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/* Categories of Unicode characters.
Copyright (C) 2002, 2006-2007, 2011-2015 Free Software Foundation, Inc.
Written by Bruno Haible <bruno@clisp.org>, 2002.
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published
by the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include <config.h>
/* Specification. */
#include "unictype.h"
static const char u_category_name[30][3] =
{
"Lu", "Ll", "Lt", "Lm", "Lo", "Mn", "Mc", "Me", "Nd", "Nl",
"No", "Pc", "Pd", "Ps", "Pe", "Pi", "Pf", "Po", "Sm", "Sc",
"Sk", "So", "Zs", "Zl", "Zp", "Cc", "Cf", "Cs", "Co", "Cn"
};
const char *
uc_general_category_name (uc_general_category_t category)
{
uint32_t bitmask = category.bitmask;
/* bitmask should consist of a single bit. */
if (bitmask != 0)
{
if ((bitmask & (bitmask - 1)) == 0)
{
int bit;
/* Take log2 using a variant of Robert Harley's method.
Found by Bruno Haible 1996. */
uint32_t n = bitmask;
static const char ord2_tab[64] =
{
-1, 0, 1, 12, 2, 6, -1, 13, 3, -1, 7, -1, -1, -1, -1, 14,
10, 4, -1, -1, 8, -1, -1, 25, -1, -1, -1, -1, -1, 21, 27, 15,
31, 11, 5, -1, -1, -1, -1, -1, 9, -1, -1, 24, -1, -1, 20, 26,
30, -1, -1, -1, -1, 23, -1, 19, 29, -1, 22, 18, 28, 17, 16, -1
};
n += n << 4;
n += n << 6;
n = (n << 16) - n;
bit = ord2_tab[n >> 26];
if (bit < sizeof (u_category_name) / sizeof (u_category_name[0]))
return u_category_name[bit];
}
else
{
if (bitmask == UC_CATEGORY_MASK_L)
return "L";
if (bitmask == UC_CATEGORY_MASK_LC)
return "LC";
if (bitmask == UC_CATEGORY_MASK_M)
return "M";
if (bitmask == UC_CATEGORY_MASK_N)
return "N";
if (bitmask == UC_CATEGORY_MASK_P)
return "P";
if (bitmask == UC_CATEGORY_MASK_S)
return "S";
if (bitmask == UC_CATEGORY_MASK_Z)
return "Z";
if (bitmask == UC_CATEGORY_MASK_C)
return "C";
}
}
return NULL;
}
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