/* Copyright (c) 2011 by Simon Schneegans This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ using GLib.Math; namespace GnomePie { ///////////////////////////////////////////////////////////////////////// /// A liitle plus-sign displayed on the preview widget to indicate where /// the user may add a new Slice. ///////////////////////////////////////////////////////////////////////// public class PiePreviewAddSign : GLib.Object { ///////////////////////////////////////////////////////////////////// /// Gets emitted, when the users clicks on this object. ///////////////////////////////////////////////////////////////////// public signal void on_clicked(int position); ///////////////////////////////////////////////////////////////////// /// The image used to display this oject. ///////////////////////////////////////////////////////////////////// public Image icon { get; private set; } ///////////////////////////////////////////////////////////////////// /// True, when the add sign is currently visible. ///////////////////////////////////////////////////////////////////// public bool visible { get; private set; default=false; } ///////////////////////////////////////////////////////////////////// /// The position of the sign in its parent Pie. May be 2.5 for /// example. ///////////////////////////////////////////////////////////////////// private double position = 0; ///////////////////////////////////////////////////////////////////// /// The parent renderer. ///////////////////////////////////////////////////////////////////// private unowned PiePreviewRenderer parent; ///////////////////////////////////////////////////////////////////// /// Some values used for displaying this sign. ///////////////////////////////////////////////////////////////////// private double time = 0; private double max_size = 0; private double angle = 0; private AnimatedValue size; private AnimatedValue alpha; private AnimatedValue activity; private AnimatedValue clicked; ///////////////////////////////////////////////////////////////////// /// C'tor, sets everything up. ///////////////////////////////////////////////////////////////////// public PiePreviewAddSign(PiePreviewRenderer parent) { this.parent = parent; this.size = new AnimatedValue.cubic(AnimatedValue.Direction.OUT, 0, 0, 0, 2.0); this.alpha = new AnimatedValue.cubic(AnimatedValue.Direction.OUT, 0, 0, 0, 0.0); this.activity = new AnimatedValue.cubic(AnimatedValue.Direction.OUT, -3, -3, 0, 0.0); this.clicked = new AnimatedValue.cubic(AnimatedValue.Direction.OUT, 1, 1, 0, 0.0); } ///////////////////////////////////////////////////////////////////// /// Loads the desired icon for this sign. ///////////////////////////////////////////////////////////////////// public void load() { this.icon = new Icon("add", 36); } ///////////////////////////////////////////////////////////////////// /// Updates the position where this object should be displayed. ///////////////////////////////////////////////////////////////////// public void set_position(int position) { double new_position = position; if (!this.parent.drag_n_drop_mode) new_position += 0.5; this.position = new_position; this.angle = 2.0 * PI * new_position/parent.slice_count(); } ///////////////////////////////////////////////////////////////////// /// Makes this object visible. ///////////////////////////////////////////////////////////////////// public void show() { this.visible = true; this.size.reset_target(this.max_size, 0.3); this.alpha.reset_target(1.0, 0.3); } ///////////////////////////////////////////////////////////////////// /// Makes this object invisible. ///////////////////////////////////////////////////////////////////// public void hide() { this.visible = false; this.size.reset_target(0.0, 0.3); this.alpha.reset_target(0.0, 0.3); } ///////////////////////////////////////////////////////////////////// /// Updates the size of this object. All transitions will be smooth. ///////////////////////////////////////////////////////////////////// public void set_size(double size) { this.max_size = size; this.size.reset_target(size, 0.5); } ///////////////////////////////////////////////////////////////////// /// Draws the sign to the given context. ///////////////////////////////////////////////////////////////////// public void draw(double frame_time, Cairo.Context ctx) { this.time += frame_time; this.size.update(frame_time); this.alpha.update(frame_time); this.activity.update(frame_time); this.clicked.update(frame_time); if (this.parent.slice_count() == 0) { ctx.save(); double scale = this.clicked.val + GLib.Math.sin(this.time*10)*0.02*this.alpha.val + this.alpha.val*0.08 - 0.1; ctx.scale(scale, scale); // paint the image icon.paint_on(ctx); ctx.restore(); } else if (this.alpha.val*this.activity.val > 0) { ctx.save(); // distance from the center double radius = 120; // transform the context ctx.translate(cos(this.angle)*radius, sin(this.angle)*radius); double scale = this.size.val*this.clicked.val + this.activity.val*0.07 + GLib.Math.sin(this.time*10)*0.03*this.activity.val - 0.1; ctx.scale(scale, scale); // paint the image icon.paint_on(ctx, this.alpha.val*this.activity.val); ctx.restore(); } } ///////////////////////////////////////////////////////////////////// /// Called when the mouse moves to another position. ///////////////////////////////////////////////////////////////////// public void on_mouse_move(double angle) { double direction = 2.0 * PI * position/parent.slice_count(); double diff = fabs(angle-direction); if (diff > PI) diff = 2 * PI - diff; if (diff < 0.5*PI/parent.slice_count()) this.activity.reset_target(1.0, 1.0); else this.activity.reset_target(-3.0, 1.5); } ///////////////////////////////////////////////////////////////////// /// Called when a button of the mouse is pressed. ///////////////////////////////////////////////////////////////////// public void on_button_press(double x, double y) { if (this.activity.end == 1.0) { this.clicked.reset_target(0.9, 0.1); } } ///////////////////////////////////////////////////////////////////// /// Called when a button of the mouse is released. ///////////////////////////////////////////////////////////////////// public void on_button_release(double x, double y) { if (this.clicked.end == 0.9) { this.clicked.reset_target(1.0, 0.1); this.on_clicked((int)this.position); } } } }