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Diffstat (limited to 'src/pies/pie.vala')
-rw-r--r-- | src/pies/pie.vala | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/src/pies/pie.vala b/src/pies/pie.vala new file mode 100644 index 0000000..1699ada --- /dev/null +++ b/src/pies/pie.vala @@ -0,0 +1,122 @@ +///////////////////////////////////////////////////////////////////////// +// Copyright (c) 2011-2015 by Simon Schneegans +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or (at +// your option) any later version. +// +// This program is distributed in the hope that it will be useful, but +// WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program. If not, see <http://www.gnu.org/licenses/>. +///////////////////////////////////////////////////////////////////////// + +namespace GnomePie { + +///////////////////////////////////////////////////////////////////////// +/// This class stores information on a pie. A pie consists of a name, an +/// icon name and an unique ID. Furthermore it has an arbitrary amount +/// of ActionGroups storing Actions. +///////////////////////////////////////////////////////////////////////// + +public class Pie : GLib.Object { + + ///////////////////////////////////////////////////////////////////// + /// The name of this Pie. It has not to be unique. + ///////////////////////////////////////////////////////////////////// + + public string name { get; set; } + + ///////////////////////////////////////////////////////////////////// + /// The name of the icon to be used for this Pie. It should exist in + /// the users current icon theme, else a standard icon will be used. + ///////////////////////////////////////////////////////////////////// + + public string icon { get; set; } + + ///////////////////////////////////////////////////////////////////// + /// The ID of this Pie. It has to be unique among all Pies. This ID + /// consists of three digits when the Pie was created by the user, + /// of four digits when it was created dynamically by another class, + /// for example by an ActionGroup. + ///////////////////////////////////////////////////////////////////// + + public string id { get; construct; } + + ///////////////////////////////////////////////////////////////////// + /// Stores all ActionGroups of this Pie. + ///////////////////////////////////////////////////////////////////// + + public Gee.ArrayList<ActionGroup?> action_groups { get; private set; } + + ///////////////////////////////////////////////////////////////////// + /// C'tor, initializes all given members. + ///////////////////////////////////////////////////////////////////// + + public Pie(string id, string name, string icon) { + GLib.Object(id: id, name: name, icon:icon); + + this.action_groups = new Gee.ArrayList<ActionGroup?>(); + } + + ///////////////////////////////////////////////////////////////////// + /// Should be called when this Pie is deleted, in order to clean up + /// stuff created by contained ActionGroups. + ///////////////////////////////////////////////////////////////////// + + public virtual void on_remove() { + foreach (var action_group in action_groups) + action_group.on_remove(); + } + + ///////////////////////////////////////////////////////////////////// + /// Adds an Action to this Pie. + ///////////////////////////////////////////////////////////////////// + + public void add_action(Action action, int at_position = -1) { + var group = new ActionGroup(this.id); + group.add_action(action); + this.add_group(group, at_position); + } + + ///////////////////////////////////////////////////////////////////// + /// Adds an ActionGroup to this Pie. + ///////////////////////////////////////////////////////////////////// + + public void add_group(ActionGroup group, int at_position = -1) { + if (group.has_quickaction()) { + foreach (var action_group in action_groups) + action_group.disable_quickactions(); + } + + if (at_position < 0 || at_position >= this.action_groups.size) + this.action_groups.add(group); + else + this.action_groups.insert(at_position, group); + } + + public void remove_group(int index) { + if (this.action_groups.size > index) + this.action_groups.remove_at(index); + } + + public void move_group(int from, int to) { + if (this.action_groups.size > from && this.action_groups.size > to) { + var tmp = this.action_groups[from]; + this.remove_group(from); + this.add_group(tmp, to); + } + } + + public void update_group(ActionGroup group, int index) { + if (this.action_groups.size > index) + this.action_groups.set(index, group); + } +} + +} + |