///////////////////////////////////////////////////////////////////////// // Copyright (c) 2011-2017 by Simon Schneegans // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or (at // your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . ///////////////////////////////////////////////////////////////////////// namespace GnomePie { ///////////////////////////////////////////////////////////////////////// // A base class storing a set of Actions. Derived classes may define // how these Actions are created. This base class serves for custom // actions, defined by the user. ///////////////////////////////////////////////////////////////////////// public class ActionGroup : GLib.Object { ///////////////////////////////////////////////////////////////////// /// A list of all stored actions. ///////////////////////////////////////////////////////////////////// public Gee.ArrayList actions { get; private set; } ///////////////////////////////////////////////////////////////////// /// The ID of the pie to which this group is attached. ///////////////////////////////////////////////////////////////////// public string parent_id { get; construct set; } ///////////////////////////////////////////////////////////////////// /// C'tor, initializes all members. ///////////////////////////////////////////////////////////////////// public ActionGroup(string parent_id) { GLib.Object(parent_id : parent_id); } construct { this.actions = new Gee.ArrayList(); } ///////////////////////////////////////////////////////////////////// /// This one is called, when the ActionGroup is deleted. ///////////////////////////////////////////////////////////////////// public virtual void on_remove() {} ///////////////////////////////////////////////////////////////////// /// This one is called, when the ActionGroup is saved. ///////////////////////////////////////////////////////////////////// public virtual void on_save(Xml.TextWriter writer) { writer.write_attribute("type", GroupRegistry.descriptions[this.get_type().name()].id); } ///////////////////////////////////////////////////////////////////// /// This one is called, when the ActionGroup is loaded. ///////////////////////////////////////////////////////////////////// public virtual void on_load(Xml.Node* data) {} ///////////////////////////////////////////////////////////////////// /// Adds a new Action to the group. ///////////////////////////////////////////////////////////////////// public void add_action(Action new_action) { this.actions.add(new_action); } ///////////////////////////////////////////////////////////////////// /// Removes all Actions from the group. ///////////////////////////////////////////////////////////////////// public void delete_all() { actions.clear(); } ///////////////////////////////////////////////////////////////////// /// Makes all contained Slices no Quick Actions. ///////////////////////////////////////////////////////////////////// public void disable_quickactions() { foreach (var action in actions) { action.is_quickaction = false; } } ///////////////////////////////////////////////////////////////////// /// Returns true, if one o the contained Slices is a Quick Action ///////////////////////////////////////////////////////////////////// public bool has_quickaction() { foreach (var action in actions) { if (action.is_quickaction) { return true; } } return false; } } }