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/*
* Copyright (C) 2008-2022 Free Software Foundation, Inc.
* Written by Simon Josefsson.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>. */
#include <config.h>
#include <stdio.h>
#include "sockets.h"
int
main (void)
{
int err;
err = gl_sockets_startup (SOCKETS_1_1);
if (err != 0)
{
printf ("wsastartup failed %d\n", err);
return 1;
}
err = gl_sockets_cleanup ();
if (err != 0)
{
printf ("wsacleanup failed %d\n", err);
return 1;
}
(void) gl_fd_to_handle (0);
return 0;
}
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