1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
|
/*
Copyright (c) 2011 by Simon Schneegans
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <http://www.gnu.org/licenses/>.
*/
namespace GnomePie {
/////////////////////////////////////////////////////////////////////////
/// Globally binds key stroke to given ID's. When one of the bound
/// strokes is invoked, a signal with the according ID is emitted.
/////////////////////////////////////////////////////////////////////////
public class BindingManager : GLib.Object {
/////////////////////////////////////////////////////////////////////
/// Called when a stored binding is invoked. The according ID is
/// passed as argument.
/////////////////////////////////////////////////////////////////////
public signal void on_press(string id);
/////////////////////////////////////////////////////////////////////
/// A list storing bindings, which are invoked even if Gnome-Pie
/// doesn't have the current focus
/////////////////////////////////////////////////////////////////////
private Gee.List<Keybinding> bindings = new Gee.ArrayList<Keybinding>();
/////////////////////////////////////////////////////////////////////
/// Ignored modifier masks, used to grab all keys even if these locks
/// are active.
/////////////////////////////////////////////////////////////////////
private static uint[] lock_modifiers = {
0,
Gdk.ModifierType.MOD2_MASK,
Gdk.ModifierType.LOCK_MASK,
Gdk.ModifierType.MOD5_MASK,
Gdk.ModifierType.MOD2_MASK|Gdk.ModifierType.LOCK_MASK,
Gdk.ModifierType.MOD2_MASK|Gdk.ModifierType.MOD5_MASK,
Gdk.ModifierType.LOCK_MASK|Gdk.ModifierType.MOD5_MASK,
Gdk.ModifierType.MOD2_MASK|Gdk.ModifierType.LOCK_MASK|Gdk.ModifierType.MOD5_MASK
};
/////////////////////////////////////////////////////////////////////
/// Some variables to remember which delayed binding was delayed.
/// When the delay passes without another event indicating that the
/// Trigger was released, the stored binding will be activated.
/////////////////////////////////////////////////////////////////////
private uint32 delayed_count = 0;
private X.Event? delayed_event = null;
private Keybinding? delayed_binding = null;
/////////////////////////////////////////////////////////////////////
/// Helper class to store keybinding
/////////////////////////////////////////////////////////////////////
private class Keybinding {
public Keybinding(Trigger trigger, string id) {
this.trigger = trigger;
this.id = id;
}
public Trigger trigger { get; set; }
public string id { get; set; }
}
/////////////////////////////////////////////////////////////////////
/// C'tor adds the event filter to the root window.
/////////////////////////////////////////////////////////////////////
public BindingManager() {
// init filter to retrieve X.Events
Gdk.Window rootwin = Gdk.get_default_root_window();
if(rootwin != null) {
rootwin.add_filter(event_filter);
}
}
/////////////////////////////////////////////////////////////////////
/// Binds the ID to the given accelerator.
/////////////////////////////////////////////////////////////////////
public void bind(Trigger trigger, string id) {
if(trigger.key_code != 0) {
X.Display display = Gdk.X11.get_default_xdisplay();
X.ID xid = Gdk.X11.get_default_root_xwindow();
Gdk.error_trap_push();
foreach(uint lock_modifier in lock_modifiers) {
if (trigger.with_mouse) {
display.grab_button(trigger.key_code, trigger.modifiers|lock_modifier, xid, false,
X.EventMask.ButtonPressMask | X.EventMask.ButtonReleaseMask,
X.GrabMode.Async, X.GrabMode.Async, xid, 0);
} else {
display.grab_key(trigger.key_code, trigger.modifiers|lock_modifier,
xid, false, X.GrabMode.Async, X.GrabMode.Async);
}
}
Gdk.flush();
Keybinding binding = new Keybinding(trigger, id);
bindings.add(binding);
display.flush();
}
}
/////////////////////////////////////////////////////////////////////
/// Unbinds the accelerator of the given ID.
/////////////////////////////////////////////////////////////////////
public void unbind(string id) {
X.Display display = Gdk.X11.get_default_xdisplay();
X.ID xid = Gdk.X11.get_default_root_xwindow();
Gee.List<Keybinding> remove_bindings = new Gee.ArrayList<Keybinding>();
foreach(var binding in bindings) {
if(id == binding.id) {
foreach(uint lock_modifier in lock_modifiers) {
if (binding.trigger.with_mouse) {
display.ungrab_button(binding.trigger.key_code, binding.trigger.modifiers|lock_modifier, xid);
} else {
display.ungrab_key(binding.trigger.key_code, binding.trigger.modifiers|lock_modifier, xid);
}
}
remove_bindings.add(binding);
}
}
bindings.remove_all(remove_bindings);
display.flush();
}
/////////////////////////////////////////////////////////////////////
/// Returns a human readable accelerator for the given ID.
/////////////////////////////////////////////////////////////////////
public string get_accelerator_label_of(string id) {
foreach (var binding in bindings) {
if (binding.id == id) {
return binding.trigger.label_with_specials;
}
}
return _("Not bound");
}
/////////////////////////////////////////////////////////////////////
/// Returns the accelerator to which the given ID is bound.
/////////////////////////////////////////////////////////////////////
public string get_accelerator_of(string id) {
foreach (var binding in bindings) {
if (binding.id == id) {
return binding.trigger.name;
}
}
return "";
}
/////////////////////////////////////////////////////////////////////
/// Returns whether the pie with the given ID is in turbo mode.
/////////////////////////////////////////////////////////////////////
public bool get_is_turbo(string id) {
foreach (var binding in bindings) {
if (binding.id == id) {
return binding.trigger.turbo;
}
}
return false;
}
/////////////////////////////////////////////////////////////////////
/// Returns whether the pie with the given ID opens centered.
/////////////////////////////////////////////////////////////////////
public bool get_is_centered(string id) {
foreach (var binding in bindings) {
if (binding.id == id) {
return binding.trigger.centered;
}
}
return false;
}
/////////////////////////////////////////////////////////////////////
/// Returns the name ID of the Pie bound to the given Trigger.
/// Returns "" if there is nothing bound to this trigger.
/////////////////////////////////////////////////////////////////////
public string get_assigned_id(Trigger trigger) {
foreach (var binding in bindings) {
var first = binding.trigger.name.replace("[turbo]", "").replace("[delayed]", "");
var second = trigger.name.replace("[turbo]", "").replace("[delayed]", "");
if (first == second) {
return binding.id;
}
}
return "";
}
/////////////////////////////////////////////////////////////////////
/// Event filter method needed to fetch X.Events.
/////////////////////////////////////////////////////////////////////
private Gdk.FilterReturn event_filter(Gdk.XEvent gdk_xevent, Gdk.Event gdk_event) {
#if VALA_0_16 || VALA_0_17
X.Event* xevent = (X.Event*) gdk_xevent;
#else
void* pointer = &gdk_xevent;
X.Event* xevent = (X.Event*) pointer;
#endif
if(xevent->type == X.EventType.KeyPress) {
foreach(var binding in bindings) {
// remove NumLock, CapsLock and ScrollLock from key state
uint event_mods = xevent.xkey.state & ~ (lock_modifiers[7]);
if(xevent->xkey.keycode == binding.trigger.key_code && event_mods == binding.trigger.modifiers) {
if (binding.trigger.delayed) {
this.activate_delayed(binding, *xevent);
} else {
on_press(binding.id);
}
}
}
}
else if(xevent->type == X.EventType.ButtonPress) {
foreach(var binding in bindings) {
// remove NumLock, CapsLock and ScrollLock from key state
uint event_mods = xevent.xbutton.state & ~ (lock_modifiers[7]);
if(xevent->xbutton.button == binding.trigger.key_code && event_mods == binding.trigger.modifiers) {
if (binding.trigger.delayed) {
this.activate_delayed(binding, *xevent);
} else {
on_press(binding.id);
}
}
}
}
else if(xevent->type == X.EventType.ButtonRelease || xevent->type == X.EventType.KeyRelease) {
this.activate_delayed(null, *xevent);
}
return Gdk.FilterReturn.CONTINUE;
}
/////////////////////////////////////////////////////////////////////
/// This method is always called when a trigger is activated which is
/// delayed. Therefore on_press() is only emitted, when this method
/// is not called again within 300 milliseconds. Else a fake event is
/// sent in order to simulate the actual key which has been pressed.
/////////////////////////////////////////////////////////////////////
private void activate_delayed(Keybinding? binding , X.Event event) {
// increase event count, so any waiting event will realize that
// something happened in the meantime
var current_count = ++this.delayed_count;
if (binding == null && this.delayed_event != null) {
// if the trigger is released and an event is currently waiting
// simulate that the trigger has been pressed without any inter-
// ference of Gnome-Pie
X.Display display = Gdk.X11.get_default_xdisplay();
// unbind the trigger, else we'll capture that event again ;)
unbind(delayed_binding.id);
if (this.delayed_binding.trigger.with_mouse) {
// simulate mouse click
X.Test.fake_button_event(display, this.delayed_event.xbutton.button, true, 0);
display.flush();
X.Test.fake_button_event(display, this.delayed_event.xbutton.button, false, 0);
display.flush();
} else {
// simulate key press
X.Test.fake_key_event(display, this.delayed_event.xkey.keycode, true, 0);
display.flush();
X.Test.fake_key_event(display, this.delayed_event.xkey.keycode, false, 0);
display.flush();
}
// bind it again
bind(delayed_binding.trigger, delayed_binding.id);
} else if (binding != null) {
// if the trigger has been pressed, store it and wait for any interuption
// within the next 300 milliseconds
this.delayed_event = event;
this.delayed_binding = binding;
Timeout.add(300, () => {
// if nothing has been pressed in the meantime
if (current_count == this.delayed_count) {
this.delayed_binding = null;
this.delayed_event = null;
on_press(binding.id);
}
return false;
});
}
}
}
}
|