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Diffstat (limited to 'src/actions/keyAction.vala')
-rw-r--r-- | src/actions/keyAction.vala | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/src/actions/keyAction.vala b/src/actions/keyAction.vala new file mode 100644 index 0000000..0f6d094 --- /dev/null +++ b/src/actions/keyAction.vala @@ -0,0 +1,77 @@ +/* +Copyright (c) 2011 by Simon Schneegans + +This program is free software: you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by the Free +Software Foundation, either version 3 of the License, or (at your option) +any later version. + +This program is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for +more details. + +You should have received a copy of the GNU General Public License along with +this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +namespace GnomePie { + +///////////////////////////////////////////////////////////////////////// +/// This type of Action "presses" a key stroke. +///////////////////////////////////////////////////////////////////////// + +public class KeyAction : Action { + + ///////////////////////////////////////////////////////////////////// + /// Used to register this type of Action. It sets the display name + /// for this Action, whether it has a custom Icon/Name and the string + /// used in the pies.conf file for this kind of Actions. + ///////////////////////////////////////////////////////////////////// + + public static void register(out string name, out bool icon_name_editable, out string settings_name) { + name = _("Press key stroke"); + icon_name_editable = true; + settings_name = "key"; + } + + ///////////////////////////////////////////////////////////////////// + /// Stores the accelerator of this action. + ///////////////////////////////////////////////////////////////////// + + public override string real_command { get; construct set; } + + ///////////////////////////////////////////////////////////////////// + /// Returns a human readable form of the accelerator. + ///////////////////////////////////////////////////////////////////// + + public override string display_command { get {return key.label;} } + + ///////////////////////////////////////////////////////////////////// + /// The simulated key which gets 'pressed' on execution. + ///////////////////////////////////////////////////////////////////// + + public Key key { get; set; } + + ///////////////////////////////////////////////////////////////////// + /// C'tor, initializes all members. + ///////////////////////////////////////////////////////////////////// + + public KeyAction(string name, string icon, string command, bool is_quick_action = false) { + GLib.Object(name : name, icon : icon, real_command : command, is_quick_action : is_quick_action); + } + + construct { + this.key = new Key(real_command); + } + + ///////////////////////////////////////////////////////////////////// + /// Presses the desired key. + ///////////////////////////////////////////////////////////////////// + + public override void activate() { + key.press(); + } +} + +} |