///////////////////////////////////////////////////////////////////////// // Copyright (c) 2011-2015 by Simon Schneegans // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or (at // your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . ///////////////////////////////////////////////////////////////////////// namespace GnomePie { ///////////////////////////////////////////////////////////////////////// /// A class which represents a key stroke. It can be used to "press" /// the associated keys. ///////////////////////////////////////////////////////////////////////// public class Key : GLib.Object { ///////////////////////////////////////////////////////////////////// /// Some static members, which are often used by this class. ///////////////////////////////////////////////////////////////////// private static X.Display display; private static int shift_code; private static int ctrl_code; private static int alt_code; private static int super_code; ///////////////////////////////////////////////////////////////////// /// A human readable form of the Key's accelerator. ///////////////////////////////////////////////////////////////////// public string label { get; private set; } ///////////////////////////////////////////////////////////////////// /// The accelerator of the Key. ///////////////////////////////////////////////////////////////////// public string accelerator { get; private set; } ///////////////////////////////////////////////////////////////////// /// Keycode and modifiers of this stroke. ///////////////////////////////////////////////////////////////////// private int key_code; private Gdk.ModifierType modifiers; ///////////////////////////////////////////////////////////////////// /// C'tor, initializes all members to defaults. ///////////////////////////////////////////////////////////////////// public Key() { this.accelerator = ""; this.modifiers = 0; this.key_code = 0; this.label = _("Not bound"); } ///////////////////////////////////////////////////////////////////// /// C'tor, initializes all members. ///////////////////////////////////////////////////////////////////// public Key.from_string(string stroke) { this.accelerator = stroke; uint keysym; Gtk.accelerator_parse(stroke, out keysym, out this.modifiers); this.key_code = display.keysym_to_keycode(keysym); this.label = Gtk.accelerator_get_label(keysym, this.modifiers); } ///////////////////////////////////////////////////////////////////// /// C'tor, initializes all members. ///////////////////////////////////////////////////////////////////// public Key.from_values(uint keysym, Gdk.ModifierType modifiers) { this.accelerator = Gtk.accelerator_name(keysym, modifiers); this.label = Gtk.accelerator_get_label(keysym, modifiers); this.key_code = display.keysym_to_keycode(keysym); this.modifiers = modifiers; } ///////////////////////////////////////////////////////////////////// /// Initializes static members. ///////////////////////////////////////////////////////////////////// static construct { display = new X.Display(); shift_code = display.keysym_to_keycode(Gdk.keyval_from_name("Shift_L")); ctrl_code = display.keysym_to_keycode(Gdk.keyval_from_name("Control_L")); alt_code = display.keysym_to_keycode(Gdk.keyval_from_name("Alt_L")); super_code = display.keysym_to_keycode(Gdk.keyval_from_name("Super_L")); } ///////////////////////////////////////////////////////////////////// /// Simulates the pressing of the Key . ///////////////////////////////////////////////////////////////////// public void press() { // store currently pressed modifier keys Gdk.ModifierType current_modifiers = get_modifiers(); // release them and press the desired ones press_modifiers(current_modifiers, false); press_modifiers(this.modifiers, true); // send events to X display.flush(); // press and release the actual key XTest.fake_key_event(display, this.key_code, true, 0); XTest.fake_key_event(display, this.key_code, false, 0); // release the pressed modifiers and re-press the keys hold down by the user press_modifiers(this.modifiers, false); press_modifiers(current_modifiers, true); // send events to X display.flush(); } ///////////////////////////////////////////////////////////////////// /// Helper method returning currently hold down modifier keys. ///////////////////////////////////////////////////////////////////// private Gdk.ModifierType get_modifiers() { Gdk.ModifierType modifiers; Gtk.get_current_event_state(out modifiers); return modifiers; } ///////////////////////////////////////////////////////////////////// /// Helper method which 'presses' the desired modifier keys. ///////////////////////////////////////////////////////////////////// private void press_modifiers(Gdk.ModifierType modifiers, bool down) { if ((modifiers & Gdk.ModifierType.CONTROL_MASK) > 0) XTest.fake_key_event(display, ctrl_code, down, 0); if ((modifiers & Gdk.ModifierType.SHIFT_MASK) > 0) XTest.fake_key_event(display, shift_code, down, 0); if ((modifiers & Gdk.ModifierType.MOD1_MASK) > 0) XTest.fake_key_event(display, alt_code, down, 0); if ((modifiers & Gdk.ModifierType.SUPER_MASK) > 0) XTest.fake_key_event(display, super_code, down, 0); } } }