/* Language code of current locale. Copyright (C) 2009-2015 Free Software Foundation, Inc. Written by Bruno Haible , 2009. This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #include /* Specification. */ #include "unicase.h" #include #include #include "localename.h" #include "unicase/locale-languages.h" const char * uc_locale_language (void) { const char *locale_name = gl_locale_name (LC_CTYPE, "LC_CTYPE"); const char *p; /* Find the end of the language portion. */ p = locale_name; while (*p != '\0' && *p != '_' && *p != '.' && *p != '@') p++; /* Return a statically allocated pointer to the language portion, so that the caller of this function does not need to free() the result. We could use a dynamically built unification table. But given that the set of possible languages is small, it is easier (and excludes ENOMEM error conditions) to allocate the unification table statically. */ if (p != locale_name) { const char *language = uc_locale_languages_lookup (locale_name, p - locale_name); if (language != NULL) return language; } return ""; }