1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
|
/////////////////////////////////////////////////////////////////////////
// Copyright (c) 2011-2016 by Simon Schneegans
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or (at
// your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////
namespace GnomePie {
/////////////////////////////////////////////////////////////////////////
/// A widget showing tips. The tips are beautifully faded in and out.
/////////////////////////////////////////////////////////////////////////
public class TipViewer : Gtk.Label {
/////////////////////////////////////////////////////////////////////
/// Some settings tweaking the behavior of the TipViewer.
/////////////////////////////////////////////////////////////////////
private const double fade_time = 0.5;
private const double frame_rate = 20.0;
private const double base_delay = 3.0;
/////////////////////////////////////////////////////////////////////
/// False, if the playback of tips is stopped.
/////////////////////////////////////////////////////////////////////
private bool playing = false;
/////////////////////////////////////////////////////////////////////
/// An array containing all tips.
/////////////////////////////////////////////////////////////////////
private string[] tips;
/////////////////////////////////////////////////////////////////////
/// The index of the currently displayed tip.
/////////////////////////////////////////////////////////////////////
private int index = -1;
/////////////////////////////////////////////////////////////////////
/// The fading value.
/////////////////////////////////////////////////////////////////////
private AnimatedValue alpha;
/////////////////////////////////////////////////////////////////////
/// C'tor, initializes all members and sets the basic layout.
/////////////////////////////////////////////////////////////////////
public TipViewer(string[] tips) {
this.tips = tips;
this.alpha = new AnimatedValue.linear(0.0, 1.0, fade_time);
this.set_alignment (0.0f, 0.5f);
this.opacity = 0;
this.wrap = true;
this.valign = Gtk.Align.END;
this.set_use_markup(true);
this.override_font(Pango.FontDescription.from_string("8"));
}
/////////////////////////////////////////////////////////////////////
/// Starts the playback of tips.
/////////////////////////////////////////////////////////////////////
public void start_slide_show() {
if (!this.playing && tips.length > 1) {
this.playing = true;
show_tip();
}
}
/////////////////////////////////////////////////////////////////////
/// Stops the playback of tips.
/////////////////////////////////////////////////////////////////////
public void stop_slide_show() {
this.playing = false;
}
/////////////////////////////////////////////////////////////////////
/// Starts the fading in.
/////////////////////////////////////////////////////////////////////
private void fade_in() {
this.alpha = new AnimatedValue.linear(this.alpha.val, 1.0, fade_time);
GLib.Timeout.add((uint)(1000.0/frame_rate), () => {
this.alpha.update(1.0/frame_rate);
this.opacity = this.alpha.val;
return (this.alpha.val != 1.0);
});
}
/////////////////////////////////////////////////////////////////////
/// Starts the fading out.
/////////////////////////////////////////////////////////////////////
private void fade_out() {
this.alpha = new AnimatedValue.linear(this.alpha.val, 0.0, fade_time);
GLib.Timeout.add((uint)(1000.0/frame_rate), () => {
this.alpha.update(1.0/frame_rate);
this.opacity = this.alpha.val;
return (this.alpha.val != 0.0);
});
}
private void show_tip() {
this.set_random_tip();
this.fade_in();
uint delay = (uint)(base_delay*1000.0) + tips[this.index].length*30;
GLib.Timeout.add(delay, () => {
this.fade_out();
if (this.playing) {
GLib.Timeout.add((uint)(1000.0*fade_time), () => {
this.show_tip();
return false;
});
}
return false;
});
}
/////////////////////////////////////////////////////////////////////
/// Chooses the next random tip.
/////////////////////////////////////////////////////////////////////
private void set_random_tip() {
if (tips.length > 1) {
int next_index = -1;
do {
next_index = GLib.Random.int_range(0, tips.length);
} while (next_index == this.index);
this.index = next_index;
this.label = tips[this.index];
}
}
}
}
|