///////////////////////////////////////////////////////////////////////// // Copyright (c) 2011-2017 by Simon Schneegans // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or (at // your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . ///////////////////////////////////////////////////////////////////////// using GLib.Math; namespace GnomePie { ///////////////////////////////////////////////////////////////////////// /// The delete sign, displayed in the upper right corner of each /// Slice. ///////////////////////////////////////////////////////////////////////// public class PiePreviewDeleteSign : GLib.Object { ///////////////////////////////////////////////////////////////////// /// Called when the user clicked on this sign. ///////////////////////////////////////////////////////////////////// public signal void on_clicked(); ///////////////////////////////////////////////////////////////////// /// The image used to display this oject. ///////////////////////////////////////////////////////////////////// public Image icon { get; private set; } ///////////////////////////////////////////////////////////////////// /// Some constants determining the look and behaviour of this Slice. ///////////////////////////////////////////////////////////////////// private const int radius = 18; private const double globale_scale = 0.8; private const double click_cancel_treshold = 5; ///////////////////////////////////////////////////////////////////// /// True, when the add sign is currently visible. ///////////////////////////////////////////////////////////////////// private bool visible = false; ///////////////////////////////////////////////////////////////////// /// Some AnimatedValues for smooth transitions. ///////////////////////////////////////////////////////////////////// private AnimatedValue size; private AnimatedValue alpha; private AnimatedValue activity; private AnimatedValue clicked; ///////////////////////////////////////////////////////////////////// /// Storing the position where a mouse click was executed. Useful for /// canceling the click when the mouse moves some pixels. ///////////////////////////////////////////////////////////////////// private double clicked_x = 0.0; private double clicked_y = 0.0; ///////////////////////////////////////////////////////////////////// /// C'tor, sets everything up. ///////////////////////////////////////////////////////////////////// public PiePreviewDeleteSign() { this.size = new AnimatedValue.cubic(AnimatedValue.Direction.OUT, 0, 0, 0, 2.0); this.alpha = new AnimatedValue.cubic(AnimatedValue.Direction.OUT, 0, 0, 0, 0.0); this.activity = new AnimatedValue.cubic(AnimatedValue.Direction.OUT, -3, -3, 0, 0.0); this.clicked = new AnimatedValue.cubic(AnimatedValue.Direction.OUT, 1, 1, 0, 0.0); } ///////////////////////////////////////////////////////////////////// /// Loads an Action. All members are initialized accordingly. ///////////////////////////////////////////////////////////////////// public void load() { this.icon = new Icon("edit-delete", PiePreviewDeleteSign.radius*2); } ///////////////////////////////////////////////////////////////////// /// Makes this object visible. ///////////////////////////////////////////////////////////////////// public void show() { if (!this.visible) { this.visible = true; this.alpha.reset_target(1.0, 0.3); } } ///////////////////////////////////////////////////////////////////// /// Makes this object invisible. ///////////////////////////////////////////////////////////////////// public void hide() { if (this.visible) { this.visible = false; this.alpha.reset_target(0.0, 0.3); } } ///////////////////////////////////////////////////////////////////// /// Updates the size of this object. All transitions will be smooth. ///////////////////////////////////////////////////////////////////// public void set_size(double size) { this.size.reset_target(size, 0.2); } ///////////////////////////////////////////////////////////////////// /// Draws the sign to the given context. ///////////////////////////////////////////////////////////////////// public void draw(double frame_time, Cairo.Context ctx) { this.size.update(frame_time); this.alpha.update(frame_time); this.activity.update(frame_time); this.clicked.update(frame_time); if (this.alpha.val > 0) { ctx.save(); // transform the context double scale = (this.size.val*this.clicked.val + this.activity.val*0.2 - 0.2)*PiePreviewDeleteSign.globale_scale; ctx.scale(scale, scale); // paint the image icon.paint_on(ctx, this.alpha.val); ctx.restore(); } } ///////////////////////////////////////////////////////////////////// /// Called when the mouse moves to another position. ///////////////////////////////////////////////////////////////////// public bool on_mouse_move(double x, double y) { if (this.clicked.end == 0.9) { double dist = GLib.Math.pow(x-this.clicked_x, 2) + GLib.Math.pow(y-this.clicked_y, 2); if (dist > PiePreviewDeleteSign.click_cancel_treshold*PiePreviewDeleteSign.click_cancel_treshold) this.clicked.reset_target(1.0, 0.1); } if (GLib.Math.fabs(x) <= PiePreviewDeleteSign.radius*PiePreviewDeleteSign.globale_scale && GLib.Math.fabs(y) <= PiePreviewDeleteSign.radius*PiePreviewDeleteSign.globale_scale) { this.activity.reset_target(1.0, 0.2); return true; } this.activity.reset_target(0.0, 0.2); return false; } ///////////////////////////////////////////////////////////////////// /// Called when a button of the mouse is pressed. ///////////////////////////////////////////////////////////////////// public bool on_button_press(double x, double y) { if (this.activity.end == 1.0) { this.clicked.reset_target(0.9, 0.1); this.clicked_x = x; this.clicked_y = y; return true; } return false; } ///////////////////////////////////////////////////////////////////// /// Called when a button of the mouse is released. ///////////////////////////////////////////////////////////////////// public bool on_button_release(double x, double y) { if (this.clicked.end == 0.9) { this.clicked.reset_target(1.0, 0.1); this.on_clicked(); return true; } return false; } } }