/* @file u12-pp_tpa.c * @brief Here we find some adjustments according to the scan source. * * based on sources acquired from Plustek Inc. * Copyright (C) 2003-2004 Gerhard Jaeger * * History: * - 0.01 - initial version * - 0.02 - cleanup * . *
* This file is part of the SANE package. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * As a special exception, the authors of SANE give permission for * additional uses of the libraries contained in this release of SANE. * * The exception is that, if you link a SANE library with other files * to produce an executable, this does not by itself cause the * resulting executable to be covered by the GNU General Public * License. Your use of that executable is in no way restricted on * account of linking the SANE library code into it. * * This exception does not, however, invalidate any other reasons why * the executable file might be covered by the GNU General Public * License. * * If you submit changes to SANE to the maintainers to be included in * a subsequent release, you agree by submitting the changes that * those changes may be distributed with this exception intact. * * If you write modifications of your own for SANE, it is your choice * whether to permit this exception to apply to your modifications. * If you do not wish that, delete this exception notice. *
*/ /** this function does some reshading, when scanning negatives on an ASIC 98003 * based scanner */ static void u12tpa_Reshading( U12_Device *dev ) { SANE_Byte bHi[3], bHiLeft[3], bHiRight[3]; u_long i, dwR, dwG, dwB, dwSum; u_long dwIndex, dwIndexRight, dwIndexLeft; DataPointer RedPtr, GreenPtr, BluePtr; TimerDef timer; DBG( _DBG_INFO, "u12tpa_Reshading()\n" ); bHi[0] = bHi[1] = bHi[2] = 0; dev->scan.negScan[1].exposureTime = 144; dev->scan.negScan[1].xStepTime = 18; dev->scan.negScan[2].exposureTime = 144; dev->scan.negScan[2].xStepTime = 36; dev->scan.negScan[3].exposureTime = 144; dev->scan.negScan[3].xStepTime = 72; dev->scan.negScan[4].exposureTime = 144; dev->scan.negScan[4].xStepTime = 144; dev->shade.wExposure = dev->scan.negScan[dev->scan.dpiIdx].exposureTime; dev->shade.wXStep = dev->scan.negScan[dev->scan.dpiIdx].xStepTime; u12io_StartTimer( &timer, _SECOND ); u12io_ResetFifoLen(); while(!(u12io_GetScanState( dev ) & _SCANSTATE_STOP) && (!u12io_CheckTimer(&timer))); u12io_DataToRegister( dev, REG_XSTEPTIME, (SANE_Byte)(dev->regs.RD_LineControl >> 4)); _DODELAY( 12 ); u12motor_PositionYProc( dev, _NEG_SHADING_OFFS ); u12io_DataToRegister( dev, REG_XSTEPTIME, dev->regs.RD_XStepTime ); dev->regs.RD_ScanControl = _SCAN_BYTEMODE; u12hw_SelectLampSource( dev ); u12io_DataToRegister( dev, REG_LINECONTROL, _LOBYTE(dev->shade.wExposure)); u12io_DataToRegister( dev, REG_XSTEPTIME, _LOBYTE(dev->shade.wXStep)); dev->regs.RD_LineControl = _LOBYTE(dev->shade.wExposure); dev->regs.RD_ExtLineControl = _HIBYTE(dev->shade.wExposure); dev->regs.RD_XStepTime = (SANE_Byte)(dev->shade.wExposure); dev->regs.RD_ModeControl = _ModeScan; dev->regs.RD_Motor0Control = _FORWARD_MOTOR; dev->regs.RD_Origin = (u_short)dev->scan.negBegin; dev->regs.RD_Pixels = _NEG_PAGEWIDTH600; memset( dev->scanStates, 0, _SCANSTATE_BYTES ); /* put 9 scan states to make sure there are 8 lines available at least */ for( i = 0; i <= 12; i++) dev->scanStates[i] = 0x8f; u12io_PutOnAllRegisters( dev ); _DODELAY( 70 ); /* prepare the buffers... */ memset( dev->bufs.TpaBuf.pb, 0, _SIZE_TPA_DATA_BUF ); RedPtr.pb = dev->bufs.b1.pShadingMap; GreenPtr.pb = RedPtr.pb + _NEG_PAGEWIDTH600; BluePtr.pb = GreenPtr.pb + _NEG_PAGEWIDTH600; for( dwSum = 8; dwSum--; ) { u12io_ReadOneShadingLine( dev, dev->bufs.b1.pShadingMap, _NEG_PAGEWIDTH600 ); for( i = 0; i < _NEG_PAGEWIDTH600; i++) { dev->bufs.TpaBuf.pusrgb[i].Red += RedPtr.pb[i]; dev->bufs.TpaBuf.pusrgb[i].Green += GreenPtr.pb[i]; dev->bufs.TpaBuf.pusrgb[i].Blue += BluePtr.pb[i]; } } for( i = 0; i < (_NEG_PAGEWIDTH600 * 3UL); i++ ) dev->bufs.TpaBuf.pb[i] = dev->bufs.TpaBuf.pw[i] >> 3; RedPtr.pb = dev->bufs.TpaBuf.pb; /* Convert RGB to gray scale (Brightness), and average 16 pixels */ for( bHiRight[1] = 0, i = dwIndexRight = 0; i < _NEG_PAGEWIDTH600 / 2; i += 16 ) { bHiRight [0] = (SANE_Byte)(((((u_long) RedPtr.pbrgb [i].Red + (u_long) RedPtr.pbrgb[i + 1].Red + (u_long) RedPtr.pbrgb[i + 2].Red + (u_long) RedPtr.pbrgb[i + 3].Red + (u_long) RedPtr.pbrgb[i + 4].Red + (u_long) RedPtr.pbrgb[i + 5].Red + (u_long) RedPtr.pbrgb[i + 6].Red + (u_long) RedPtr.pbrgb[i + 7].Red + (u_long) RedPtr.pbrgb[i + 8].Red + (u_long) RedPtr.pbrgb[i + 9].Red + (u_long) RedPtr.pbrgb[i + 10].Red + (u_long) RedPtr.pbrgb[i + 11].Red + (u_long) RedPtr.pbrgb[i + 12].Red + (u_long) RedPtr.pbrgb[i + 13].Red + (u_long) RedPtr.pbrgb[i + 14].Red + (u_long) RedPtr.pbrgb[i + 15].Red) >> 4) * 30UL + (((u_long) RedPtr.pbrgb[i].Green + (u_long) RedPtr.pbrgb[i + 1].Green + (u_long) RedPtr.pbrgb[i + 2].Green + (u_long) RedPtr.pbrgb[i + 3].Green + (u_long) RedPtr.pbrgb[i + 4].Green + (u_long) RedPtr.pbrgb[i + 5].Green + (u_long) RedPtr.pbrgb[i + 6].Green + (u_long) RedPtr.pbrgb[i + 7].Green + (u_long) RedPtr.pbrgb[i + 8].Green + (u_long) RedPtr.pbrgb[i + 9].Green + (u_long) RedPtr.pbrgb[i + 10].Green + (u_long) RedPtr.pbrgb[i + 11].Green + (u_long) RedPtr.pbrgb[i + 12].Green + (u_long) RedPtr.pbrgb[i + 13].Green + (u_long) RedPtr.pbrgb[i + 14].Green + (u_long) RedPtr.pbrgb[i + 15].Green) >> 4) * 59UL + (((u_long) RedPtr.pbrgb[i].Blue + (u_long) RedPtr.pbrgb[i + 1].Blue + (u_long) RedPtr.pbrgb[i + 2].Blue + (u_long) RedPtr.pbrgb[i + 3].Blue + (u_long) RedPtr.pbrgb[i + 4].Blue + (u_long) RedPtr.pbrgb[i + 5].Blue + (u_long) RedPtr.pbrgb[i + 6].Blue + (u_long) RedPtr.pbrgb[i + 7].Blue + (u_long) RedPtr.pbrgb[i + 8].Blue + (u_long) RedPtr.pbrgb[i + 9].Blue + (u_long) RedPtr.pbrgb[i + 10].Blue + (u_long) RedPtr.pbrgb[i + 11].Blue + (u_long) RedPtr.pbrgb[i + 12].Blue + (u_long) RedPtr.pbrgb[i + 13].Blue + (u_long) RedPtr.pbrgb[i + 14].Blue + (u_long) RedPtr.pbrgb[i + 15].Blue) >> 4) * 11UL) / 100UL); if( bHiRight[1] < bHiRight[0] ) { bHiRight[1] = bHiRight[0]; dwIndexRight = i; } } /* Convert RGB to gray scale (Brightness), and average 16 pixels */ for( bHiLeft[1] = 0, i = dwIndexLeft = _NEG_PAGEWIDTH / 2; i < _NEG_PAGEWIDTH600; i += 16 ) { bHiLeft [0] = (SANE_Byte)(((((u_long) RedPtr.pbrgb[i].Red + (u_long) RedPtr.pbrgb[i + 1].Red + (u_long) RedPtr.pbrgb[i + 2].Red + (u_long) RedPtr.pbrgb[i + 3].Red + (u_long) RedPtr.pbrgb[i + 4].Red + (u_long) RedPtr.pbrgb[i + 5].Red + (u_long) RedPtr.pbrgb[i + 6].Red + (u_long) RedPtr.pbrgb[i + 7].Red + (u_long) RedPtr.pbrgb[i + 8].Red + (u_long) RedPtr.pbrgb[i + 9].Red + (u_long) RedPtr.pbrgb[i + 10].Red + (u_long) RedPtr.pbrgb[i + 11].Red + (u_long) RedPtr.pbrgb[i + 12].Red + (u_long) RedPtr.pbrgb[i + 13].Red + (u_long) RedPtr.pbrgb[i + 14].Red + (u_long) RedPtr.pbrgb[i + 15].Red) >> 4) * 30UL + (((u_long) RedPtr.pbrgb[i].Green + (u_long) RedPtr.pbrgb[i + 1].Green + (u_long) RedPtr.pbrgb[i + 2].Green + (u_long) RedPtr.pbrgb[i + 3].Green + (u_long) RedPtr.pbrgb[i + 4].Green + (u_long) RedPtr.pbrgb[i + 5].Green + (u_long) RedPtr.pbrgb[i + 6].Green + (u_long) RedPtr.pbrgb[i + 7].Green + (u_long) RedPtr.pbrgb[i + 8].Green + (u_long) RedPtr.pbrgb[i + 9].Green + (u_long) RedPtr.pbrgb[i + 10].Green + (u_long) RedPtr.pbrgb[i + 11].Green + (u_long) RedPtr.pbrgb[i + 12].Green + (u_long) RedPtr.pbrgb[i + 13].Green + (u_long) RedPtr.pbrgb[i + 14].Green + (u_long) RedPtr.pbrgb[i + 15].Green) >> 4) * 59UL + (((u_long) RedPtr.pbrgb[i].Blue + (u_long) RedPtr.pbrgb[i + 1].Blue + (u_long) RedPtr.pbrgb[i + 2].Blue + (u_long) RedPtr.pbrgb[i + 3].Blue + (u_long) RedPtr.pbrgb[i + 4].Blue + (u_long) RedPtr.pbrgb[i + 5].Blue + (u_long) RedPtr.pbrgb[i + 6].Blue + (u_long) RedPtr.pbrgb[i + 7].Blue + (u_long) RedPtr.pbrgb[i + 8].Blue + (u_long) RedPtr.pbrgb[i + 9].Blue + (u_long) RedPtr.pbrgb[i + 10].Blue + (u_long) RedPtr.pbrgb[i + 11].Blue + (u_long) RedPtr.pbrgb[i + 12].Blue + (u_long) RedPtr.pbrgb[i + 13].Blue + (u_long) RedPtr.pbrgb[i + 14].Blue + (u_long) RedPtr.pbrgb[i + 15].Blue) >> 4) * 11UL) / 100UL); if( bHiLeft[1] < bHiLeft[0] ) { bHiLeft[1] = bHiLeft[0]; dwIndexLeft = i; } } if((bHiLeft[1] < 200) && (bHiRight[1] < 200)) { if( bHiLeft[1] < bHiRight[1] ) dwIndex = dwIndexRight; else dwIndex = dwIndexLeft; } else { if( bHiLeft[1] > 200 ) dwIndex = dwIndexRight; else dwIndex = dwIndexLeft; } /* Get the hilight */ RedPtr.pusrgb = dev->bufs.b2.pSumRGB + dwIndex + dev->regs.RD_Origin + _SHADING_BEGINX; for( dwR = dwG = dwB = 0, i = 16; i--; RedPtr.pusrgb++ ) { dwR += RedPtr.pusrgb->Red; dwG += RedPtr.pusrgb->Green; dwB += RedPtr.pusrgb->Blue; } dwR >>= 8; dwG >>= 8; dwB >>= 8; if( dwR > dwG && dwR > dwB ) dev->shade.bGainHigh = (SANE_Byte)dwR; /* >> 4 for average, >> 4 to 8-bit */ else { if( dwG > dwR && dwG > dwB ) dev->shade.bGainHigh = (SANE_Byte)dwG; else dev->shade.bGainHigh = (SANE_Byte)dwB; } dev->shade.bGainHigh = (SANE_Byte)(dev->shade.bGainHigh - 0x18); dev->shade.bGainLow = (SANE_Byte)(dev->shade.bGainHigh - 0x10); /* Reshading to get the new gain */ dev->shade.Hilight.Colors.Red = 0; dev->shade.Hilight.Colors.Green = 0; dev->shade.Hilight.Colors.Blue = 0; dev->shade.Gain.Colors.Red++; dev->shade.Gain.Colors.Green++; dev->shade.Gain.Colors.Blue++; dev->shade.fStop = SANE_FALSE; RedPtr.pb = dev->bufs.b1.pShadingMap + dwIndex; GreenPtr.pb = RedPtr.pb + _NEG_PAGEWIDTH600; BluePtr.pb = GreenPtr.pb + _NEG_PAGEWIDTH600; for( i = 16; i-- && !dev->shade.fStop;) { dev->shade.fStop = SANE_TRUE; u12shading_FillToDAC( dev, &dev->RegDACGain, &dev->shade.Gain ); u12io_DataToRegister( dev, REG_MODECONTROL, _ModeIdle ); dev->regs.RD_ScanControl = _SCAN_BYTEMODE; u12hw_SelectLampSource( dev ); dev->regs.RD_ModeControl = _ModeScan; dev->regs.RD_StepControl = _MOTOR0_SCANSTATE; dev->regs.RD_Motor0Control = _FORWARD_MOTOR; memset( dev->scanStates, 0, _SCANSTATE_BYTES ); dev->scanStates[1] = 0x77; u12io_PutOnAllRegisters( dev ); _DODELAY( 50 ); if(u12io_ReadOneShadingLine( dev, dev->bufs.b1.pShadingMap,_NEG_PAGEWIDTH600)) { bHi[0] = u12shading_SumGains( RedPtr.pb, 32 ); bHi[1] = u12shading_SumGains( GreenPtr.pb, 32 ); bHi[2] = u12shading_SumGains( BluePtr.pb, 32 ); if( !bHi[0] || !bHi[1] || !bHi[2]) { dev->shade.fStop = SANE_FALSE; } else { u12shading_AdjustGain( dev, _CHANNEL_RED, bHi[0] ); u12shading_AdjustGain( dev, _CHANNEL_GREEN, bHi[1] ); u12shading_AdjustGain( dev, _CHANNEL_BLUE, bHi[2] ); } } else { dev->shade.fStop = SANE_FALSE; } } u12shading_FillToDAC( dev, &dev->RegDACGain, &dev->shade.Gain ); /* Set RGB Gain */ if( dwR && dwG && dwB ) { if(dev->CCDID == _CCD_3797 || dev->DACType == _DA_ESIC ) { dev->shade.pCcdDac->GainResize.Colors.Red = (u_short)((u_long)bHi[0] * 100UL / dwR); dev->shade.pCcdDac->GainResize.Colors.Green = (u_short)((u_long)bHi[1] * 100UL / dwG); dev->shade.pCcdDac->GainResize.Colors.Blue = (u_short)((u_long)bHi[2] * 100UL / dwB); } else { dev->shade.pCcdDac->GainResize.Colors.Red = (u_short)((u_long)bHi[0] * 90UL / dwR); dev->shade.pCcdDac->GainResize.Colors.Green = (u_short)((u_long)bHi[1] * 77UL / dwG); dev->shade.pCcdDac->GainResize.Colors.Blue = (u_short)((u_long)bHi[2] * 73UL / dwB); } dev->shade.DarkOffset.Colors.Red += (u_short)((dwR > bHi[0]) ? dwR - bHi[0] : 0); dev->shade.DarkOffset.Colors.Green += (u_short)((dwG > bHi[1]) ? dwG - bHi[1] : 0); dev->shade.DarkOffset.Colors.Blue += (u_short)((dwB > bHi[2]) ? dwB - bHi[2] : 0); if( dev->DACType != _DA_ESIC && dev->CCDID != _CCD_3799 ) { dev->shade.DarkOffset.Colors.Red = (u_short)(dev->shade.DarkOffset.Colors.Red * dev->shade.pCcdDac->GainResize.Colors.Red / 100UL); dev->shade.DarkOffset.Colors.Green = (u_short)(dev->shade.DarkOffset.Colors.Green * dev->shade.pCcdDac->GainResize.Colors.Green / 100UL); dev->shade.DarkOffset.Colors.Blue = (u_short)(dev->shade.DarkOffset.Colors.Blue * dev->shade.pCcdDac->GainResize.Colors.Blue / 100UL); } } /* AdjustDark () */ dev->regs.RD_Origin = _SHADING_BEGINX; dev->regs.RD_Pixels = 5400; } /** perform some adjustments according to the source (normal, transparency etc) */ static void u12tpa_FindCenterPointer( U12_Device *dev ) { u_long i; u_long width; u_long left; u_long right; RGBUShortDef *pwSum = dev->bufs.b2.pSumRGB; if( dev->DataInf.dwScanFlag & _SCANDEF_Negative ) width = _NEG_PAGEWIDTH600; else width = _NEG_PAGEWIDTH600 - 94; /* 2.54 cm tolerance */ left = _DATA_ORIGIN_X + _NEG_ORG_OFFSETX * 2 - 600; right = _DATA_ORIGIN_X + _NEG_ORG_OFFSETX * 2 + _NEG_PAGEWIDTH600 + 600; for( i = 5400UL - left, pwSum = dev->bufs.b2.pSumRGB; i--; left++) if( pwSum[left].Red > _NEG_EDGE_VALUE && pwSum[left].Green > _NEG_EDGE_VALUE && pwSum[left].Blue > _NEG_EDGE_VALUE) break; for( i = 5400UL - left, pwSum = dev->bufs.b2.pSumRGB; i--; right--) if( pwSum[right].Red > _NEG_EDGE_VALUE && pwSum[right].Green > _NEG_EDGE_VALUE && pwSum[right].Blue > _NEG_EDGE_VALUE) break; if((right <= left) || ((right - left) < width)) { if( dev->DataInf.dwScanFlag & _SCANDEF_Negative ) dev->scan.negBegin = _DATA_ORIGIN_X + _NEG_ORG_OFFSETX * 2; else dev->scan.posBegin = _DATA_ORIGIN_X + _POS_ORG_OFFSETX * 2; } else { if( dev->DataInf.dwScanFlag & _SCANDEF_Negative ) dev->scan.negBegin = (right + left) / 2UL - _NEG_PAGEWIDTH; else dev->scan.posBegin = (right + left) / 2UL - _POS_PAGEWIDTH; } } /* END U12_TPA.C ............................................................*/