summaryrefslogtreecommitdiff
path: root/doc/man-sections/link-options.rst
blob: c132a623e9f938eb380d151fce9faa580516028f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
Link Options
------------
This link options section covers options related to the connection between
the local and the remote host.

--bind keywords
  Bind to local address and port. This is the default unless any of
  ``--proto tcp-client`` , ``--http-proxy`` or ``--socks-proxy`` are used.

  If the optional :code:`ipv6only` keyword is present OpenVPN will bind only
  to IPv6 (as opposed to IPv6 and IPv4) when a IPv6 socket is opened.

--float
  Allow remote peer to change its IP address and/or port number, such as
  due to DHCP (this is the default if ``--remote`` is not used).
  ``--float`` when specified with ``--remote`` allows an OpenVPN session
  to initially connect to a peer at a known address, however if packets
  arrive from a new address and pass all authentication tests, the new
  address will take control of the session. This is useful when you are
  connecting to a peer which holds a dynamic address such as a dial-in
  user or DHCP client.

  Essentially, ``--float`` tells OpenVPN to accept authenticated packets
  from any address, not only the address which was specified in the
  ``--remote`` option.

--fragment max
  Enable internal datagram fragmentation so that no UDP datagrams are sent
  which are larger than ``max`` bytes.

  The ``max`` parameter is interpreted in the same way as the
  ``--link-mtu`` parameter, i.e. the UDP packet size after encapsulation
  overhead has been added in, but not including the UDP header itself.

  The ``--fragment`` option only makes sense when you are using the UDP
  protocol (``--proto udp``).

  ``--fragment`` adds 4 bytes of overhead per datagram.

  See the ``--mssfix`` option below for an important related option to
  ``--fragment``.

  It should also be noted that this option is not meant to replace UDP
  fragmentation at the IP stack level. It is only meant as a last resort
  when path MTU discovery is broken. Using this option is less efficient
  than fixing path MTU discovery for your IP link and using native IP
  fragmentation instead.

  Having said that, there are circumstances where using OpenVPN's internal
  fragmentation capability may be your only option, such as tunneling a
  UDP multicast stream which requires fragmentation.

--keepalive args
  A helper directive designed to simplify the expression of ``--ping`` and
  ``--ping-restart``.

  Valid syntax:
  ::

     keepalive interval timeout

  This option can be used on both client and server side, but it is enough
  to add this on the server side as it will push appropriate ``--ping``
  and ``--ping-restart`` options to the client. If used on both server and
  client, the values pushed from server will override the client local
  values.

  The ``timeout`` argument will be twice as long on the server side. This
  ensures that a timeout is detected on client side before the server side
  drops the connection.

  For example, ``--keepalive 10 60`` expands as follows:
  ::

     if mode server:
         ping 10                    # Argument: interval
         ping-restart 120           # Argument: timeout*2
         push "ping 10"             # Argument: interval
         push "ping-restart 60"     # Argument: timeout
     else
         ping 10                    # Argument: interval
         ping-restart 60            # Argument: timeout

--link-mtu n
  Sets an upper bound on the size of UDP packets which are sent between
  OpenVPN peers. *It's best not to set this parameter unless you know what
  you're doing.*

--local host
  Local host name or IP address for bind. If specified, OpenVPN will bind
  to this address only. If unspecified, OpenVPN will bind to all
  interfaces.

--lport port
  Set local TCP/UDP port number or name. Cannot be used together with
  ``--nobind`` option.

--mark value
  Mark encrypted packets being sent with value. The mark value can be
  matched in policy routing and packetfilter rules. This option is only
  supported in Linux and does nothing on other operating systems.

--mode m
  Set OpenVPN major mode. By default, OpenVPN runs in point-to-point mode
  (:code:`p2p`). OpenVPN 2.0 introduces a new mode (:code:`server`) which
  implements a multi-client server capability.

--mssfix max
  Announce to TCP sessions running over the tunnel that they should limit
  their send packet sizes such that after OpenVPN has encapsulated them,
  the resulting UDP packet size that OpenVPN sends to its peer will not
  exceed ``max`` bytes. The default value is :code:`1450`.

  The ``max`` parameter is interpreted in the same way as the
  ``--link-mtu`` parameter, i.e. the UDP packet size after encapsulation
  overhead has been added in, but not including the UDP header itself.
  Resulting packet would be at most 28 bytes larger for IPv4 and 48 bytes
  for IPv6 (20/40 bytes for IP header and 8 bytes for UDP header). Default
  value of 1450 allows IPv4 packets to be transmitted over a link with MTU
  1473 or higher without IP level fragmentation.

  The ``--mssfix`` option only makes sense when you are using the UDP
  protocol for OpenVPN peer-to-peer communication, i.e. ``--proto udp``.

  ``--mssfix`` and ``--fragment`` can be ideally used together, where
  ``--mssfix`` will try to keep TCP from needing packet fragmentation in
  the first place, and if big packets come through anyhow (from protocols
  other than TCP), ``--fragment`` will internally fragment them.

  Both ``--fragment`` and ``--mssfix`` are designed to work around cases
  where Path MTU discovery is broken on the network path between OpenVPN
  peers.

  The usual symptom of such a breakdown is an OpenVPN connection which
  successfully starts, but then stalls during active usage.

  If ``--fragment`` and ``--mssfix`` are used together, ``--mssfix`` will
  take its default ``max`` parameter from the ``--fragment max`` option.

  Therefore, one could lower the maximum UDP packet size to 1300 (a good
  first try for solving MTU-related connection problems) with the
  following options:
  ::

     --tun-mtu 1500 --fragment 1300 --mssfix

--mtu-disc type
  Should we do Path MTU discovery on TCP/UDP channel? Only supported on
  OSes such as Linux that supports the necessary system call to set.

  Valid types:

  :code:`no`      Never send DF (Don't Fragment) frames

  :code:`maybe`   Use per-route hints

  :code:`yes`     Always DF (Don't Fragment)

--mtu-test
  To empirically measure MTU on connection startup, add the ``--mtu-test``
  option to your configuration. OpenVPN will send ping packets of various
  sizes to the remote peer and measure the largest packets which were
  successfully received. The ``--mtu-test`` process normally takes about 3
  minutes to complete.

--nobind
  Do not bind to local address and port. The IP stack will allocate a
  dynamic port for returning packets. Since the value of the dynamic port
  could not be known in advance by a peer, this option is only suitable
  for peers which will be initiating connections by using the --remote
  option.

--passtos
  Set the TOS field of the tunnel packet to what the payload's TOS is.

--ping n
  Ping remote over the TCP/UDP control channel if no packets have been
  sent for at least ``n`` seconds (specify ``--ping`` on both peers to
  cause ping packets to be sent in both directions since OpenVPN ping
  packets are not echoed like IP ping packets). When used in one of
  OpenVPN's secure modes (where ``--secret``, ``--tls-server`` or
  ``--tls-client`` is specified), the ping packet will be
  cryptographically secure.

  This option has two intended uses:

  (1)  Compatibility with stateful firewalls. The periodic ping will ensure
       that a stateful firewall rule which allows OpenVPN UDP packets to
       pass will not time out.

  (2)  To provide a basis for the remote to test the existence of its peer
       using the ``--ping-exit`` option.

--ping-exit n
  Causes OpenVPN to exit after ``n`` seconds pass without reception of a
  ping or other packet from remote. This option can be combined with
  ``--inactive``, ``--ping`` and ``--ping-exit`` to create a two-tiered
  inactivity disconnect.

  For example,
  ::

      openvpn [options...] --inactive 3600 --ping 10 --ping-exit 60

  when used on both peers will cause OpenVPN to exit within 60 seconds if
  its peer disconnects, but will exit after one hour if no actual tunnel
  data is exchanged.

--ping-restart n
  Similar to ``--ping-exit``, but trigger a :code:`SIGUSR1` restart after
  ``n`` seconds pass without reception of a ping or other packet from
  remote.

  This option is useful in cases where the remote peer has a dynamic IP
  address and a low-TTL DNS name is used to track the IP address using a
  service such as http://dyndns.org/ + a dynamic DNS client such as
  ``ddclient``.

  If the peer cannot be reached, a restart will be triggered, causing the
  hostname used with ``--remote`` to be re-resolved (if ``--resolv-retry``
  is also specified).

  In server mode, ``--ping-restart``, ``--inactive`` or any other type of
  internally generated signal will always be applied to individual client
  instance objects, never to whole server itself. Note also in server mode
  that any internally generated signal which would normally cause a
  restart, will cause the deletion of the client instance object instead.

  In client mode, the ``--ping-restart`` parameter is set to 120 seconds
  by default. This default will hold until the client pulls a replacement
  value from the server, based on the ``--keepalive`` setting in the
  server configuration. To disable the 120 second default, set
  ``--ping-restart 0`` on the client.

  See the signals section below for more information on :code:`SIGUSR1`.

  Note that the behavior of ``SIGUSR1`` can be modified by the
  ``--persist-tun``, ``--persist-key``, ``--persist-local-ip`` and
  ``--persist-remote-ip`` options.

  Also note that ``--ping-exit`` and ``--ping-restart`` are mutually
  exclusive and cannot be used together.

--ping-timer-rem
  Run the ``--ping-exit`` / ``--ping-restart`` timer only if we have a
  remote address. Use this option if you are starting the daemon in listen
  mode (i.e. without an explicit ``--remote`` peer), and you don't want to
  start clocking timeouts until a remote peer connects.

--proto p
  Use protocol ``p`` for communicating with remote host. ``p`` can be
  :code:`udp`, :code:`tcp-client`, or :code:`tcp-server`.

  The default protocol is :code:`udp` when ``--proto`` is not specified.

  For UDP operation, ``--proto udp`` should be specified on both peers.

  For TCP operation, one peer must use ``--proto tcp-server`` and the
  other must use ``--proto tcp-client``. A peer started with
  :code:`tcp-server` will wait indefinitely for an incoming connection. A peer
  started with :code:`tcp-client` will attempt to connect, and if that fails,
  will sleep for 5 seconds (adjustable via the ``--connect-retry`` option)
  and try again infinite or up to N retries (adjustable via the
  ``--connect-retry-max`` option). Both TCP client and server will
  simulate a SIGUSR1 restart signal if either side resets the connection.

  OpenVPN is designed to operate optimally over UDP, but TCP capability is
  provided for situations where UDP cannot be used. In comparison with
  UDP, TCP will usually be somewhat less efficient and less robust when
  used over unreliable or congested networks.

  This article outlines some of problems with tunneling IP over TCP:
  http://sites.inka.de/sites/bigred/devel/tcp-tcp.html

  There are certain cases, however, where using TCP may be advantageous
  from a security and robustness perspective, such as tunneling non-IP or
  application-level UDP protocols, or tunneling protocols which don't
  possess a built-in reliability layer.

--port port
  TCP/UDP port number or port name for both local and remote (sets both
  ``--lport`` and ``--rport`` options to given port). The current default
  of 1194 represents the official IANA port number assignment for OpenVPN
  and has been used since version 2.0-beta17. Previous versions used port
  5000 as the default.

--rport port
  Set TCP/UDP port number or name used by the ``--remote`` option. The
  port can also be set directly using the ``--remote`` option.

--replay-window args
  Modify the replay protection sliding-window size and time window.

  Valid syntax:
  ::

     replay-window n [t]

  Use a replay protection sliding-window of size **n** and a time window
  of **t** seconds.

  By default **n** is 64 (the IPSec default) and **t** is 15 seconds.

  This option is only relevant in UDP mode, i.e. when either **--proto
  udp** is specified, or no **--proto** option is specified.

  When OpenVPN tunnels IP packets over UDP, there is the possibility that
  packets might be dropped or delivered out of order. Because OpenVPN,
  like IPSec, is emulating the physical network layer, it will accept an
  out-of-order packet sequence, and will deliver such packets in the same
  order they were received to the TCP/IP protocol stack, provided they
  satisfy several constraints.

  (a)   The packet cannot be a replay (unless ``--no-replay`` is
        specified, which disables replay protection altogether).

  (b)   If a packet arrives out of order, it will only be accepted if
        the difference between its sequence number and the highest sequence
        number received so far is less than ``n``.

  (c)   If a packet arrives out of order, it will only be accepted if it
        arrives no later than ``t`` seconds after any packet containing a higher
        sequence number.

  If you are using a network link with a large pipeline (meaning that the
  product of bandwidth and latency is high), you may want to use a larger
  value for ``n``. Satellite links in particular often require this.

  If you run OpenVPN at ``--verb 4``, you will see the message
  "Replay-window backtrack occurred [x]" every time the maximum sequence
  number backtrack seen thus far increases. This can be used to calibrate
  ``n``.

  There is some controversy on the appropriate method of handling packet
  reordering at the security layer.

  Namely, to what extent should the security layer protect the
  encapsulated protocol from attacks which masquerade as the kinds of
  normal packet loss and reordering that occur over IP networks?

  The IPSec and OpenVPN approach is to allow packet reordering within a
  certain fixed sequence number window.

  OpenVPN adds to the IPSec model by limiting the window size in time as
  well as sequence space.

  OpenVPN also adds TCP transport as an option (not offered by IPSec) in
  which case OpenVPN can adopt a very strict attitude towards message
  deletion and reordering: Don't allow it. Since TCP guarantees
  reliability, any packet loss or reordering event can be assumed to be an
  attack.

  In this sense, it could be argued that TCP tunnel transport is preferred
  when tunneling non-IP or UDP application protocols which might be
  vulnerable to a message deletion or reordering attack which falls within
  the normal operational parameters of IP networks.

  So I would make the statement that one should never tunnel a non-IP
  protocol or UDP application protocol over UDP, if the protocol might be
  vulnerable to a message deletion or reordering attack that falls within
  the normal operating parameters of what is to be expected from the
  physical IP layer. The problem is easily fixed by simply using TCP as
  the VPN transport layer.

--replay-persist file
  Persist replay-protection state across sessions using ``file`` to save
  and reload the state.

  This option will strengthen protection against replay attacks,
  especially when you are using OpenVPN in a dynamic context (such as with
  ``--inetd``) when OpenVPN sessions are frequently started and stopped.

  This option will keep a disk copy of the current replay protection state
  (i.e. the most recent packet timestamp and sequence number received from
  the remote peer), so that if an OpenVPN session is stopped and
  restarted, it will reject any replays of packets which were already
  received by the prior session.

  This option only makes sense when replay protection is enabled (the
  default) and you are using either ``--secret`` (shared-secret key mode)
  or TLS mode with ``--tls-auth``.

--socket-flags flags
  Apply the given flags to the OpenVPN transport socket. Currently, only
  :code:`TCP_NODELAY` is supported.

  The :code:`TCP_NODELAY` socket flag is useful in TCP mode, and causes the
  kernel to send tunnel packets immediately over the TCP connection without
  trying to group several smaller packets into a larger packet.  This can
  result in a considerably improvement in latency.

  This option is pushable from server to client, and should be used on
  both client and server for maximum effect.

--tcp-nodelay
  This macro sets the :code:`TCP_NODELAY` socket flag on the server as well
  as pushes it to connecting clients. The :code:`TCP_NODELAY` flag disables
  the Nagle algorithm on TCP sockets causing packets to be transmitted
  immediately with low latency, rather than waiting a short period of time
  in order to aggregate several packets into a larger containing packet.
  In VPN applications over TCP, :code:`TCP_NODELAY` is generally a good
  latency optimization.

  The macro expands as follows:
  ::

     if mode server:
         socket-flags TCP_NODELAY
         push "socket-flags TCP_NODELAY"