#include "tap.h" #include "test.h" #include "bson.h" #include void test_bson_array (void) { bson *b, *e1, *e2; e1 = bson_new (); bson_append_int32 (e1, "0", 1984); bson_append_string (e1, "1", "hello world", -1); bson_finish (e1); e2 = bson_new (); bson_append_string (e2, "0", "bar", -1); ok (bson_append_array (e2, "1", e1), "bson_append_array() works"); bson_finish (e2); bson_free (e1); b = bson_new (); ok (bson_append_array (b, "0", e2), "bson_append_array() works still"); bson_finish (b); bson_free (e2); cmp_ok (bson_size (b), "==", 58, "BSON array element size check"); ok (memcmp (bson_data (b), "\072\000\000\000\004\060\000\062\000\000\000\002\060\000\004" "\000\000\000\142\141\162\000\004\061\000\037\000\000\000\020" "\060\000\300\007\000\000\002\061\000\014\000\000\000\150\145" "\154\154\157\040\167\157\162\154\144\000\000\000\000", bson_size (b)) == 0, "BSON array element contents check"); bson_free (b); e1 = bson_new (); bson_append_int32 (e1, "0", 1984); b = bson_new (); ok (bson_append_array (b, "array", e1) == FALSE, "bson_append_array() with an unfinished array should fail"); bson_finish (e1); ok (bson_append_array (b, NULL, e1) == FALSE, "bson_append_array() with a NULL name should fail"); ok (bson_append_array (b, "foo", NULL) == FALSE, "bson_append_array() with a NULL array should fail"); ok (bson_append_array (NULL, "foo", e1) == FALSE, "bson_append_array() with a NULL BSON should fail"); bson_finish (b); cmp_ok (bson_size (b), "==", 5, "BSON object should be empty"); ok (bson_append_array (b, "array", e1) == FALSE, "Appending to a finished element should fail"); bson_free (e1); bson_free (b); } RUN_TEST (10, bson_array);