diff options
author | Alberto Gonzalez Iniesta <agi@inittab.org> | 2016-12-27 18:25:47 +0100 |
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committer | Alberto Gonzalez Iniesta <agi@inittab.org> | 2016-12-27 18:25:47 +0100 |
commit | 3a2bbdb05ca6a6996e424c9fb225cb0d53804125 (patch) | |
tree | f29063da5bec4caf3853d49a22a09c8619eebd21 /src/openvpn/win32.h | |
parent | d53dba59e78da865c4fe820386ff2f4f76925f3b (diff) |
New upstream version 2.4.0upstream/2.4.0
Diffstat (limited to 'src/openvpn/win32.h')
-rw-r--r-- | src/openvpn/win32.h | 227 |
1 files changed, 124 insertions, 103 deletions
diff --git a/src/openvpn/win32.h b/src/openvpn/win32.h index 11e42f4..4ee44fd 100644 --- a/src/openvpn/win32.h +++ b/src/openvpn/win32.h @@ -5,7 +5,7 @@ * packet encryption, packet authentication, and * packet compression. * - * Copyright (C) 2002-2010 OpenVPN Technologies, Inc. <sales@openvpn.net> + * Copyright (C) 2002-2017 OpenVPN Technologies, Inc. <sales@openvpn.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 @@ -43,18 +43,19 @@ /* MSVC headers do not define this macro, so do it here */ #ifndef IN6_ARE_ADDR_EQUAL #define IN6_ARE_ADDR_EQUAL(a,b) \ - (memcmp ((const void*)(a), (const void*)(b), sizeof (struct in6_addr)) == 0) + (memcmp((const void *)(a), (const void *)(b), sizeof(struct in6_addr)) == 0) #endif -void init_win32 (void); -void uninit_win32 (void); +void init_win32(void); -void set_pause_exit_win32 (void); +void uninit_win32(void); + +void set_pause_exit_win32(void); struct security_attributes { - SECURITY_ATTRIBUTES sa; - SECURITY_DESCRIPTOR sd; + SECURITY_ATTRIBUTES sa; + SECURITY_DESCRIPTOR sd; }; #define HANDLE_DEFINED(h) ((h) != NULL && (h) != INVALID_HANDLE_VALUE) @@ -64,13 +65,13 @@ struct security_attributes */ struct window_title { - bool saved; - char old_window_title [256]; + bool saved; + char old_window_title [256]; }; struct rw_handle { - HANDLE read; - HANDLE write; + HANDLE read; + HANDLE write; }; /* @@ -81,14 +82,16 @@ struct rw_handle { #define NE32_WRITE_EVENT (1<<1) static inline bool -defined_net_event_win32 (const struct rw_handle *event) +defined_net_event_win32(const struct rw_handle *event) { - return event->read != NULL; + return event->read != NULL; } -void init_net_event_win32 (struct rw_handle *event, long network_events, socket_descriptor_t sd, unsigned int flags); -long reset_net_event_win32 (struct rw_handle *event, socket_descriptor_t sd); -void close_net_event_win32 (struct rw_handle *event, socket_descriptor_t sd, unsigned int flags); +void init_net_event_win32(struct rw_handle *event, long network_events, socket_descriptor_t sd, unsigned int flags); + +long reset_net_event_win32(struct rw_handle *event, socket_descriptor_t sd); + +void close_net_event_win32(struct rw_handle *event, socket_descriptor_t sd, unsigned int flags); /* * A stateful variant of the net_event_win32 functions above @@ -96,124 +99,132 @@ void close_net_event_win32 (struct rw_handle *event, socket_descriptor_t sd, uns struct net_event_win32 { - struct rw_handle handle; - socket_descriptor_t sd; - long event_mask; + struct rw_handle handle; + socket_descriptor_t sd; + long event_mask; }; -void net_event_win32_init (struct net_event_win32 *ne); -void net_event_win32_start (struct net_event_win32 *ne, long network_events, socket_descriptor_t sd); -void net_event_win32_reset (struct net_event_win32 *ne); -void net_event_win32_reset_write (struct net_event_win32 *ne); -void net_event_win32_stop (struct net_event_win32 *ne); -void net_event_win32_close (struct net_event_win32 *ne); +void net_event_win32_init(struct net_event_win32 *ne); + +void net_event_win32_start(struct net_event_win32 *ne, long network_events, socket_descriptor_t sd); + +void net_event_win32_reset(struct net_event_win32 *ne); + +void net_event_win32_reset_write(struct net_event_win32 *ne); + +void net_event_win32_stop(struct net_event_win32 *ne); + +void net_event_win32_close(struct net_event_win32 *ne); static inline bool -net_event_win32_defined (const struct net_event_win32 *ne) +net_event_win32_defined(const struct net_event_win32 *ne) { - return defined_net_event_win32 (&ne->handle); + return defined_net_event_win32(&ne->handle); } static inline struct rw_handle * -net_event_win32_get_event (struct net_event_win32 *ne) +net_event_win32_get_event(struct net_event_win32 *ne) { - return &ne->handle; + return &ne->handle; } static inline long -net_event_win32_get_event_mask (const struct net_event_win32 *ne) +net_event_win32_get_event_mask(const struct net_event_win32 *ne) { - return ne->event_mask; + return ne->event_mask; } static inline void -net_event_win32_clear_selected_events (struct net_event_win32 *ne, long selected_events) +net_event_win32_clear_selected_events(struct net_event_win32 *ne, long selected_events) { - ne->event_mask &= ~selected_events; + ne->event_mask &= ~selected_events; } /* * Signal handling */ struct win32_signal { -# define WSO_MODE_UNDEF 0 -# define WSO_MODE_SERVICE 1 -# define WSO_MODE_CONSOLE 2 - int mode; - struct rw_handle in; - DWORD console_mode_save; - bool console_mode_save_defined; +#define WSO_MODE_UNDEF 0 +#define WSO_MODE_SERVICE 1 +#define WSO_MODE_CONSOLE 2 + int mode; + struct rw_handle in; + DWORD console_mode_save; + bool console_mode_save_defined; }; extern struct win32_signal win32_signal; /* static/global */ extern struct window_title window_title; /* static/global */ -void win32_signal_clear (struct win32_signal *ws); +void win32_signal_clear(struct win32_signal *ws); /* win32_signal_open startup type */ #define WSO_NOFORCE 0 #define WSO_FORCE_SERVICE 1 #define WSO_FORCE_CONSOLE 2 -void win32_signal_open (struct win32_signal *ws, - int force, /* set to WSO force parm */ - const char *exit_event_name, - bool exit_event_initial_state); +void win32_signal_open(struct win32_signal *ws, + int force, /* set to WSO force parm */ + const char *exit_event_name, + bool exit_event_initial_state); -void win32_signal_close (struct win32_signal *ws); +void win32_signal_close(struct win32_signal *ws); -int win32_signal_get (struct win32_signal *ws); +int win32_signal_get(struct win32_signal *ws); -void win32_pause (struct win32_signal *ws); +void win32_pause(struct win32_signal *ws); -bool win32_service_interrupt (struct win32_signal *ws); +bool win32_service_interrupt(struct win32_signal *ws); /* * Set the text on the window title bar */ -void window_title_clear (struct window_title *wt); -void window_title_save (struct window_title *wt); -void window_title_restore (const struct window_title *wt); -void window_title_generate (const char *title); +void window_title_clear(struct window_title *wt); + +void window_title_save(struct window_title *wt); + +void window_title_restore(const struct window_title *wt); -/* +void window_title_generate(const char *title); + +/* * We try to do all Win32 I/O using overlapped * (i.e. asynchronous) I/O for a performance win. */ struct overlapped_io { -# define IOSTATE_INITIAL 0 -# define IOSTATE_QUEUED 1 /* overlapped I/O has been queued */ -# define IOSTATE_IMMEDIATE_RETURN 2 /* I/O function returned immediately without queueing */ - int iostate; - OVERLAPPED overlapped; - DWORD size; - DWORD flags; - int status; - bool addr_defined; - union { - struct sockaddr_in addr; - struct sockaddr_in6 addr6; - }; - int addrlen; - struct buffer buf_init; - struct buffer buf; +#define IOSTATE_INITIAL 0 +#define IOSTATE_QUEUED 1 /* overlapped I/O has been queued */ +#define IOSTATE_IMMEDIATE_RETURN 2 /* I/O function returned immediately without queueing */ + int iostate; + OVERLAPPED overlapped; + DWORD size; + DWORD flags; + int status; + bool addr_defined; + union { + struct sockaddr_in addr; + struct sockaddr_in6 addr6; + }; + int addrlen; + struct buffer buf_init; + struct buffer buf; }; -void overlapped_io_init (struct overlapped_io *o, - const struct frame *frame, - BOOL event_state, - bool tuntap_buffer); +void overlapped_io_init(struct overlapped_io *o, + const struct frame *frame, + BOOL event_state, + bool tuntap_buffer); -void overlapped_io_close (struct overlapped_io *o); +void overlapped_io_close(struct overlapped_io *o); static inline bool -overlapped_io_active (struct overlapped_io *o) +overlapped_io_active(struct overlapped_io *o) { - return o->iostate == IOSTATE_QUEUED || o->iostate == IOSTATE_IMMEDIATE_RETURN; + return o->iostate == IOSTATE_QUEUED || o->iostate == IOSTATE_IMMEDIATE_RETURN; } -char *overlapped_io_state_ascii (const struct overlapped_io *o); +char *overlapped_io_state_ascii(const struct overlapped_io *o); /* * Use to control access to resources that only one @@ -223,16 +234,20 @@ char *overlapped_io_state_ascii (const struct overlapped_io *o); struct semaphore { - const char *name; - bool locked; - HANDLE hand; + const char *name; + bool locked; + HANDLE hand; }; -void semaphore_clear (struct semaphore *s); -void semaphore_open (struct semaphore *s, const char *name); -bool semaphore_lock (struct semaphore *s, int timeout_milliseconds); -void semaphore_release (struct semaphore *s); -void semaphore_close (struct semaphore *s); +void semaphore_clear(struct semaphore *s); + +void semaphore_open(struct semaphore *s, const char *name); + +bool semaphore_lock(struct semaphore *s, int timeout_milliseconds); + +void semaphore_release(struct semaphore *s); + +void semaphore_close(struct semaphore *s); /* * Special global semaphore used to protect network @@ -243,35 +258,41 @@ void semaphore_close (struct semaphore *s); */ extern struct semaphore netcmd_semaphore; -void netcmd_semaphore_init (void); -void netcmd_semaphore_close (void); -void netcmd_semaphore_lock (void); -void netcmd_semaphore_release (void); +void netcmd_semaphore_init(void); + +void netcmd_semaphore_close(void); + +void netcmd_semaphore_lock(void); + +void netcmd_semaphore_release(void); /* Set Win32 security attributes structure to allow all access */ -bool init_security_attributes_allow_all (struct security_attributes *obj); +bool init_security_attributes_allow_all(struct security_attributes *obj); /* return true if filename is safe to be used on Windows */ -bool win_safe_filename (const char *fn); +bool win_safe_filename(const char *fn); /* add constant environmental variables needed by Windows */ struct env_set; /* get and set the current windows system path */ -void set_win_sys_path (const char *newpath, struct env_set *es); -void set_win_sys_path_via_env (struct env_set *es); -char *get_win_sys_path (void); +void set_win_sys_path(const char *newpath, struct env_set *es); + +void set_win_sys_path_via_env(struct env_set *es); + +char *get_win_sys_path(void); /* call self in a subprocess */ -void fork_to_self (const char *cmdline); +void fork_to_self(const char *cmdline); /* Find temporary directory */ const char *win_get_tempdir(); /* Convert a string from UTF-8 to UCS-2 */ -WCHAR *wide_string (const char* utf8, struct gc_arena *gc); +WCHAR *wide_string(const char *utf8, struct gc_arena *gc); bool win_wfp_block_dns(const NET_IFINDEX index, const HANDLE msg_channel); + bool win_wfp_uninit(const HANDLE msg_channel); #define WIN_XP 0 @@ -282,10 +303,10 @@ bool win_wfp_uninit(const HANDLE msg_channel); int win32_version_info(); /* -String representation of Windows version number and name, see -https://msdn.microsoft.com/en-us/library/windows/desktop/ms724832(v=vs.85).aspx -*/ -const char * win32_version_string(struct gc_arena *gc, bool add_name); + * String representation of Windows version number and name, see + * https://msdn.microsoft.com/en-us/library/windows/desktop/ms724832(v=vs.85).aspx + */ +const char *win32_version_string(struct gc_arena *gc, bool add_name); -#endif -#endif +#endif /* ifndef OPENVPN_WIN32_H */ +#endif /* ifdef _WIN32 */ |