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authorAlberto Gonzalez Iniesta <agi@inittab.org>2016-12-27 18:25:47 +0100
committerAlberto Gonzalez Iniesta <agi@inittab.org>2016-12-27 18:25:47 +0100
commit3a2bbdb05ca6a6996e424c9fb225cb0d53804125 (patch)
treef29063da5bec4caf3853d49a22a09c8619eebd21 /src/openvpn/win32.h
parentd53dba59e78da865c4fe820386ff2f4f76925f3b (diff)
New upstream version 2.4.0upstream/2.4.0
Diffstat (limited to 'src/openvpn/win32.h')
-rw-r--r--src/openvpn/win32.h227
1 files changed, 124 insertions, 103 deletions
diff --git a/src/openvpn/win32.h b/src/openvpn/win32.h
index 11e42f4..4ee44fd 100644
--- a/src/openvpn/win32.h
+++ b/src/openvpn/win32.h
@@ -5,7 +5,7 @@
* packet encryption, packet authentication, and
* packet compression.
*
- * Copyright (C) 2002-2010 OpenVPN Technologies, Inc. <sales@openvpn.net>
+ * Copyright (C) 2002-2017 OpenVPN Technologies, Inc. <sales@openvpn.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2
@@ -43,18 +43,19 @@
/* MSVC headers do not define this macro, so do it here */
#ifndef IN6_ARE_ADDR_EQUAL
#define IN6_ARE_ADDR_EQUAL(a,b) \
- (memcmp ((const void*)(a), (const void*)(b), sizeof (struct in6_addr)) == 0)
+ (memcmp((const void *)(a), (const void *)(b), sizeof(struct in6_addr)) == 0)
#endif
-void init_win32 (void);
-void uninit_win32 (void);
+void init_win32(void);
-void set_pause_exit_win32 (void);
+void uninit_win32(void);
+
+void set_pause_exit_win32(void);
struct security_attributes
{
- SECURITY_ATTRIBUTES sa;
- SECURITY_DESCRIPTOR sd;
+ SECURITY_ATTRIBUTES sa;
+ SECURITY_DESCRIPTOR sd;
};
#define HANDLE_DEFINED(h) ((h) != NULL && (h) != INVALID_HANDLE_VALUE)
@@ -64,13 +65,13 @@ struct security_attributes
*/
struct window_title
{
- bool saved;
- char old_window_title [256];
+ bool saved;
+ char old_window_title [256];
};
struct rw_handle {
- HANDLE read;
- HANDLE write;
+ HANDLE read;
+ HANDLE write;
};
/*
@@ -81,14 +82,16 @@ struct rw_handle {
#define NE32_WRITE_EVENT (1<<1)
static inline bool
-defined_net_event_win32 (const struct rw_handle *event)
+defined_net_event_win32(const struct rw_handle *event)
{
- return event->read != NULL;
+ return event->read != NULL;
}
-void init_net_event_win32 (struct rw_handle *event, long network_events, socket_descriptor_t sd, unsigned int flags);
-long reset_net_event_win32 (struct rw_handle *event, socket_descriptor_t sd);
-void close_net_event_win32 (struct rw_handle *event, socket_descriptor_t sd, unsigned int flags);
+void init_net_event_win32(struct rw_handle *event, long network_events, socket_descriptor_t sd, unsigned int flags);
+
+long reset_net_event_win32(struct rw_handle *event, socket_descriptor_t sd);
+
+void close_net_event_win32(struct rw_handle *event, socket_descriptor_t sd, unsigned int flags);
/*
* A stateful variant of the net_event_win32 functions above
@@ -96,124 +99,132 @@ void close_net_event_win32 (struct rw_handle *event, socket_descriptor_t sd, uns
struct net_event_win32
{
- struct rw_handle handle;
- socket_descriptor_t sd;
- long event_mask;
+ struct rw_handle handle;
+ socket_descriptor_t sd;
+ long event_mask;
};
-void net_event_win32_init (struct net_event_win32 *ne);
-void net_event_win32_start (struct net_event_win32 *ne, long network_events, socket_descriptor_t sd);
-void net_event_win32_reset (struct net_event_win32 *ne);
-void net_event_win32_reset_write (struct net_event_win32 *ne);
-void net_event_win32_stop (struct net_event_win32 *ne);
-void net_event_win32_close (struct net_event_win32 *ne);
+void net_event_win32_init(struct net_event_win32 *ne);
+
+void net_event_win32_start(struct net_event_win32 *ne, long network_events, socket_descriptor_t sd);
+
+void net_event_win32_reset(struct net_event_win32 *ne);
+
+void net_event_win32_reset_write(struct net_event_win32 *ne);
+
+void net_event_win32_stop(struct net_event_win32 *ne);
+
+void net_event_win32_close(struct net_event_win32 *ne);
static inline bool
-net_event_win32_defined (const struct net_event_win32 *ne)
+net_event_win32_defined(const struct net_event_win32 *ne)
{
- return defined_net_event_win32 (&ne->handle);
+ return defined_net_event_win32(&ne->handle);
}
static inline struct rw_handle *
-net_event_win32_get_event (struct net_event_win32 *ne)
+net_event_win32_get_event(struct net_event_win32 *ne)
{
- return &ne->handle;
+ return &ne->handle;
}
static inline long
-net_event_win32_get_event_mask (const struct net_event_win32 *ne)
+net_event_win32_get_event_mask(const struct net_event_win32 *ne)
{
- return ne->event_mask;
+ return ne->event_mask;
}
static inline void
-net_event_win32_clear_selected_events (struct net_event_win32 *ne, long selected_events)
+net_event_win32_clear_selected_events(struct net_event_win32 *ne, long selected_events)
{
- ne->event_mask &= ~selected_events;
+ ne->event_mask &= ~selected_events;
}
/*
* Signal handling
*/
struct win32_signal {
-# define WSO_MODE_UNDEF 0
-# define WSO_MODE_SERVICE 1
-# define WSO_MODE_CONSOLE 2
- int mode;
- struct rw_handle in;
- DWORD console_mode_save;
- bool console_mode_save_defined;
+#define WSO_MODE_UNDEF 0
+#define WSO_MODE_SERVICE 1
+#define WSO_MODE_CONSOLE 2
+ int mode;
+ struct rw_handle in;
+ DWORD console_mode_save;
+ bool console_mode_save_defined;
};
extern struct win32_signal win32_signal; /* static/global */
extern struct window_title window_title; /* static/global */
-void win32_signal_clear (struct win32_signal *ws);
+void win32_signal_clear(struct win32_signal *ws);
/* win32_signal_open startup type */
#define WSO_NOFORCE 0
#define WSO_FORCE_SERVICE 1
#define WSO_FORCE_CONSOLE 2
-void win32_signal_open (struct win32_signal *ws,
- int force, /* set to WSO force parm */
- const char *exit_event_name,
- bool exit_event_initial_state);
+void win32_signal_open(struct win32_signal *ws,
+ int force, /* set to WSO force parm */
+ const char *exit_event_name,
+ bool exit_event_initial_state);
-void win32_signal_close (struct win32_signal *ws);
+void win32_signal_close(struct win32_signal *ws);
-int win32_signal_get (struct win32_signal *ws);
+int win32_signal_get(struct win32_signal *ws);
-void win32_pause (struct win32_signal *ws);
+void win32_pause(struct win32_signal *ws);
-bool win32_service_interrupt (struct win32_signal *ws);
+bool win32_service_interrupt(struct win32_signal *ws);
/*
* Set the text on the window title bar
*/
-void window_title_clear (struct window_title *wt);
-void window_title_save (struct window_title *wt);
-void window_title_restore (const struct window_title *wt);
-void window_title_generate (const char *title);
+void window_title_clear(struct window_title *wt);
+
+void window_title_save(struct window_title *wt);
+
+void window_title_restore(const struct window_title *wt);
-/*
+void window_title_generate(const char *title);
+
+/*
* We try to do all Win32 I/O using overlapped
* (i.e. asynchronous) I/O for a performance win.
*/
struct overlapped_io {
-# define IOSTATE_INITIAL 0
-# define IOSTATE_QUEUED 1 /* overlapped I/O has been queued */
-# define IOSTATE_IMMEDIATE_RETURN 2 /* I/O function returned immediately without queueing */
- int iostate;
- OVERLAPPED overlapped;
- DWORD size;
- DWORD flags;
- int status;
- bool addr_defined;
- union {
- struct sockaddr_in addr;
- struct sockaddr_in6 addr6;
- };
- int addrlen;
- struct buffer buf_init;
- struct buffer buf;
+#define IOSTATE_INITIAL 0
+#define IOSTATE_QUEUED 1 /* overlapped I/O has been queued */
+#define IOSTATE_IMMEDIATE_RETURN 2 /* I/O function returned immediately without queueing */
+ int iostate;
+ OVERLAPPED overlapped;
+ DWORD size;
+ DWORD flags;
+ int status;
+ bool addr_defined;
+ union {
+ struct sockaddr_in addr;
+ struct sockaddr_in6 addr6;
+ };
+ int addrlen;
+ struct buffer buf_init;
+ struct buffer buf;
};
-void overlapped_io_init (struct overlapped_io *o,
- const struct frame *frame,
- BOOL event_state,
- bool tuntap_buffer);
+void overlapped_io_init(struct overlapped_io *o,
+ const struct frame *frame,
+ BOOL event_state,
+ bool tuntap_buffer);
-void overlapped_io_close (struct overlapped_io *o);
+void overlapped_io_close(struct overlapped_io *o);
static inline bool
-overlapped_io_active (struct overlapped_io *o)
+overlapped_io_active(struct overlapped_io *o)
{
- return o->iostate == IOSTATE_QUEUED || o->iostate == IOSTATE_IMMEDIATE_RETURN;
+ return o->iostate == IOSTATE_QUEUED || o->iostate == IOSTATE_IMMEDIATE_RETURN;
}
-char *overlapped_io_state_ascii (const struct overlapped_io *o);
+char *overlapped_io_state_ascii(const struct overlapped_io *o);
/*
* Use to control access to resources that only one
@@ -223,16 +234,20 @@ char *overlapped_io_state_ascii (const struct overlapped_io *o);
struct semaphore
{
- const char *name;
- bool locked;
- HANDLE hand;
+ const char *name;
+ bool locked;
+ HANDLE hand;
};
-void semaphore_clear (struct semaphore *s);
-void semaphore_open (struct semaphore *s, const char *name);
-bool semaphore_lock (struct semaphore *s, int timeout_milliseconds);
-void semaphore_release (struct semaphore *s);
-void semaphore_close (struct semaphore *s);
+void semaphore_clear(struct semaphore *s);
+
+void semaphore_open(struct semaphore *s, const char *name);
+
+bool semaphore_lock(struct semaphore *s, int timeout_milliseconds);
+
+void semaphore_release(struct semaphore *s);
+
+void semaphore_close(struct semaphore *s);
/*
* Special global semaphore used to protect network
@@ -243,35 +258,41 @@ void semaphore_close (struct semaphore *s);
*/
extern struct semaphore netcmd_semaphore;
-void netcmd_semaphore_init (void);
-void netcmd_semaphore_close (void);
-void netcmd_semaphore_lock (void);
-void netcmd_semaphore_release (void);
+void netcmd_semaphore_init(void);
+
+void netcmd_semaphore_close(void);
+
+void netcmd_semaphore_lock(void);
+
+void netcmd_semaphore_release(void);
/* Set Win32 security attributes structure to allow all access */
-bool init_security_attributes_allow_all (struct security_attributes *obj);
+bool init_security_attributes_allow_all(struct security_attributes *obj);
/* return true if filename is safe to be used on Windows */
-bool win_safe_filename (const char *fn);
+bool win_safe_filename(const char *fn);
/* add constant environmental variables needed by Windows */
struct env_set;
/* get and set the current windows system path */
-void set_win_sys_path (const char *newpath, struct env_set *es);
-void set_win_sys_path_via_env (struct env_set *es);
-char *get_win_sys_path (void);
+void set_win_sys_path(const char *newpath, struct env_set *es);
+
+void set_win_sys_path_via_env(struct env_set *es);
+
+char *get_win_sys_path(void);
/* call self in a subprocess */
-void fork_to_self (const char *cmdline);
+void fork_to_self(const char *cmdline);
/* Find temporary directory */
const char *win_get_tempdir();
/* Convert a string from UTF-8 to UCS-2 */
-WCHAR *wide_string (const char* utf8, struct gc_arena *gc);
+WCHAR *wide_string(const char *utf8, struct gc_arena *gc);
bool win_wfp_block_dns(const NET_IFINDEX index, const HANDLE msg_channel);
+
bool win_wfp_uninit(const HANDLE msg_channel);
#define WIN_XP 0
@@ -282,10 +303,10 @@ bool win_wfp_uninit(const HANDLE msg_channel);
int win32_version_info();
/*
-String representation of Windows version number and name, see
-https://msdn.microsoft.com/en-us/library/windows/desktop/ms724832(v=vs.85).aspx
-*/
-const char * win32_version_string(struct gc_arena *gc, bool add_name);
+ * String representation of Windows version number and name, see
+ * https://msdn.microsoft.com/en-us/library/windows/desktop/ms724832(v=vs.85).aspx
+ */
+const char *win32_version_string(struct gc_arena *gc, bool add_name);
-#endif
-#endif
+#endif /* ifndef OPENVPN_WIN32_H */
+#endif /* ifdef _WIN32 */