/*
Copyright (c) 2011 by Simon Schneegans
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see .
*/
namespace GnomePie {
/////////////////////////////////////////////////////////////////////////
/// A window which allows selection of an Icon of the user's current icon
/// theme. Custom icons/images can be selested as well. Loading of icons
/// happens in an extra thread and a spinner is displayed while loading.
/////////////////////////////////////////////////////////////////////////
public class IconSelectWindow : GLib.Object {
/////////////////////////////////////////////////////////////////////
/// This signal gets emitted when the user selects a new icon.
/////////////////////////////////////////////////////////////////////
public signal void on_ok(string icon_name);
/////////////////////////////////////////////////////////////////////
/// Stores the currently selected icon.
/////////////////////////////////////////////////////////////////////
private string active_icon = "";
/////////////////////////////////////////////////////////////////////
/// The ListStore storing all theme-icons.
/////////////////////////////////////////////////////////////////////
private static Gtk.ListStore icon_list = null;
/////////////////////////////////////////////////////////////////////
/// True, if the icon theme is currently reloaded.
/////////////////////////////////////////////////////////////////////
private static bool loading = false;
/////////////////////////////////////////////////////////////////////
/// If set to true, the icon list will be reloaded next time the
/// window opens.
/////////////////////////////////////////////////////////////////////
private static bool need_reload = true;
/////////////////////////////////////////////////////////////////////
/// Icons of these contexts won't appear in the list.
/////////////////////////////////////////////////////////////////////
private const string disabled_contexts = "Animations, FileSystems";
/////////////////////////////////////////////////////////////////////
/// The list of icons, filtered according to the chosen type and
/// filter string.
/////////////////////////////////////////////////////////////////////
private Gtk.TreeModelFilter icon_list_filtered = null;
/////////////////////////////////////////////////////////////////////
/// The Gtk widget displaying the icons.
/////////////////////////////////////////////////////////////////////
private Gtk.IconView icon_view = null;
/////////////////////////////////////////////////////////////////////
/// This spinner is displayed when the icons are loaded.
/////////////////////////////////////////////////////////////////////
private Gtk.Spinner spinner = null;
/////////////////////////////////////////////////////////////////////
/// A Gtk widget used for custom icon/image selection.
/////////////////////////////////////////////////////////////////////
private Gtk.FileChooserWidget file_chooser = null;
/////////////////////////////////////////////////////////////////////
/// The notebook containing the different icon choice possibilities:
/// from the theme or custom.
/////////////////////////////////////////////////////////////////////
private Gtk.Notebook tabs = null;
/////////////////////////////////////////////////////////////////////
/// The main window.
/////////////////////////////////////////////////////////////////////
private Gtk.Window window = null;
/////////////////////////////////////////////////////////////////////
/// A little structure containing data for one icon in the icon_view.
/////////////////////////////////////////////////////////////////////
private class ListEntry {
public string name;
public IconContext context;
public Gdk.Pixbuf pixbuf;
}
/////////////////////////////////////////////////////////////////////
/// This queue is used for icon loading. A loading thread pushes
/// icons into it --- the main thread updates the icon_view
/// accordingly.
/////////////////////////////////////////////////////////////////////
private GLib.AsyncQueue load_queue;
/////////////////////////////////////////////////////////////////////
/// Possible icon types.
/////////////////////////////////////////////////////////////////////
private enum IconContext {
ALL,
APPS,
ACTIONS,
PLACES,
FILES,
EMOTES,
OTHER
}
/////////////////////////////////////////////////////////////////////
/// C'tor, creates a new IconSelectWindow.
/////////////////////////////////////////////////////////////////////
public IconSelectWindow(Gtk.Window parent) {
try {
this.load_queue = new GLib.AsyncQueue();
if (IconSelectWindow.icon_list == null) {
IconSelectWindow.icon_list = new Gtk.ListStore(3, typeof(string), // icon name
typeof(IconContext), // icon type
typeof(Gdk.Pixbuf)); // the icon itself
// disable sorting until all icons are loaded
// else loading becomes horribly slow
IconSelectWindow.icon_list.set_default_sort_func(() => {return 0;});
// reload if icon theme changes
Gtk.IconTheme.get_default().changed.connect(() => {
if (this.window.visible) load_icons();
else IconSelectWindow.need_reload = true;
});
}
// make the icon_view filterable
this.icon_list_filtered = new Gtk.TreeModelFilter(IconSelectWindow.icon_list, null);
Gtk.Builder builder = new Gtk.Builder();
builder.add_from_file (Paths.ui_files + "/icon_select.ui");
this.window = builder.get_object("window") as Gtk.Window;
this.window.set_transient_for(parent);
this.window.set_modal(true);
this.tabs = builder.get_object("tabs") as Gtk.Notebook;
this.spinner = builder.get_object("spinner") as Gtk.Spinner;
this.spinner.start();
(builder.get_object("ok-button") as Gtk.Button).clicked.connect(on_ok_button_clicked);
(builder.get_object("cancel-button") as Gtk.Button).clicked.connect(on_cancel_button_clicked);
var combo_box = builder.get_object("combo-box") as Gtk.VBox;
// context combo
#if HAVE_GTK_3
var context_combo = new Gtk.ComboBoxText();
#else
var context_combo = new Gtk.ComboBox.text();
#endif
context_combo.append_text(_("All icons"));
context_combo.append_text(_("Applications"));
context_combo.append_text(_("Actions"));
context_combo.append_text(_("Places"));
context_combo.append_text(_("File types"));
context_combo.append_text(_("Emotes"));
context_combo.append_text(_("Miscellaneous"));
context_combo.set_active(0);
context_combo.changed.connect(() => {
this.icon_list_filtered.refilter();
});
combo_box.pack_start(context_combo, false, false);
// string filter entry
var filter = builder.get_object("filter-entry") as Gtk.Entry;
// only display items which have the selected type
// and whose name contains the text entered in the entry
this.icon_list_filtered.set_visible_func((model, iter) => {
string name = "";
IconContext context = IconContext.ALL;
model.get(iter, 0, out name);
model.get(iter, 1, out context);
if (name == null) return false;
return (context_combo.get_active() == context ||
context_combo.get_active() == IconContext.ALL) &&
name.down().contains(filter.text.down());
});
// clear when the users clicks on the "clear" icon
filter.icon_release.connect((pos, event) => {
if (pos == Gtk.EntryIconPosition.SECONDARY)
filter.text = "";
});
// refilter on input
filter.notify["text"].connect(() => {
this.icon_list_filtered.refilter();
});
// container for the icon_view
var scroll = builder.get_object("icon-scrolledwindow") as Gtk.ScrolledWindow;
// displays the filtered icons
this.icon_view = new Gtk.IconView.with_model(this.icon_list_filtered);
this.icon_view.item_width = 32;
this.icon_view.item_padding = 2;
this.icon_view.pixbuf_column = 2;
this.icon_view.tooltip_column = 0;
// set active_icon if selection changes
this.icon_view.selection_changed.connect(() => {
foreach (var path in this.icon_view.get_selected_items()) {
Gtk.TreeIter iter;
this.icon_list_filtered.get_iter(out iter, path);
this.icon_list_filtered.get(iter, 0, out this.active_icon);
}
});
// hide this window when the user activates an icon
this.icon_view.item_activated.connect((path) => {
Gtk.TreeIter iter;
this.icon_list_filtered.get_iter(out iter, path);
this.icon_list_filtered.get(iter, 0, out this.active_icon);
this.on_ok(this.active_icon);
this.window.hide();
});
scroll.add(this.icon_view);
// file chooser widget
this.file_chooser = builder.get_object("filechooser") as Gtk.FileChooserWidget;
var file_filter = new Gtk.FileFilter();
file_filter.add_pixbuf_formats();
#if HAVE_GTK_3
file_filter.set_filter_name(_("All supported image formats"));
#else
file_filter.set_name(_("All supported image formats"));
#endif
file_chooser.add_filter(file_filter);
// set active_icon if the user selected a file
file_chooser.selection_changed.connect(() => {
if (file_chooser.get_filename() != null &&
GLib.FileUtils.test(file_chooser.get_filename(),
GLib.FileTest.IS_REGULAR))
this.active_icon = file_chooser.get_filename();
});
// hide this window when the user activates a file
file_chooser.file_activated.connect(() => {
this.active_icon = file_chooser.get_filename();
this.on_ok(this.active_icon);
this.window.hide();
});
this.window.set_focus(this.icon_view);
this.window.delete_event.connect(this.window.hide_on_delete);
} catch (GLib.Error e) {
error("Could not load UI: %s\n", e.message);
}
}
/////////////////////////////////////////////////////////////////////
/// Displays the window. The icons are reloaded if neccessary.
/////////////////////////////////////////////////////////////////////
public void show() {
this.window.show_all();
this.spinner.hide();
if (IconSelectWindow.need_reload) {
IconSelectWindow.need_reload = false;
this.load_icons();
}
}
public static void clear_icons() {
if (IconSelectWindow.icon_list != null) {
IconSelectWindow.need_reload = true;
IconSelectWindow.icon_list.clear();
}
}
/////////////////////////////////////////////////////////////////////
/// Makes the window select the icon of the given Pie.
/////////////////////////////////////////////////////////////////////
public void set_icon(string icon) {
this.active_icon = icon;
if (icon.contains("/")) {
this.file_chooser.set_filename(icon);
this.tabs.set_current_page(1);
} else {
this.icon_list_filtered.foreach((model, path, iter) => {
string name = "";
model.get(iter, 0, out name);
if (name == icon) {
this.icon_view.select_path(path);
this.icon_view.scroll_to_path(path, true, 0.5f, 0.0f);
this.icon_view.set_cursor(path, null, false);
}
return (name == icon);
});
this.tabs.set_current_page(0);
}
}
/////////////////////////////////////////////////////////////////////
/// Called when the user clicks the ok button.
/////////////////////////////////////////////////////////////////////
private void on_ok_button_clicked() {
this.on_ok(this.active_icon);
this.window.hide();
}
/////////////////////////////////////////////////////////////////////
/// Called when the user clicks the cancel button.
/////////////////////////////////////////////////////////////////////
private void on_cancel_button_clicked() {
this.window.hide();
}
/////////////////////////////////////////////////////////////////////
/// (Re)load all icons.
/////////////////////////////////////////////////////////////////////
private void load_icons() {
// only if it's not loading currently
if (!IconSelectWindow.loading) {
IconSelectWindow.loading = true;
IconSelectWindow.icon_list.clear();
// display the spinner
if (spinner != null)
this.spinner.visible = true;
// disable sorting of the icon_view - else it's horribly slow
IconSelectWindow.icon_list.set_sort_column_id(-1, Gtk.SortType.ASCENDING);
this.load_all.begin();
// insert loaded icons every 200 ms
Timeout.add(200, () => {
while (this.load_queue.length() > 0) {
var new_entry = this.load_queue.pop();
Gtk.TreeIter current;
IconSelectWindow.icon_list.append(out current);
IconSelectWindow.icon_list.set(current, 0, new_entry.name,
1, new_entry.context,
2, new_entry.pixbuf);
}
// enable sorting of the icon_view if loading finished
if (!IconSelectWindow.loading) {
IconSelectWindow.icon_list.set_sort_column_id(0, Gtk.SortType.ASCENDING);
}
return loading;
});
}
}
/////////////////////////////////////////////////////////////////////
/// Loads all icons of an icon theme and pushes them into the
/// load_queue.
/////////////////////////////////////////////////////////////////////
private async void load_all() {
var icon_theme = Gtk.IconTheme.get_default();
foreach (var context in icon_theme.list_contexts()) {
if (!disabled_contexts.contains(context)) {
foreach (var icon in icon_theme.list_icons(context)) {
IconContext icon_context = IconContext.OTHER;
switch(context) {
case "Apps": case "Applications":
icon_context = IconContext.APPS; break;
case "Emotes":
icon_context = IconContext.EMOTES; break;
case "Places": case "Devices":
icon_context = IconContext.PLACES; break;
case "Mimetypes":
icon_context = IconContext.FILES; break;
case "Actions":
icon_context = IconContext.ACTIONS; break;
default: break;
}
Idle.add(load_all.callback);
yield;
try {
// create a new entry for the queue
var new_entry = new ListEntry();
new_entry.name = icon;
new_entry.context = icon_context;
new_entry.pixbuf = icon_theme.load_icon(icon, 32, 0);
// some icons have only weird sizes... do not include them
if (new_entry.pixbuf.width == 32)
this.load_queue.push(new_entry);
} catch (GLib.Error e) {
warning("Failed to load image " + icon);
}
}
}
}
// finished loading
IconSelectWindow.loading = false;
// hide the spinner
if (spinner != null)
spinner.visible = false;
}
}
}