Slice.
+ /////////////////////////////////////////////////////////////////////
+
+ public abstract void activate(uint32 time_stamp);
+}
+
+}