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/* connect.c --- wrappers for Windows connect function
Copyright (C) 2008-2022 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
/* Written by Paolo Bonzini */
#include <config.h>
#define WIN32_LEAN_AND_MEAN
/* Get winsock2.h. */
#include <sys/socket.h>
/* Get set_winsock_errno, FD_TO_SOCKET etc. */
#include "w32sock.h"
#undef connect
int
rpl_connect (int fd, const struct sockaddr *sockaddr, socklen_t len)
{
SOCKET sock = FD_TO_SOCKET (fd);
if (sock == INVALID_SOCKET)
{
errno = EBADF;
return -1;
}
else
{
int r = connect (sock, sockaddr, len);
if (r < 0)
{
/* EINPROGRESS is not returned by WinSock 2.0; for backwards
compatibility, connect(2) uses EWOULDBLOCK. */
if (WSAGetLastError () == WSAEWOULDBLOCK)
WSASetLastError (WSAEINPROGRESS);
set_winsock_errno ();
}
return r;
}
}
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