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/*
Copyright (c) 2011 by Simon Schneegans
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <http://www.gnu.org/licenses/>.
*/
namespace GnomePie {
/////////////////////////////////////////////////////////////////////////
// A base class storing a set of Actions. Derived classes may define
// how these Actions are created. This base class serves for custom
// actions, defined by the user.
/////////////////////////////////////////////////////////////////////////
public class ActionGroup : GLib.Object {
/////////////////////////////////////////////////////////////////////
/// A list of all stored actions.
/////////////////////////////////////////////////////////////////////
public Gee.ArrayList<Action?> actions { get; private set; }
/////////////////////////////////////////////////////////////////////
/// The ID of the pie to which this group is attached.
/////////////////////////////////////////////////////////////////////
public string parent_id { get; construct set; }
/////////////////////////////////////////////////////////////////////
/// C'tor, initializes all members.
/////////////////////////////////////////////////////////////////////
public ActionGroup(string parent_id) {
GLib.Object(parent_id : parent_id);
}
construct {
this.actions = new Gee.ArrayList<Action?>();
}
/////////////////////////////////////////////////////////////////////
/// This one is called, when the ActionGroup is deleted.
/////////////////////////////////////////////////////////////////////
public virtual void on_remove() {}
/////////////////////////////////////////////////////////////////////
/// Adds a new Action to the group.
/////////////////////////////////////////////////////////////////////
public void add_action(Action new_action) {
this.actions.add(new_action);
}
/////////////////////////////////////////////////////////////////////
/// Removes all Actions from the group.
/////////////////////////////////////////////////////////////////////
public void delete_all() {
actions.clear();
}
/////////////////////////////////////////////////////////////////////
/// Makes all contained Slices no Quick Actions.
/////////////////////////////////////////////////////////////////////
public void disable_quickactions() {
foreach (var action in actions)
action.is_quickaction = false;
}
/////////////////////////////////////////////////////////////////////
/// Returns true, if one o the contained Slices is a Quick Action
/////////////////////////////////////////////////////////////////////
public bool has_quickaction() {
foreach (var action in actions)
if (action.is_quickaction)
return true;
return false;
}
}
}
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