%scons; %builders-mod; %functions-mod; %tools-mod; %variables-mod; ]> Platform-Independent File System Manipulation &SCons; provides a number of platform-independent functions, called factories, that perform common file system manipulations like copying, moving or deleting files and directories, or making directories. These functions are factories because they don't perform the action at the time they're called, they each return an &Action; object that can be executed at the appropriate time.
Copying Files or Directories: The &Copy; Factory Suppose you want to arrange to make a copy of a file, and don't have a suitable pre-existing builder. Unfortunately, in the early days of SCons design, we used the name &Copy; for the function that returns a copy of the environment, otherwise that would be the logical choice for a Builder that copies a file or directory tree to a target location. One way would be to use the &Copy; action factory in conjunction with the &Command; builder: Command("file.out", "file.in", Copy("$TARGET", "$SOURCE")) file.in Notice that the action returned by the &Copy; factory will expand the &cv-link-TARGET; and &cv-link-SOURCE; strings at the time &file_out; is built, and that the order of the arguments is the same as that of a builder itself--that is, target first, followed by source: scons -Q You can, of course, name a file explicitly instead of using &cv-TARGET; or &cv-SOURCE;: Command("file.out", [], Copy("$TARGET", "file.in")) file.in Which executes as: scons -Q The usefulness of the &Copy; factory becomes more apparent when you use it in a list of actions passed to the &Command; builder. For example, suppose you needed to run a file through a utility that only modifies files in-place, and can't "pipe" input to output. One solution is to copy the source file to a temporary file name, run the utility, and then copy the modified temporary file to the target, which the &Copy; factory makes extremely easy: Command("file.out", "file.in", [ Copy("tempfile", "$SOURCE"), "modify tempfile", Copy("$TARGET", "tempfile"), ]) env = DefaultEnvironment() import os env['ENV']['PATH'] = env['ENV']['PATH'] + os.pathsep + os.getcwd() SConscript('S') file.in touch $* The output then looks like: scons -Q
Deleting Files or Directories: The &Delete; Factory If you need to delete a file, then the &Delete; factory can be used in much the same way as the &Copy; factory. For example, if we want to make sure that the temporary file in our last example doesn't exist before we copy to it, we could add &Delete; to the beginning of the command list: Command("file.out", "file.in", [ Delete("tempfile"), Copy("tempfile", "$SOURCE"), "modify tempfile", Copy("$TARGET", "tempfile"), ]) env = DefaultEnvironment() import os env['ENV']['PATH'] = env['ENV']['PATH'] + os.pathsep + os.getcwd() SConscript('S') file.in touch $* Which then executes as follows: scons -Q Of course, like all of these &Action; factories, the &Delete; factory also expands &cv-link-TARGET; and &cv-link-SOURCE; variables appropriately. For example: Command("file.out", "file.in", [ Delete("$TARGET"), Copy("$TARGET", "$SOURCE") ]) file.in Executes as: scons -Q Note, however, that you typically don't need to call the &Delete; factory explicitly in this way; by default, &SCons; deletes its target(s) for you before executing any action. One word of caution about using the &Delete; factory: it has the same variable expansions available as any other factory, including the &cv-SOURCE; variable. Specifying Delete("$SOURCE") is not something you usually want to do!
Moving (Renaming) Files or Directories: The &Move; Factory The &Move; factory allows you to rename a file or directory. For example, if we don't want to copy the temporary file, we could use: Command("file.out", "file.in", [ Copy("tempfile", "$SOURCE"), "modify tempfile", Move("$TARGET", "tempfile"), ]) env = DefaultEnvironment() import os env['ENV']['PATH'] = env['ENV']['PATH'] + os.pathsep + os.getcwd() SConscript('S') file.in touch $* Which would execute as: scons -Q
Updating the Modification Time of a File: The &Touch; Factory If you just need to update the recorded modification time for a file, use the &Touch; factory: Command("file.out", "file.in", [ Copy("$TARGET", "$SOURCE"), Touch("$TARGET"), ]) env = DefaultEnvironment() import os env['ENV']['PATH'] = env['ENV']['PATH'] + os.pathsep + os.getcwd() SConscript('S') file.in Which executes as: scons -Q
Creating a Directory: The &Mkdir; Factory If you need to create a directory, use the &Mkdir; factory. For example, if we need to process a file in a temporary directory in which the processing tool will create other files that we don't care about, you could use: Command("file.out", "file.in", [ Delete("tempdir"), Mkdir("tempdir"), Copy("tempdir/${SOURCE.file}", "$SOURCE"), "process tempdir", Move("$TARGET", "tempdir/output_file"), Delete("tempdir"), ]) env = DefaultEnvironment() import os env['ENV']['PATH'] = env['ENV']['PATH'] + os.pathsep + os.getcwd() SConscript('S') file.in touch $* Which executes as: scons -Q
Changing File or Directory Permissions: The &Chmod; Factory To change permissions on a file or directory, use the &Chmod; factory. The permission argument uses POSIX-style permission bits and should typically be expressed as an octal, not decimal, number: Command("file.out", "file.in", [ Copy("$TARGET", "$SOURCE"), Chmod("$TARGET", 0755), ]) file.in Which executes: scons -Q
Executing an action immediately: the &Execute; Function We've been showing you how to use &Action; factories in the &Command; function. You can also execute an &Action; returned by a factory (or actually, any &Action;) at the time the &SConscript; file is read by using the &Execute; function. For example, if we need to make sure that a directory exists before we build any targets, Execute(Mkdir('__ROOT__/tmp/my_temp_directory')) Notice that this will create the directory while the &SConscript; file is being read: scons If you're familiar with Python, you may wonder why you would want to use this instead of just calling the native Python os.mkdir() function. The advantage here is that the &Mkdir; action will behave appropriately if the user specifies the &SCons; or options--that is, it will print the action but not actually make the directory when is specified, or make the directory but not print the action when is specified. The &Execute; function returns the exit status or return value of the underlying action being executed. It will also print an error message if the action fails and returns a non-zero value. &SCons; will not, however, actually stop the build if the action fails. If you want the build to stop in response to a failure in an action called by &Execute;, you must do so by explicitly checking the return value and calling the &Exit; function (or a Python equivalent): if Execute(Mkdir('__ROOT__/tmp/my_temp_directory')): # A problem occurred while making the temp directory. Exit(1)