///////////////////////////////////////////////////////////////////////// // Copyright (c) 2011-2017 by Simon Schneegans // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or (at // your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . ///////////////////////////////////////////////////////////////////////// namespace GnomePie { ///////////////////////////////////////////////////////////////////////// /// This class can be used to unpack an archive to a directory. ///////////////////////////////////////////////////////////////////////// public class ArchiveReader : GLib.Object { private Archive.Read archive; private Archive.WriteDisk writer; ///////////////////////////////////////////////////////////////////// /// Constructs a new ArchiveReader ///////////////////////////////////////////////////////////////////// public ArchiveReader() { this.archive = new Archive.Read(); this.archive.support_format_all(); this.archive.support_filter_all(); this.writer = new Archive.WriteDisk(); this.writer.set_options( Archive.ExtractFlags.TIME | Archive.ExtractFlags.PERM | Archive.ExtractFlags.ACL | Archive.ExtractFlags.FFLAGS ); this.writer.set_standard_lookup(); } ///////////////////////////////////////////////////////////////////// /// Call this once after you created the ArchiveReader. Pass the /// path to the target archive location. ///////////////////////////////////////////////////////////////////// public bool open(string path) { return this.archive.open_filename(path, 10240) == Archive.Result.OK; } ///////////////////////////////////////////////////////////////////// /// Extracts all files from the previously opened archive. ///////////////////////////////////////////////////////////////////// public bool extract_to(string directory) { while (true) { unowned Archive.Entry entry; var r = this.archive.next_header(out entry); if (r == Archive.Result.EOF) { break; } if (r != Archive.Result.OK) { warning(this.archive.error_string()); return false; } entry.set_pathname(directory + "/" + entry.pathname()); r = this.writer.write_header(entry); if (r != Archive.Result.OK) { warning(this.writer.error_string()); return false; } if (entry.size() > 0) { while (true) { size_t offset, size; void *buff; r = this.archive.read_data_block(out buff, out size, out offset); if (r == Archive.Result.EOF) { break; } if (r != Archive.Result.OK) { warning(this.archive.error_string()); return false; } this.writer.write_data_block(buff, size, offset); } } r = this.writer.finish_entry(); if (r != Archive.Result.OK) { warning(this.writer.error_string()); return false; } } return true; } ///////////////////////////////////////////////////////////////////// /// When all files have been added, close the directory again. ///////////////////////////////////////////////////////////////////// public void close() { this.archive.close(); this.writer.close(); } } }