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/////////////////////////////////////////////////////////////////////////
// Copyright (c) 2011-2016 by Simon Schneegans
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or (at
// your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////

namespace GnomePie {

/////////////////////////////////////////////////////////////////////////
/// A base class for actions, which are executed when the user
/// activates a pie's slice.
/////////////////////////////////////////////////////////////////////////

public abstract class Action : GLib.Object {

    /////////////////////////////////////////////////////////////////////
    /// The command which gets executed when user activates the Slice.
    /// It may be anything but has to be representable with a string.
    /////////////////////////////////////////////////////////////////////

    public abstract string real_command { get; construct set; }

    /////////////////////////////////////////////////////////////////////
    /// The command displayed to the user. It should be a bit more
    /// beautiful than the real_command.
    /////////////////////////////////////////////////////////////////////

    public abstract string display_command { get; }

    /////////////////////////////////////////////////////////////////////
    /// The name of the Action.
    /////////////////////////////////////////////////////////////////////

    public virtual string name { get; set; }

    /////////////////////////////////////////////////////////////////////
    /// The name of the icon of this Action. It should be in the users
    /// current icon theme.
    /////////////////////////////////////////////////////////////////////

    public virtual string icon { get; set; }

    /////////////////////////////////////////////////////////////////////
    /// True, if this Action is the quickAction of the associated Pie.
    /// The quickAction of a Pie gets executed when the users clicks on
    /// the center of a Pie.
    /////////////////////////////////////////////////////////////////////

    public virtual bool is_quickaction { get; set; }

    /////////////////////////////////////////////////////////////////////
    /// C'tor, initializes all members.
    /////////////////////////////////////////////////////////////////////

    public Action(string name, string icon, bool is_quickaction) {
        GLib.Object(name : name, icon : icon, is_quickaction : is_quickaction);
    }

    /////////////////////////////////////////////////////////////////////
    /// This one is called, when the user activates the Slice.
    /////////////////////////////////////////////////////////////////////

    public abstract void activate(uint32 time_stamp);
}

}