///////////////////////////////////////////////////////////////////////// // Copyright 2011-2021 Simon Schneegans // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ///////////////////////////////////////////////////////////////////////// namespace GnomePie { ///////////////////////////////////////////////////////////////////// /// An ActionGroup which contains all currently plugged-in devices, /// such as CD-ROM's or USB-sticks. ///////////////////////////////////////////////////////////////////// public class DevicesGroup : ActionGroup { ///////////////////////////////////////////////////////////////////// /// Used to register this type of ActionGroup. It sets the display /// name for this ActionGroup, it's icon name and the string used in /// the pies.conf file for this kind of ActionGroups. ///////////////////////////////////////////////////////////////////// public static GroupRegistry.TypeDescription register() { var description = new GroupRegistry.TypeDescription(); description.name = _("Group: Devices"); description.icon = "drive-harddisk"; description.description = _("Shows a Slice for each plugged in devices, like USB-Sticks."); description.id = "devices"; return description; } ///////////////////////////////////////////////////////////////////// /// Two members needed to avoid useless, frequent changes of the /// stored Actions. ///////////////////////////////////////////////////////////////////// private bool changing = false; private bool changed_again = false; ///////////////////////////////////////////////////////////////////// /// The VolumeMonitor used to check for added or removed devices. ///////////////////////////////////////////////////////////////////// private GLib.VolumeMonitor monitor; ///////////////////////////////////////////////////////////////////// /// C'tor, initializes all members. ///////////////////////////////////////////////////////////////////// public DevicesGroup(string parent_id) { GLib.Object(parent_id : parent_id); } ///////////////////////////////////////////////////////////////////// /// Construct block loads all currently plugged-in devices and /// connects signal handlers to the VolumeMonitor. ///////////////////////////////////////////////////////////////////// construct { this.monitor = GLib.VolumeMonitor.get(); this.load(); // add monitor this.monitor.mount_added.connect(this.reload); this.monitor.mount_removed.connect(this.reload); } ///////////////////////////////////////////////////////////////////// /// Loads all currently plugged-in devices. ///////////////////////////////////////////////////////////////////// private void load() { // add root device this.add_action(new UriAction(_("Root"), "drive-harddisk", "file:///")); // add all other devices foreach(var mount in this.monitor.get_mounts()) { // get icon var icon = mount.get_icon(); this.add_action(new UriAction(mount.get_name(), icon.to_string(), mount.get_root().get_uri())); } } ///////////////////////////////////////////////////////////////////// /// Reloads all devices. Is called when the VolumeMonitor changes. ///////////////////////////////////////////////////////////////////// private void reload() { // avoid too frequent changes... if (!this.changing) { this.changing = true; Timeout.add(200, () => { if (this.changed_again) { this.changed_again = false; return true; } // reload message("Devices changed..."); this.delete_all(); this.load(); this.changing = false; return false; }); } else { this.changed_again = true; } } } }