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authorStephen Kitt <skitt@debian.org>2016-05-27 10:11:04 +0200
committerManuel A. Fernandez Montecelo <manuel.montezelo@gmail.com>2016-05-27 14:28:33 +0100
commit752fd7247bc223bcea35bd89cf56d1c08ead9ba6 (patch)
treeb4a428f847a963738faaf24c8eff070fdb03a3a5 /lib/glthread/lock.c
parent9f7d4fa477ff2a51d7c932b13d57ac22dc033105 (diff)
parenta9a31b1de5776a3b08a82101a4fa711294f0dd1d (diff)
Imported Debian patch 0.9.6+really0.9.3-0.1debian/0.9.6+really0.9.3-0.1
Diffstat (limited to 'lib/glthread/lock.c')
-rw-r--r--lib/glthread/lock.c13
1 files changed, 7 insertions, 6 deletions
diff --git a/lib/glthread/lock.c b/lib/glthread/lock.c
index f21b76c..2f4de9f 100644
--- a/lib/glthread/lock.c
+++ b/lib/glthread/lock.c
@@ -1,5 +1,5 @@
/* Locking in multithreaded situations.
- Copyright (C) 2005-2015 Free Software Foundation, Inc.
+ Copyright (C) 2005-2010 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
@@ -12,7 +12,8 @@
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/>. */
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
/* Written by Bruno Haible <bruno@clisp.org>, 2005.
Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
@@ -629,7 +630,7 @@ glthread_once_singlethreaded (gl_once_t *once_control)
/* ========================================================================= */
-#if USE_WINDOWS_THREADS
+#if USE_WIN32_THREADS
/* -------------------------- gl_lock_t datatype -------------------------- */
@@ -682,7 +683,7 @@ glthread_lock_destroy_func (gl_lock_t *lock)
/* In this file, the waitqueues are implemented as circular arrays. */
#define gl_waitqueue_t gl_carray_waitqueue_t
-static void
+static inline void
gl_waitqueue_init (gl_waitqueue_t *wq)
{
wq->array = NULL;
@@ -743,7 +744,7 @@ gl_waitqueue_add (gl_waitqueue_t *wq)
}
/* Notifies the first thread from a wait queue and dequeues it. */
-static void
+static inline void
gl_waitqueue_notify_first (gl_waitqueue_t *wq)
{
SetEvent (wq->array[wq->offset + 0]);
@@ -754,7 +755,7 @@ gl_waitqueue_notify_first (gl_waitqueue_t *wq)
}
/* Notifies all threads from a wait queue and dequeues them all. */
-static void
+static inline void
gl_waitqueue_notify_all (gl_waitqueue_t *wq)
{
unsigned int i;