/////////////////////////////////////////////////////////////////////////
// Copyright (c) 2011-2016 by Simon Schneegans
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or (at
// your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
/////////////////////////////////////////////////////////////////////////
namespace GnomePie {
/////////////////////////////////////////////////////////////////////////
// A base class storing a set of Actions. Derived classes may define
// how these Actions are created. This base class serves for custom
// actions, defined by the user.
/////////////////////////////////////////////////////////////////////////
public class ActionGroup : GLib.Object {
/////////////////////////////////////////////////////////////////////
/// A list of all stored actions.
/////////////////////////////////////////////////////////////////////
public Gee.ArrayList actions { get; private set; }
/////////////////////////////////////////////////////////////////////
/// The ID of the pie to which this group is attached.
/////////////////////////////////////////////////////////////////////
public string parent_id { get; construct set; }
/////////////////////////////////////////////////////////////////////
/// C'tor, initializes all members.
/////////////////////////////////////////////////////////////////////
public ActionGroup(string parent_id) {
GLib.Object(parent_id : parent_id);
}
construct {
this.actions = new Gee.ArrayList();
}
/////////////////////////////////////////////////////////////////////
/// This one is called, when the ActionGroup is deleted.
/////////////////////////////////////////////////////////////////////
public virtual void on_remove() {}
/////////////////////////////////////////////////////////////////////
/// This one is called, when the ActionGroup is saved.
/////////////////////////////////////////////////////////////////////
public virtual void on_save(Xml.TextWriter writer) {
writer.write_attribute("type", GroupRegistry.descriptions[this.get_type().name()].id);
}
/////////////////////////////////////////////////////////////////////
/// This one is called, when the ActionGroup is loaded.
/////////////////////////////////////////////////////////////////////
public virtual void on_load(Xml.Node* data) {}
/////////////////////////////////////////////////////////////////////
/// Adds a new Action to the group.
/////////////////////////////////////////////////////////////////////
public void add_action(Action new_action) {
this.actions.add(new_action);
}
/////////////////////////////////////////////////////////////////////
/// Removes all Actions from the group.
/////////////////////////////////////////////////////////////////////
public void delete_all() {
actions.clear();
}
/////////////////////////////////////////////////////////////////////
/// Makes all contained Slices no Quick Actions.
/////////////////////////////////////////////////////////////////////
public void disable_quickactions() {
foreach (var action in actions) {
action.is_quickaction = false;
}
}
/////////////////////////////////////////////////////////////////////
/// Returns true, if one o the contained Slices is a Quick Action
/////////////////////////////////////////////////////////////////////
public bool has_quickaction() {
foreach (var action in actions) {
if (action.is_quickaction) {
return true;
}
}
return false;
}
}
}