1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
/* Compare UTF-16 strings.
Copyright (C) 1999, 2002, 2006, 2009-2022 Free Software Foundation, Inc.
Written by Bruno Haible <bruno@clisp.org>, 2002.
This file is free software.
It is dual-licensed under "the GNU LGPLv3+ or the GNU GPLv2+".
You can redistribute it and/or modify it under either
- the terms of the GNU Lesser General Public License as published
by the Free Software Foundation, either version 3, or (at your
option) any later version, or
- the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option)
any later version, or
- the same dual license "the GNU LGPLv3+ or the GNU GPLv2+".
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License and the GNU General Public License
for more details.
You should have received a copy of the GNU Lesser General Public
License and of the GNU General Public License along with this
program. If not, see <https://www.gnu.org/licenses/>. */
#include <config.h>
/* Specification. */
#include "unistr.h"
int
u16_strncmp (const uint16_t *s1, const uint16_t *s2, size_t n)
{
/* Note that the UTF-16 encoding does NOT preserve lexicographic order.
Namely, if uc1 is a 16-bit character and [uc2a,uc2b] is a surrogate pair,
we must enforce uc1 < [uc2a,uc2b], even if uc1 > uc2a. */
for (; n > 0;)
{
uint16_t c1 = *s1++;
uint16_t c2 = *s2++;
if (c1 != 0 && c1 == c2)
{
n--;
continue;
}
if (c1 < 0xd800 || c1 >= 0xe000)
{
if (!(c2 < 0xd800 || c2 >= 0xe000))
/* c2 is a surrogate, but c1 is not. */
return -1;
}
else
{
if (c2 < 0xd800 || c2 >= 0xe000)
/* c1 is a surrogate, but c2 is not. */
return 1;
}
return (int)c1 - (int)c2;
/* > 0 if c1 > c2, < 0 if c1 < c2, = 0 if c1 and c2 are both 0. */
}
return 0;
}
|