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-rw-r--r--src/actions/keyAction.vala18
1 files changed, 11 insertions, 7 deletions
diff --git a/src/actions/keyAction.vala b/src/actions/keyAction.vala
index ddeebb5..3816686 100644
--- a/src/actions/keyAction.vala
+++ b/src/actions/keyAction.vala
@@ -29,10 +29,14 @@ public class KeyAction : Action {
/// used in the pies.conf file for this kind of Actions.
/////////////////////////////////////////////////////////////////////
- public static void register(out string name, out bool icon_name_editable, out string settings_name) {
- name = _("Press hotkey");
- icon_name_editable = true;
- settings_name = "key";
+ public static ActionRegistry.TypeDescription register() {
+ var description = new ActionRegistry.TypeDescription();
+ description.name = _("Press hotkey");
+ description.icon = "preferences-desktop-keyboard-shortcuts";
+ description.description = _("Simulates the activation of a hotkey.");
+ description.icon_name_editable = true;
+ description.id = "key";
+ return description;
}
/////////////////////////////////////////////////////////////////////
@@ -57,12 +61,12 @@ public class KeyAction : Action {
/// C'tor, initializes all members.
/////////////////////////////////////////////////////////////////////
- public KeyAction(string name, string icon, string command, bool is_quick_action = false) {
- GLib.Object(name : name, icon : icon, real_command : command, is_quick_action : is_quick_action);
+ public KeyAction(string name, string icon, string command, bool is_quickaction = false) {
+ GLib.Object(name : name, icon : icon, real_command : command, is_quickaction : is_quickaction);
}
construct {
- this.key = new Key(real_command);
+ this.key = new Key.from_string(real_command);
}
/////////////////////////////////////////////////////////////////////