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Diffstat (limited to 'win32.h')
-rw-r--r-- | win32.h | 277 |
1 files changed, 277 insertions, 0 deletions
@@ -0,0 +1,277 @@ +/* + * OpenVPN -- An application to securely tunnel IP networks + * over a single UDP port, with support for SSL/TLS-based + * session authentication and key exchange, + * packet encryption, packet authentication, and + * packet compression. + * + * Copyright (C) 2002-2010 OpenVPN Technologies, Inc. <sales@openvpn.net> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License version 2 + * as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program (see the file COPYING included with this + * distribution); if not, write to the Free Software Foundation, Inc., + * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifdef WIN32 +#ifndef OPENVPN_WIN32_H +#define OPENVPN_WIN32_H + +#include "mtu.h" + +/* location of executables */ +#define SYS_PATH_ENV_VAR_NAME "SystemRoot" /* environmental variable name that normally contains the system path */ +#define DEFAULT_WIN_SYS_PATH "C:\\WINDOWS" /* --win-sys default value */ +#define NETSH_PATH_SUFFIX "\\system32\\netsh.exe" +#define WIN_ROUTE_PATH_SUFFIX "\\system32\\route.exe" +#define WIN_IPCONFIG_PATH_SUFFIX "\\system32\\ipconfig.exe" +#define WIN_NET_PATH_SUFFIX "\\system32\\net.exe" + +/* + * Win32-specific OpenVPN code, targetted at the mingw + * development environment. + */ + +void init_win32 (void); +void uninit_win32 (void); + +void set_pause_exit_win32 (void); + +/* + * Use keyboard input or events + * to simulate incoming signals + */ + +#define SIGUSR1 1 +#define SIGUSR2 2 +#define SIGHUP 3 +#define SIGTERM 4 +#define SIGINT 5 + +struct security_attributes +{ + SECURITY_ATTRIBUTES sa; + SECURITY_DESCRIPTOR sd; +}; + +#define HANDLE_DEFINED(h) ((h) != NULL && (h) != INVALID_HANDLE_VALUE) + +/* + * Save old window title. + */ +struct window_title +{ + bool saved; + char old_window_title [256]; +}; + +struct rw_handle { + HANDLE read; + HANDLE write; +}; + +/* + * Event-based notification of incoming TCP connections + */ + +#define NE32_PERSIST_EVENT (1<<0) +#define NE32_WRITE_EVENT (1<<1) + +static inline bool +defined_net_event_win32 (const struct rw_handle *event) +{ + return event->read != NULL; +} + +void init_net_event_win32 (struct rw_handle *event, long network_events, socket_descriptor_t sd, unsigned int flags); +long reset_net_event_win32 (struct rw_handle *event, socket_descriptor_t sd); +void close_net_event_win32 (struct rw_handle *event, socket_descriptor_t sd, unsigned int flags); + +/* + * A stateful variant of the net_event_win32 functions above + */ + +struct net_event_win32 +{ + struct rw_handle handle; + socket_descriptor_t sd; + long event_mask; +}; + +void net_event_win32_init (struct net_event_win32 *ne); +void net_event_win32_start (struct net_event_win32 *ne, long network_events, socket_descriptor_t sd); +void net_event_win32_reset (struct net_event_win32 *ne); +void net_event_win32_reset_write (struct net_event_win32 *ne); +void net_event_win32_stop (struct net_event_win32 *ne); +void net_event_win32_close (struct net_event_win32 *ne); + +static inline bool +net_event_win32_defined (const struct net_event_win32 *ne) +{ + return defined_net_event_win32 (&ne->handle); +} + +static inline struct rw_handle * +net_event_win32_get_event (struct net_event_win32 *ne) +{ + return &ne->handle; +} + +static inline long +net_event_win32_get_event_mask (const struct net_event_win32 *ne) +{ + return ne->event_mask; +} + +static inline void +net_event_win32_clear_selected_events (struct net_event_win32 *ne, long selected_events) +{ + ne->event_mask &= ~selected_events; +} + +/* + * Signal handling + */ +struct win32_signal { +# define WSO_MODE_UNDEF 0 +# define WSO_MODE_SERVICE 1 +# define WSO_MODE_CONSOLE 2 + int mode; + struct rw_handle in; + DWORD console_mode_save; + bool console_mode_save_defined; +}; + +extern struct win32_signal win32_signal; /* static/global */ +extern struct window_title window_title; /* static/global */ + +void win32_signal_clear (struct win32_signal *ws); + +/* win32_signal_open startup type */ +#define WSO_NOFORCE 0 +#define WSO_FORCE_SERVICE 1 +#define WSO_FORCE_CONSOLE 2 + +void win32_signal_open (struct win32_signal *ws, + int force, /* set to WSO force parm */ + const char *exit_event_name, + bool exit_event_initial_state); + +void win32_signal_close (struct win32_signal *ws); + +int win32_signal_get (struct win32_signal *ws); + +void win32_pause (struct win32_signal *ws); + +/* + * Set the text on the window title bar + */ + +void window_title_clear (struct window_title *wt); +void window_title_save (struct window_title *wt); +void window_title_restore (const struct window_title *wt); +void window_title_generate (const char *title); + +/* + * We try to do all Win32 I/O using overlapped + * (i.e. asynchronous) I/O for a performance win. + */ +struct overlapped_io { +# define IOSTATE_INITIAL 0 +# define IOSTATE_QUEUED 1 /* overlapped I/O has been queued */ +# define IOSTATE_IMMEDIATE_RETURN 2 /* I/O function returned immediately without queueing */ + int iostate; + OVERLAPPED overlapped; + DWORD size; + DWORD flags; + int status; + bool addr_defined; + struct sockaddr_in addr; + int addrlen; + struct buffer buf_init; + struct buffer buf; +}; + +void overlapped_io_init (struct overlapped_io *o, + const struct frame *frame, + BOOL event_state, + bool tuntap_buffer); + +void overlapped_io_close (struct overlapped_io *o); + +static inline bool +overlapped_io_active (struct overlapped_io *o) +{ + return o->iostate == IOSTATE_QUEUED || o->iostate == IOSTATE_IMMEDIATE_RETURN; +} + +char *overlapped_io_state_ascii (const struct overlapped_io *o); + +/* + * Use to control access to resources that only one + * OpenVPN process on a given machine can access at + * a given time. + */ + +struct semaphore +{ + const char *name; + bool locked; + HANDLE hand; +}; + +void semaphore_clear (struct semaphore *s); +void semaphore_open (struct semaphore *s, const char *name); +bool semaphore_lock (struct semaphore *s, int timeout_milliseconds); +void semaphore_release (struct semaphore *s); +void semaphore_close (struct semaphore *s); + +/* + * Special global semaphore used to protect network + * shell commands from simultaneous instantiation. + * + * It seems you can't run more than one instance + * of netsh on the same machine at the same time. + */ + +extern struct semaphore netcmd_semaphore; +void netcmd_semaphore_init (void); +void netcmd_semaphore_close (void); +void netcmd_semaphore_lock (void); +void netcmd_semaphore_release (void); + +bool get_console_input_win32 (const char *prompt, const bool echo, char *input, const int capacity); +char *getpass (const char *prompt); + +/* Set Win32 security attributes structure to allow all access */ +bool init_security_attributes_allow_all (struct security_attributes *obj); + +/* return true if filename is safe to be used on Windows */ +bool win_safe_filename (const char *fn); + +/* add constant environmental variables needed by Windows */ +struct env_set; +void env_set_add_win32 (struct env_set *es); + +/* get and set the current windows system path */ +void set_win_sys_path (const char *newpath, struct env_set *es); +void set_win_sys_path_via_env (struct env_set *es); +char *get_win_sys_path (void); + +/* call self in a subprocess */ +void fork_to_self (const char *cmdline); + +/* Find temporary directory */ +const char *win_get_tempdir(); + +#endif +#endif |